Commit Graph

44 Commits

Author SHA1 Message Date
John Schoenick 0d8dceea43 Updated the SDK with the latest code from the TF and HL2 branches. 2015-09-09 18:35:41 -07:00
Michael Sartain 55ed12f8d1 Updated the SDK with the latest code from the TF and HL2 branches. 2014-10-02 08:25:55 -07:00
Joe Ludwig 56accfdb9c * Added support for Visual C++ 2013 Express to VPC
* Added support for running VPC on Windows XP
2014-06-12 10:11:56 -07:00
Joe Ludwig 3b9509df78 Added VS2010 version of libprotobuf for folks who are still using VS2010 2014-05-19 11:04:38 -07:00
Joe Ludwig f52a3417ee Merge branch 'master' of https://github.com/ValveSoftware/source-sdk-2013 2014-05-15 16:22:11 -07:00
Joe Ludwig 53e78c503e General:
*         Upgraded Steamworks SDK to v1.29
*         Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
*         In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.

Virtual Reality:
*         Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
*         VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.

Windows:
*         Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.

OSX:
*         Upgraded to XCode 5.
2014-05-15 13:59:18 -07:00
Bruce Dawson 28abc2120b Add VS 2012 and VS 2013 versions of libprotobuf.lib
Adding these libraries lets the source-sdk be built with VS 2012 and VS
2013, in addition to VS 2010. Just copy createallprojects.bat or
creategameprojects.bat and add /2012 or /2013 to the vpc command line.
Then load the resultant .sln file into the appropriate version of Visual
Studio. A full rebuild may be necessary the first time in order to clear
out .obj and .pdb files from previous builds.
2014-01-06 17:21:23 -08:00
Joe Ludwig 7309a5f13f Added many shader source files
This should include the latest version of every shader that was in the
2007 SDK. It also includes a smattering of debug shaders, both VR
distortion shaders, and other assorted shaders that will hopefully be
useful.

None of these new files are included in the game shader DLL project. If
you need to modify one of these shaders for use in your mod you will
need to rename it so that you don't collide with the version of that
shader that lives in stdshader_dx9.dll.
2013-12-23 15:00:03 -08:00
Neico c2bd28b03e added bat equivalent of https://github.com/ValveSoftware/source-sdk-2013/pull/196 2013-12-06 07:06:00 +01:00
Jørgen P. Tjernø 73f5dea98e GH-195: Copy SSE fix to MP branch. 2013-12-03 13:36:34 -08:00
Jørgen P. Tjernø 3f1561893c Make libSDL2.so/dylib into symlinks. 2013-12-03 11:57:25 -08:00
Jørgen P. Tjernø b5dc4a8543 Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.

Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.

Finally, fixes executable bits.
2013-12-03 11:57:22 -08:00
Jørgen P. Tjernø 27d9df18d1 Fix some accidental new-line stomping. 2013-12-03 10:34:08 -08:00
Jørgen P. Tjernø 45cc6eccbc Merge pull request #147 from alanedwardes/vbsp-fixes
Changed VBSP to check both the EXECUTABLE_PATH and the MOD path for FDG files.
2013-12-03 10:24:59 -08:00
Joe Ludwig beaae8ac45 Updated the SDK with the latest code from the TF and HL2 branches
* Adds support for Visual Studio 2012 and 2013
* VR Mode:
. Switches from headtrack.dll to sourcevr.dll
. Improved readability of the UI in VR
. Removed the IPD calibration tool. TF2 will now obey the Oculus
configuration file. Use the Oculus calibration tool in your SDK or
install and run "OpenVR" under Tools in Steam to calibrate your IPD.
. Added dropdown to enable VR mode in the Video options. Removed the -vr
command line option.
. Added the ability to switch in and out of VR mode without quitting the
game
. By default VR mode will run full screen. To switch back to a
borderless window set the vr_force_windowed convar.
. Added support for VR mode on Linux
* Many assorted bug fixes and other changes from Team Fortress in
various shared files
2013-12-03 08:54:16 -08:00
Alan Edwardes 550992aeba Merge remote-tracking branch 'upstream/master' into vbsp-fixes. 2013-12-03 10:47:30 +00:00
Jørgen P. Tjernø 2861c3fbfc Make .xcconfigs text files too. 2013-12-02 21:24:06 -08:00
Jørgen P. Tjernø b00fad8cd0 Fix IceKey.H to be a text file too. 2013-12-02 20:29:51 -08:00
Jørgen P. Tjernø f56bb35301 Fix line endings. WHAMMY. 2013-12-02 19:46:31 -08:00
Jakub Stasiak bd9d3e6908 Make create*projects scripts work independently of cwd 2013-09-29 11:39:26 +01:00
Joe Ludwig 80cf6f02c3 Added missing libs for linux and OSX in their new location. 2013-09-05 18:17:03 -07:00
Nicholas Hastings cb55ade0b7 Add missing executable flag to xcode_ccache_wrapper. 2013-09-05 08:41:38 -04:00
Joe Ludwig 1524321396 * Fixed Source Mod back-compatability by reordering methods in a couple interfaces.
* Added missing singleplayer OSX libs
* Updated vpc and libs.
2013-09-03 16:02:10 -07:00
Joe Ludwig a0c29e7dd6 General:
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
2013-09-02 11:39:10 -07:00
Alan Edwardes 0c87302844 VBSP now checks all search paths for an FGD file. 2013-08-05 19:14:47 +01:00
Alan Edwardes 137582c2b9 Changed VBSP to check the MOD directory for FGD files specified in gameinfo.txt, in addition to EXECUTABLE_PATH. 2013-08-05 19:14:22 +01:00
Joe Ludwig d9ac276a95 Added bloom shader and screenspace effect helpers as examples for the SDK. 2013-07-30 15:10:15 -07:00
Joe Ludwig 2da6af4311 Added skill cfg files so that refilling ammo will work. 2013-07-29 16:40:43 -07:00
Joe Ludwig 22cebd61fc Added all the HL2 and HL2MP strings to their string tables to match the way the game loads string tables. 2013-07-18 16:01:12 -07:00
Joe Ludwig 29f290f787 Added missing OSX and Linux shaderlibs 2013-07-18 10:11:37 -07:00
Joe Ludwig e16ea21dc8 * Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00
Joe Ludwig 6a271d4a68 Merge pull request #36 from AnAkIn1/fogplayerparams_fix
Fix typo and value which should be non float
2013-07-16 17:18:23 -07:00
Jørgen P. Tjernø 3527e2f9f1 Normalize line endings
Fixes issue #75.
2013-07-05 12:09:48 -07:00
Joe Ludwig cc9c12c5fd Updated the libs. Updated vpc_* to include support for $Conditional in .vgc files. Included vstdlib_exclude.vpc for the OSX builds. 2013-07-05 11:28:48 -07:00
Joe Ludwig 3aacf913d5 Merge https://github.com/ValveSoftware/source-sdk-2013 2013-07-04 11:33:04 -07:00
Joe Ludwig 89ab753e6a Fixed execute permissions on OSX/Linux scripts and binaries. 2013-07-04 11:28:48 -07:00
Joe Ludwig 77b376f8a0 * Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
* Pulled in bug fixes from HL2 and HL2MP.
2013-07-04 11:20:31 -07:00
ntgd 5a48b492da Rename GameInfo.txt to gameinfo.txt 2013-06-30 19:03:02 +02:00
AnAkIn1 3a066ecf31 Fix typo and value which should be non float 2013-06-29 01:37:00 +02:00
Jørgen P. Tjernø 5287c094fd Add executable bit to gendbg.sh. 2013-06-28 11:31:36 -07:00
Jørgen P. Tjernø 5f08baab70 Mac: Fix corrupted protoc binaries.
These binaries were corrupted due to accidental newline ending conversion.
2013-06-28 11:29:58 -07:00
Jørgen P. Tjernø e2f7bc3029 Add executable permission to ccache and protoc. 2013-06-27 18:22:34 -07:00
Joe Ludwig 949bd75a99 Fixed various missing files 2013-06-27 14:27:15 -07:00
Joe Ludwig 39ed87570b First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00