// Choreo version 1 event stoppoint "stop" { time 18.248888 -1.000000 param "noaction" } event loop "lewp" { time 17.444447 -1.000000 param "0.000000" loopcount "-1" } actor "Barney" { channel "Audio" { event speak "Get in" { time 5.913335 6.597915 param "Trainyard.ba_getin" fixedlength cctype "cc_master" cctoken "" } event speak "Go on" { time 4.466666 5.172493 param "Trainyard.ba_goon" fixedlength cctype "cc_master" cctoken "" } } channel "Look at" { event lookat "lookat player" { time 0.059999 17.353333 param "!player" event_ramp { 0.4653 0.7072 0.8073 0.8650 1.1455 0.9087 15.9717 0.9130 16.4267 0.8696 16.6384 0.7783 } } } channel "face to" { event face "face player" { time 0.133332 16.840000 param "!player" event_ramp { 0.8000 0.9348 0.9700 0.9913 16.7067 0.9870 } } } channel "move to" { } channel "Posture" { } channel "Gesture" { event gesture "NULL" { time 0.000000 4.011111 param "" } event gesture "pointRight" { time 5.400000 8.388888 param "g_pointRight" event_ramp { 0.0500 0.9833 0.2450 0.9874 1.4250 0.9958 2.3100 0.0042 } absolutetags playback_time { "apex" 0.136617 "accent" 0.239080 "loop" 0.455390 "end" 0.664179 } absolutetags shifted_time { "apex" 0.250000 "accent" 0.437500 "loop" 0.833333 "end" 1.000000 } sequenceduration 1.633333 } } channel "Trigger" { } faceposermodel "U:\dev\hl2\models\Barney.mdl" } actor "!Target1" { channel "audio" { } channel "look at" { } channel "face to" { } channel "move to" { } } mapname "maps\barneyscene02.bsp" scalesettings { "CChoreoView" "30" "SceneRampTool" "100" "RampTool" "40" "ExpressionTool" "100" "GestureTool" "100" } fps 60 snap off