// Choreo version 1 actor "!Target1" { channel "audio" { event speak "shotgun_overhere" { time 1.593334 2.842109 param "ravenholm.shotgun_overhere" param2 "90dB" fixedlength cctype "cc_master" cctoken "" } event speak "shotgun_closer" { time 4.220001 5.600205 param "ravenholm.shotgun_closer" param2 "90dB" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "player" { time 0.306667 6.153333 param "!player" event_ramp { 0.0780 0.0465 0.1980 0.1623 0.2820 0.2848 0.3540 0.4106 0.4400 0.5927 0.6080 0.9272 0.6520 0.9801 5.8467 1.0000 } } } channel "Sequence" { event sequence "aim" { time -0.000000 0.826667 param "Idle_SMG1_Aim" } event gesture "NULL" { time 0.000000 4.860000 param "" } event gesture "1" { time 4.233334 6.133334 param "g_Come_Closer" absolutetags playback_time { "apex" 0.143376 "accent" 0.196915 "loop" 0.946461 "end" 1.000000 } absolutetags shifted_time { "apex" 0.172414 "accent" 0.224138 "loop" 0.948276 "end" 1.000000 } sequenceduration 1.966667 } event sequence "Aim_to_Idle" { time 0.813333 1.913333 param "ShootToIdleAngry" fixedlength } } channel "Faceto" { event face "player" { time 0.806667 6.113336 param "!player" event_ramp { 0.0580 0.0472 0.7620 0.9476 5.3066 1.0000 } } event face "fastroofzombie" { time 0.006666 1.540000 param "roofzombie_1" } } channel "Postures" { } channel "Gestures" { event gesture "NULL" { time 0.000000 3.213334 param "" } event gesture "g_high_chop" { time 1.540000 3.546667 param "g_High_Chop" event_ramp { 0.5800 0.9069 } absolutetags playback_time { "apex" 0.000000 "accent" 0.289037 "loop" 0.517241 "end" 0.603448 } absolutetags shifted_time { "apex" 0.206897 "accent" 0.396552 "loop" 0.517241 "end" 0.603448 } sequenceduration 1.966667 } } channel "BodyGestures" { } channel "Pause" { event firetrigger "wait" { time 0.273333 -1.000000 param "1" } } } scalesettings { "CChoreoView" "100" "SceneRampTool" "100" "ExpressionTool" "100" "GestureTool" "100" "RampTool" "100" } fps 60 snap off