"labs_mp" { "playlooping" { "volume" ".12" "pitch" "100" "wave" "ambient/machines/lab_loop1.wav" } "playlooping" { "volume" ".4" "pitch" "100" "wave" "ambient/machines/combine_shield_loop3.wav" "position" "0" // tele snd } "playlooping" { "volume" ".3" "pitch" "100" "wave" "ambient/atmosphere/noise2.wav" "position" "0" // tele snd } "playrandom" { "time" "8, 15" "volume" "0.3,0.5" "pitch" "100" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/headcrab/alert1.wav" "wave" "npc/headcrab/idle1.wav" "wave" "npc/headcrab/idle2.wav" "wave" "npc/headcrab/idle3.wav" } "position" "1" // lamarr } } "under_boiler" { "playlooping" { "volume" "0.2" "pitch" "100" "wave" "ambient/atmosphere/ambience5.wav" } "playlooping" { "volume" "0.07" "pitch" "100" "wave" "ambient/atmosphere/underground.wav" } "playlooping" { "volume" "0.06" "pitch" "100" "wave" "ambient/machines/thumper_amb.wav" } "playlooping" { "volume" ".08" "pitch" "85" "wave" "ambient/gas/steam_loop1.wav" "position" "1" // Steam pipe } } "under_tunnels" { "playlooping" { "volume" "0.1" "pitch" "100" "wave" "ambient/atmosphere/cargo_hold2.wav" } "playlooping" { "volume" "0.2" "pitch" "80" "wave" "ambient/wind/wind_tunnel1.wav" } "playlooping" { "volume" ".08" "pitch" "85" "wave" "ambient/gas/steam_loop1.wav" "position" "0" // Steam pipe } } "under_basement1" { "playlooping" { "volume" "0.07" "pitch" "100" "wave" "ambient/atmosphere/cargo_hold2.wav" } "playlooping" { "volume" "0.2" "pitch" "80" "wave" "ambient/wind/wind_tunnel1.wav" } "playlooping" { "volume" "0.15" "pitch" "100" "wave" "ambient/wind/wasteland_wind.wav" } "playlooping" { "volume" "0.1" "pitch" "90" "wave" "ambient/atmosphere/quiet_cellblock_amb.wav" } "playlooping" { "volume" ".08" "pitch" "85" "wave" "ambient/gas/steam_loop1.wav" "position" "0" // Steam pipe } } "combine_tunnel" { "dsp" "1" "playlooping" { "volume" "0.3" "pitch" "100" "wave" "ambient/levels/citadel/citadel_drone_loop6.wav" } "playrandom" { "time" "8, 30" "volume" "0.05,0.1" "pitch" "90,110" "soundlevel" "SNDLVL_140dB" "rndwave" { "wave" "ambient/levels/citadel/strange_talk1.wav" "wave" "ambient/levels/citadel/strange_talk3.wav" "wave" "ambient/levels/citadel/strange_talk4.wav" "wave" "ambient/levels/citadel/strange_talk5.wav" "wave" "ambient/levels/citadel/strange_talk6.wav" "wave" "ambient/levels/citadel/strange_talk7.wav" "wave" "ambient/levels/citadel/strange_talk8.wav" "wave" "ambient/levels/citadel/strange_talk9.wav" "wave" "ambient/levels/citadel/strange_talk10.wav" "wave" "ambient/levels/citadel/strange_talk11.wav" } } "playrandom" { "time" "20, 35" "volume" "0.08,0.15" "pitch" "90,110" "soundlevel" "SNDLVL_140dB" "position" "0" "rndwave" { "wave" "npc/combine_soldier/vo/weaponsoffsafeprepforcontact.wav" "wave" "npc/combine_soldier/vo/teamdeployedandscanning.wav" "wave" "npc/combine_soldier/vo/unitismovingin.wav" "wave" "npc/combine_soldier/vo/sweepingin.wav" "wave" "npc/combine_soldier/vo/targetcompromisedmovein.wav" "wave" "npc/combine_soldier/vo/stabilizationteamhassector.wav" "wave" "npc/combine_soldier/vo/overwatchrequestreinforcement.wav" "wave" "npc/combine_soldier/vo/overwatchtarget1sterilized.wav" } } "playrandom" { "time" "45, 120" "volume" "0.01,0.1" "pitch" "90,115" "soundlevel" "SNDLVL_140dB" "rndwave" { "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav" } } "playlooping" { "volume" "0.08" "pitch" "100" "wave" "ambient/atmosphere/underground.wav" } "playlooping" { "volume" "0.25" "pitch" "80" "wave" "ambient/wind/wind_tunnel1.wav" } }