// Choreo version 1 event section "pause" { time 4.666667 -1.000000 param "noaction" } actor "cit_hall_supervisor_1" { channel "audio" { } channel "look at" { event lookat "dog" { time 4.833333 10.791667 param "dog" } } channel "move to" { event moveto "mark_cit_dog_1" { time 0.194444 7.194446 param "mark_cit_dog_1" resumecondition } } channel "faceTo" { event face "dog" { time 4.812500 10.750000 param "dog" } } channel "Postures" { } channel "bodygestures" { } channel "Gestures" { } channel "headf" { } channel "facial" { } channel "eyes" { } channel "Trigger" { active "0" } channel "temp" { } faceposermodel "U:\HL2\hl2\models\alyx.mdl" } actor "cit_hall_supervisor_2" { channel "audio" { } channel "look at" { event lookat "dog" { time 4.312500 11.000001 param "dog" } } channel "move to" { event moveto "mark_cit_dog_2" { time 0.152778 7.784723 param "mark_cit_dog_2" param2 "Walk" resumecondition } } channel "face to" { event face "dog" { time 4.791667 11.020834 param "dog" } } channel "postures" { } channel "body" { } channel "gestures" { } channel "head" { } channel "facial" { } channel "triggers" { } faceposermodel "U:\hl2\hl2\models\Eli.mdl" } mapname "maps\d1_eli\d1_eli_01_actormarks.bsp" scalesettings { "CChoreoView" "32" "ExpressionTool" "40" "GestureTool" "100" "RampTool" "42" "SceneRampTool" "100" } fps 60 snap off