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speedvoltage 2025-04-01 04:01:51 +04:00 committed by GitHub
commit c91350dbcd
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@ -303,7 +303,7 @@ void CCrossbowBolt::BoltTouch( CBaseEntity *pOther )
else
{
SetThink( &CCrossbowBolt::SUB_Remove );
SetNextThink( gpGlobals->curtime + 2.0f );
SetNextThink( gpGlobals->curtime );
//FIXME: We actually want to stick (with hierarchy) to what we've hit
SetMoveType( MOVETYPE_NONE );
@ -326,7 +326,7 @@ void CCrossbowBolt::BoltTouch( CBaseEntity *pOther )
AddEffects( EF_NODRAW );
SetTouch( NULL );
SetThink( &CCrossbowBolt::SUB_Remove );
SetNextThink( gpGlobals->curtime + 2.0f );
SetNextThink( gpGlobals->curtime );
if ( m_pGlowSprite != NULL )
{