diff --git a/mp/game/momentum/gameinfo.txt b/mp/game/momentum/gameinfo.txt index 1d3168a02..98fd623c8 100644 --- a/mp/game/momentum/gameinfo.txt +++ b/mp/game/momentum/gameinfo.txt @@ -15,7 +15,7 @@ FileSystem { - SteamAppId 243730 // This sets the app ID in Steam. This is the Source SDK Base 2013 Singleplayer + SteamAppId 244310 // This sets the app ID in Steam. This is the Source SDK Base 2013 Singleplayer // // The code that loads this file automatically does a few things here: diff --git a/mp/src/game/client/momentum/ClientTimesDisplay.cpp b/mp/src/game/client/momentum/ClientTimesDisplay.cpp new file mode 100644 index 000000000..2b083be97 --- /dev/null +++ b/mp/src/game/client/momentum/ClientTimesDisplay.cpp @@ -0,0 +1,661 @@ +#include "cbase.h" +//#include "ClientTimesDisplay.h" +//#include +// +//#include +//#include +//#include +//#include +//#include "IGameUIFuncs.h" // for key bindings +//#include "inputsystem/iinputsystem.h" +//#include +// +//#include +//#include +//#include +//#include +//#include +// +//#include +//#include +//#include +//#include +// +//#include +//#include +// +//#include "vgui_avatarimage.h" +// +//// memdbgon must be the last include file in a .cpp file!!! +//#include "tier0/memdbgon.h" +// +//using namespace vgui; +// +////----------------------------------------------------------------------------- +//// Purpose: Constructor +////----------------------------------------------------------------------------- +//CClientTimesDisplay::CClientTimesDisplay(IViewPort *pViewPort) : EditablePanel(NULL, PANEL_SCOREBOARD) +//{ +// +// m_nCloseKey = BUTTON_CODE_INVALID; +// +// //memset(s_VoiceImage, 0x0, sizeof( s_VoiceImage )); +// TrackerImage = 0; +// m_pViewPort = pViewPort; +// +// //initialize dialog +// SetProportional(true); +// SetKeyBoardInputEnabled(false); +// SetMouseInputEnabled(false); +// +// //set the scheme before any child control is created +// SetScheme("ClientScheme"); +// +// // load scoreboard components +// +// LoadControlSettings("Resource/UI/timesdisplay.res"); +// +// m_pHeader = FindControl("Header", true); +// m_lMapSummary = FindControl