diff --git a/sp/src/game/client/game_controls/MapOverview.cpp b/sp/src/game/client/game_controls/MapOverview.cpp index b4262fbbf..83e8e098d 100644 --- a/sp/src/game/client/game_controls/MapOverview.cpp +++ b/sp/src/game/client/game_controls/MapOverview.cpp @@ -851,7 +851,10 @@ void CMapOverview::SetMap(const char * levelname) if ( !m_MapKeyValues->LoadFromFile( g_pFullFileSystem, tempfile, "GAME" ) ) { + /* BM: I'd like to decouple the map overviews from the radar but for now, I'm suppressing this error message. */ +#if defined( CSTRIKE_DLL ) DevMsg( 1, "Error! CMapOverview::SetMap: couldn't load file %s.\n", tempfile ); +#endif // CSTRIKE_DLL m_nMapTextureID = -1; m_MapOrigin.x = 0; m_MapOrigin.y = 0; diff --git a/sp/src/game/server/client.cpp b/sp/src/game/server/client.cpp index 357f0f220..d80fcdd7d 100644 --- a/sp/src/game/server/client.cpp +++ b/sp/src/game/server/client.cpp @@ -311,9 +311,13 @@ void ClientPrecache( void ) CBaseEntity::PrecacheModel( "sprites/purpleglow1.vmt" ); CBaseEntity::PrecacheModel( "sprites/purplelaser1.vmt" ); + /* BM: No such sound! + BUGBUG: Should there be? #ifndef HL2MP CBaseEntity::PrecacheScriptSound( "Hud.Hint" ); #endif // HL2MP + //*/ + CBaseEntity::PrecacheScriptSound( "Player.FallDamage" ); CBaseEntity::PrecacheScriptSound( "Player.Swim" ); diff --git a/sp/src/game/shared/util_shared.cpp b/sp/src/game/shared/util_shared.cpp index 67f46825e..3384ae235 100644 --- a/sp/src/game/shared/util_shared.cpp +++ b/sp/src/game/shared/util_shared.cpp @@ -39,7 +39,8 @@ bool NPC_CheckBrushExclude( CBaseEntity *pEntity, CBaseEntity *pBrush ); #include "tier0/memdbgon.h" ConVar r_visualizetraces( "r_visualizetraces", "0", FCVAR_CHEAT ); -ConVar developer("developer", "0", 0, "Set developer message level." ); // developer mode +ConVar developer("developer", "0", 0, "Set developer message level" ); // developer mode +/* BM: removed a period to make the help string match the parent */ float UTIL_VecToYaw( const Vector &vec ) {