// Choreo version 1 actor "Alyx" { channel "audio" { } channel "look at" { } channel "face to" { } channel "move to" { } channel "faceTo" { } channel "Postures" { } channel "Gestures" { } channel "facial" { } channel "Trigger" { } channel "ai" { event generic "holster" { time 0.060000 0.553333 param "AI_HOLSTER" } } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "100" "SceneRampTool" "100" "RampTool" "100" "ExpressionTool" "100" "GestureTool" "100" } fps 60 snap off