// Choreo version 1 event section "movement pause" { time 26.400000 -1.000000 param "noaction" } event section "wait for Alyx to reach Nigel" { time 1.653333 -1.000000 param "noaction" } actor "Alyx" { channel "Debug text" { event generic "Wow, sorry to have lead that chopper here." { time 6.280000 9.375687 param "debugtext Alyx: Wow, sorry to have lead that chopper here." } event generic "Thanks for saving our hides." { time 9.663334 12.859022 param "debugtext Alyx: Thanks for saving our hides." } event generic "I'm Alyx Vance. This is Gordon Freeman." { time 19.219995 22.275480 param "debugtext Alyx: I'm Alyx Vance. This is Gordon Freeman." } } channel "Moveto" { event moveto "alyxMoveToNigel" { time 0.186667 2.353334 param "!target3" param2 "Run" resumecondition distancetotarget 1.00 } } channel "Look at" { } channel "Face" { event face "Face citizen" { time 6.400001 26.453333 param "!target1" } } } actor "!Target1" { channel "Debug Text" { event generic "Hey, our pleasure." { time 13.050928 15.022373 param "debugtext Citizen 1: Hey, our pleasure." } event generic "Feels damn good to have the upper hand for a change." { time 15.081356 18.602497 param "debugtext Citizen 1: Feels damn good to have the upper hand for a change." } event generic "I figured as much. It's a real pleasure meeting both of you." { time 22.394163 26.271311 param "debugtext Citizen 1: I figured as much. It's a real pleasure meeting both of you." } event generic "Well hello there" { time 1.917594 6.355707 param "debugtext Nigel: Well well, it's been a while since we've had guests." } } channel "Look at" { } channel "Moveto" { } channel "Face" { event face "Face Alyx" { time 6.480000 26.453333 param "alyx" } event face "Face Gordon" { time 0.440000 6.153335 param "!player" } } } actor "!Target2" { channel "Debug Text" { } channel "Look at" { } channel "Moveto" { } channel "Face" { } } scalesettings { "CChoreoView" "50" "RampTool" "100" "ExpressionTool" "100" "GestureTool" "100" "SceneRampTool" "100" } fps 60 snap off