diff --git a/sp/game/sdk2013CE/gameinfo.txt b/sp/game/sdk2013CE/gameinfo.txt index 80ae486b1..522fd89f5 100644 --- a/sp/game/sdk2013CE/gameinfo.txt +++ b/sp/game/sdk2013CE/gameinfo.txt @@ -1,8 +1,8 @@ "GameInfo" { - game "My Mod" - title "HALF-LIFE'" - title2 "" + game "My Mod" //This is what is shown on Steam + title "HALF-LIFE'" //This is the main menu title + title2 "" //This goes under title1 as a subtitle, e.g. Episode 2 type singleplayer_only @@ -50,6 +50,7 @@ // VPK and we can avoid making thousands of file system calls to attempt to open files // in folders where they don't exist. (Searching a VPK is much faster than making an operating // system call.) + //NOTE: Order does matter, things loaded first override things after game_lv hl2/hl2_lv.vpk game+mod ep2/ep2_english.vpk game+mod ep2/ep2_pak.vpk @@ -62,13 +63,8 @@ game |all_source_engine_paths|hl2/hl2_sound_misc.vpk game |all_source_engine_paths|hl2/hl2_misc.vpk platform |all_source_engine_paths|platform/platform_misc.vpk - - // Add the HL2 directory as a game search path. This is also where where writes - // to the "game" path go. - game+game_write ep2 - - // Where the game's binaries are - gamebin episodic/bin + //If you want to mount another games assets like Counter-Strike you would add them after this comment + //Example: game |all_source_engine_paths|cstrike/cstrike_pak.vpk // Last, mount in shared HL2 loose files game |all_source_engine_paths|episodic