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1 changed files with 3 additions and 3 deletions
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@ -32,10 +32,10 @@
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#define IN_WALK (1 << 18) // Player holding walk key
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#define IN_ZOOM (1 << 19) // Zoom key for HUD zoom
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#define IN_WEAPON1 (1 << 20) // weapon defines these bits
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#define IN_WEAPON2 (1 << 21) // weapon defines these bits
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#define IN_WEAPON2 (1 << 21) // weapon defines these bits
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#define IN_BULLRUSH (1 << 22)
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#define IN_GRENADE1 (1 << 23) // grenade 1
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#define IN_GRENADE2 (1 << 24) // grenade 2
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#define IN_GRENADE1 (1 << 23) // grenade 1
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#define IN_GRENADE2 (1 << 24) // grenade 2
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#define IN_ATTACK3 (1 << 25)
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#endif // IN_BUTTONS_H
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