// Choreo version 1 event section "pause" { time 28.746668 -1.000000 param "noaction" } event section "dog pause" { time 30.480001 -1.000000 param "noaction" } event loop "loop" { time 36.666668 -1.000000 param "31.200001" loopcount "-1" } event stoppoint "stop" { time 30.960001 -1.000000 param "noaction" } actor "Alyx" { channel "audio" { event speak "what, Dog?" { time 11.493334 12.220885 param "eli_lab.al_scanners01" fixedlength cctype "cc_master" cctoken "" } event speak "scanners" { time 13.306667 14.404535 param "eli_lab.al_scanners02" fixedlength cctype "cc_master" cctoken "" } event speak "head back to the lab" { time 15.253334 16.091520 param "eli_lab.al_scanners03" fixedlength cctype "cc_master" cctoken "" } event speak "Combine sweeping" { time 17.093334 18.927258 param "eli_lab.al_scanners06" fixedlength cctype "cc_master" cctoken "" } event speak "head back to the lab" { time 19.306667 21.323492 param "eli_lab.al_scanners07" fixedlength cctype "cc_master" cctoken "" } event speak "al_nodog" { time 5.413333 6.165510 param "eli_lab.al_nodog" fixedlength cctype "cc_master" cctoken "" } event speak "al_noboydown" { time 7.146666 9.724104 param "eli_lab.al_noboydown" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "look at player" { time 15.013332 16.686666 param "!player" event_ramp { 0.2038 0.9844 1.5000 0.9922 } } event lookat "player" { time 30.746666 37.113335 param "!player" event_ramp { 0.3192 0.9896 5.9615 0.9948 } } } channel "move to" { event moveto "mark_al_Airlock_inside" { time 18.426666 28.873331 param "mark_al_Airlock_inside" param2 "Run" resumecondition } event moveto "towards dog" { time 8.506666 12.633334 param "mark_al_move_whatisit" param2 "Run" } } channel "faceTo" { event face "dog" { time 8.213333 12.926666 param "Dog" event_ramp { 0.9885 0.9974 4.7133 1.0000 } } event face "player" { time 32.213333 33.966667 param "!player" event_ramp { 1.0000 0.9870 1.7533 1.0000 } } } channel "Postures" { } channel "Gestures" { } channel "facial" { } channel "Trigger" { event firetrigger "alyx hop down" { time 5.753334 -1.000000 param "2" } event firetrigger "SS dumpster pickup" { time 0.000000 -1.000000 param "1" } } faceposermodel "U:\HL2\hl2\models\alyx.mdl" } actor "Dog" { channel "move to" { event moveto "mark_dog_airlock" { time 24.986666 30.579998 param "mark_dog_airlock" param2 "Run" resumecondition } event moveto "mark_dog_doghouse" { time 17.893332 21.619999 param "mark_dog_doghouse" param2 "Run" } } channel "face to" { event face "player" { time 32.213333 33.966667 param "!player" event_ramp { 1.0000 0.9870 1.7533 1.0000 } } event face "!player" { time 20.320000 25.060001 param "!player" event_ramp { 0.8654 0.9688 4.2438 0.9610 } } } channel "look at" { event lookat "player" { time 30.799999 37.166668 param "!player" event_ramp { 0.3192 0.9896 5.9615 0.9948 } } event lookat "!enemy" { time 13.306665 18.526667 param "!enemy" event_ramp { 0.7192 0.9662 5.0364 0.9688 } } } } scalesettings { "CChoreoView" "25" "ExpressionTool" "100" "GestureTool" "100" "RampTool" "52" "SceneRampTool" "100" } fps 60 snap off