diff --git a/mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp b/mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp index 1d257856a..2a373e752 100644 --- a/mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp +++ b/mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp @@ -1148,8 +1148,8 @@ CAmmoDef *GetAmmoDef() def.AddAmmoType("RPG_Round", DMG_BURN, TRACER_NONE, 0, 0, 3, 0, 0 ); def.AddAmmoType("SMG1_Grenade", DMG_BURN, TRACER_NONE, 0, 0, 3, 0, 0 ); def.AddAmmoType("Grenade", DMG_BURN, TRACER_NONE, 0, 0, 5, 0, 0 ); - def.AddAmmoType("slam", DMG_BURN, TRACER_NONE, 0, 0, 5, 0, 0 ); #endif //SecobMod__Enable_Fixed_Multiplayer_AI + def.AddAmmoType("slam", DMG_BURN, TRACER_NONE, 0, 0, 5, 0, 0 ); //Always include SLAM ammo } return &def;