// Choreo version 1 event stoppoint "end" { time 8.999482 -1.000000 param "noaction" } event section "pause" { time 1.169048 -1.000000 param "noaction" } actor "Alyx" { channel "audio" { event generic "text" { time 6.344461 7.641304 param "debugtext alyx: Cross your fingers." } event generic "text" { time 1.285714 3.040891 param "debugtext alyx: Huh. Looks like I might be able to give it a jolt" } event generic "text" { time 3.119048 4.421844 param "debugtext -enough to get the door open anyway." } } channel "look at" { } channel "move to" { event moveto "!target1" { time 0.042642 1.245238 param "!target1" resumecondition } } channel "faceTo" { event face "!target2" { time 0.114828 1.270705 param "!target2" event_ramp { 0.7816 1.0000 1.1559 1.0000 } } } channel "Postures" { } channel "Trigger" { event firetrigger "2_sparks" { time 7.746228 -1.000000 param "2" } event firetrigger "1_startActbusy" { time 1.269048 -1.000000 param "1" } event firetrigger "2_sparks" { time 2.332325 -1.000000 param "2" } event firetrigger "2_sparks" { time 3.912895 -1.000000 param "2" } event firetrigger "2_sparks" { time 5.833185 -1.000000 param "2" } } channel "bodyges" { } channel "Gestures" { event gesture "NULL" { time 0.000000 0.711996 param "NULL" } event gesture "examineBox" { time 1.183150 4.784597 param "powerbox_examine" absolutetags playback_time { "apex" 0.056100 "accent" 0.074800 "loop" 0.093500 "end" 0.975216 } absolutetags shifted_time { "apex" 0.061224 "accent" 0.081633 "loop" 0.102041 "end" 0.918367 } sequenceduration 3.300000 } event gesture "hackBox" { time 4.516942 8.988736 param "powerbox_hack" event_ramp { 0.0135 0.0000 0.1162 0.6059 0.2284 0.8959 0.4000 0.9926 0.5608 0.9888 0.8622 0.9703 3.8907 0.9851 4.2785 0.9963 4.4718 1.0000 } absolutetags playback_time { "apex" 0.039894 "accent" 0.075798 "loop" 0.140530 "end" 0.997113 } absolutetags shifted_time { "apex" 0.120690 "accent" 0.137931 "loop" 0.172414 "end" 1.017241 } sequenceduration 3.900000 } } channel "armpose" { event generic "holster" { time 0.025641 0.913004 param "AI_HOLSTER" } } channel "facial" { } channel "head" { } channel "seq" { } faceposermodel "U:\HL2\hl2\models\alyx.mdl" } mapname "maps\d1_trainstation_05bill.bsp" scalesettings { "CChoreoView" "112" "ExpressionTool" "94" "GestureTool" "100" "RampTool" "148" "SceneRampTool" "100" } fps 60 snap off