diff --git a/sp/src/game/server/episodic/npc_hunter.cpp b/sp/src/game/server/episodic/npc_hunter.cpp index fa9daff8..84d025d3 100644 --- a/sp/src/game/server/episodic/npc_hunter.cpp +++ b/sp/src/game/server/episodic/npc_hunter.cpp @@ -6347,13 +6347,13 @@ void CNPC_Hunter::FootFX( const Vector &origin ) CBaseEntity *CNPC_Hunter::GetEnemyVehicle() { if ( GetEnemy() == NULL ) - return false; + return NULL; CBaseCombatCharacter *pCCEnemy = GetEnemy()->MyCombatCharacterPointer(); if ( pCCEnemy != NULL ) return pCCEnemy->GetVehicleEntity(); - return false; + return NULL; }