diff --git a/.gitignore b/.gitignore new file mode 100644 index 00000000..36036e42 --- /dev/null +++ b/.gitignore @@ -0,0 +1,28 @@ +# Files to ignore when considering what GIT should commit. + +# Visual Studio +*.suo +*.user +*.sln.docstates +*.obj +*.pch +*.tlog +*.log +*.scc +*.exp +*.ilk +*.lastbuildstate +vc100.pdb +*.idb + +# Specific Source build products +client.pdb +client.dll +client.lib +server.pdb +server.dll +server.lib + +# files generated by running a mod +config.cfg + diff --git a/LICENSE b/LICENSE index 6a0e1f85..1a45b108 100644 --- a/LICENSE +++ b/LICENSE @@ -1,43 +1,43 @@ - SOURCE 1 SDK LICENSE - -Source SDK Copyright© Valve Corp. - -THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE -CORPORATION (“Valve”). PLEASE READ IT BEFORE DOWNLOADING OR USING -THE SOURCE ENGINE SDK (“SDK”). BY DOWNLOADING AND/OR USING THE -SOURCE ENGINE SDK YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO -THE TERMS OF THIS LICENSE PLEASE DON’T DOWNLOAD OR USE THE SDK. - - You may, free of charge, download and use the SDK to develop a modified Valve game -running on the Source engine. You may distribute your modified Valve game in source and -object code form, but only for free. Terms of use for Valve games are found in the Steam -Subscriber Agreement located here: http://store.steampowered.com/subscriber_agreement/ - - You may copy, modify, and distribute the SDK and any modifications you make to the -SDK in source and object code form, but only for free. Any distribution of this SDK must -include this LICENSE file and thirdpartylegalnotices.txt. - - Any distribution of the SDK or a substantial portion of the SDK must include the above -copyright notice and the following: - - DISCLAIMER OF WARRANTIES. THE SOURCE SDK AND ANY - OTHER MATERIAL DOWNLOADED BY LICENSEE IS PROVIDED - “AS IS”. VALVE AND ITS SUPPLIERS DISCLAIM ALL - WARRANTIES WITH RESPECT TO THE SDK, EITHER EXPRESS - OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED - WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, - TITLE AND FITNESS FOR A PARTICULAR PURPOSE. - - LIMITATION OF LIABILITY. IN NO EVENT SHALL VALVE OR - ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, - INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER - (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF - BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF - BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) - ARISING OUT OF THE USE OF OR INABILITY TO USE THE - ENGINE AND/OR THE SDK, EVEN IF VALVE HAS BEEN - ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - - -If you would like to use the SDK for a commercial purpose, please contact Valve at -sourceengine@valvesoftware.com. + SOURCE 1 SDK LICENSE + +Source SDK Copyright(c) Valve Corp. + +THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE +CORPORATION ("Valve"). PLEASE READ IT BEFORE DOWNLOADING OR USING +THE SOURCE ENGINE SDK ("SDK"). BY DOWNLOADING AND/OR USING THE +SOURCE ENGINE SDK YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO +THE TERMS OF THIS LICENSE PLEASE DON’T DOWNLOAD OR USE THE SDK. + + You may, free of charge, download and use the SDK to develop a modified Valve game +running on the Source engine. You may distribute your modified Valve game in source and +object code form, but only for free. Terms of use for Valve games are found in the Steam +Subscriber Agreement located here: http://store.steampowered.com/subscriber_agreement/ + + You may copy, modify, and distribute the SDK and any modifications you make to the +SDK in source and object code form, but only for free. Any distribution of this SDK must +include this LICENSE file and thirdpartylegalnotices.txt. + + Any distribution of the SDK or a substantial portion of the SDK must include the above +copyright notice and the following: + + DISCLAIMER OF WARRANTIES. THE SOURCE SDK AND ANY + OTHER MATERIAL DOWNLOADED BY LICENSEE IS PROVIDED + "AS IS". VALVE AND ITS SUPPLIERS DISCLAIM ALL + WARRANTIES WITH RESPECT TO THE SDK, EITHER EXPRESS + OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED + WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, + TITLE AND FITNESS FOR A PARTICULAR PURPOSE. + + LIMITATION OF LIABILITY. IN NO EVENT SHALL VALVE OR + ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, + INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER + (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF + BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF + BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) + ARISING OUT OF THE USE OF OR INABILITY TO USE THE + ENGINE AND/OR THE SDK, EVEN IF VALVE HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + + +If you would like to use the SDK for a commercial purpose, please contact Valve at +sourceengine@valvesoftware.com. diff --git a/README b/README index 6a0e1f85..1a45b108 100644 --- a/README +++ b/README @@ -1,43 +1,43 @@ - SOURCE 1 SDK LICENSE - -Source SDK Copyright© Valve Corp. - -THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE -CORPORATION (“Valve”). PLEASE READ IT BEFORE DOWNLOADING OR USING -THE SOURCE ENGINE SDK (“SDK”). BY DOWNLOADING AND/OR USING THE -SOURCE ENGINE SDK YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO -THE TERMS OF THIS LICENSE PLEASE DON’T DOWNLOAD OR USE THE SDK. - - You may, free of charge, download and use the SDK to develop a modified Valve game -running on the Source engine. You may distribute your modified Valve game in source and -object code form, but only for free. Terms of use for Valve games are found in the Steam -Subscriber Agreement located here: http://store.steampowered.com/subscriber_agreement/ - - You may copy, modify, and distribute the SDK and any modifications you make to the -SDK in source and object code form, but only for free. Any distribution of this SDK must -include this LICENSE file and thirdpartylegalnotices.txt. - - Any distribution of the SDK or a substantial portion of the SDK must include the above -copyright notice and the following: - - DISCLAIMER OF WARRANTIES. THE SOURCE SDK AND ANY - OTHER MATERIAL DOWNLOADED BY LICENSEE IS PROVIDED - “AS IS”. VALVE AND ITS SUPPLIERS DISCLAIM ALL - WARRANTIES WITH RESPECT TO THE SDK, EITHER EXPRESS - OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED - WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, - TITLE AND FITNESS FOR A PARTICULAR PURPOSE. - - LIMITATION OF LIABILITY. IN NO EVENT SHALL VALVE OR - ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, - INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER - (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF - BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF - BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) - ARISING OUT OF THE USE OF OR INABILITY TO USE THE - ENGINE AND/OR THE SDK, EVEN IF VALVE HAS BEEN - ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - - -If you would like to use the SDK for a commercial purpose, please contact Valve at -sourceengine@valvesoftware.com. + SOURCE 1 SDK LICENSE + +Source SDK Copyright(c) Valve Corp. + +THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE +CORPORATION ("Valve"). PLEASE READ IT BEFORE DOWNLOADING OR USING +THE SOURCE ENGINE SDK ("SDK"). BY DOWNLOADING AND/OR USING THE +SOURCE ENGINE SDK YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO +THE TERMS OF THIS LICENSE PLEASE DON’T DOWNLOAD OR USE THE SDK. + + You may, free of charge, download and use the SDK to develop a modified Valve game +running on the Source engine. You may distribute your modified Valve game in source and +object code form, but only for free. Terms of use for Valve games are found in the Steam +Subscriber Agreement located here: http://store.steampowered.com/subscriber_agreement/ + + You may copy, modify, and distribute the SDK and any modifications you make to the +SDK in source and object code form, but only for free. Any distribution of this SDK must +include this LICENSE file and thirdpartylegalnotices.txt. + + Any distribution of the SDK or a substantial portion of the SDK must include the above +copyright notice and the following: + + DISCLAIMER OF WARRANTIES. THE SOURCE SDK AND ANY + OTHER MATERIAL DOWNLOADED BY LICENSEE IS PROVIDED + "AS IS". VALVE AND ITS SUPPLIERS DISCLAIM ALL + WARRANTIES WITH RESPECT TO THE SDK, EITHER EXPRESS + OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED + WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, + TITLE AND FITNESS FOR A PARTICULAR PURPOSE. + + LIMITATION OF LIABILITY. IN NO EVENT SHALL VALVE OR + ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, + INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER + (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF + BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF + BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) + ARISING OUT OF THE USE OF OR INABILITY TO USE THE + ENGINE AND/OR THE SDK, EVEN IF VALVE HAS BEEN + ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + + +If you would like to use the SDK for a commercial purpose, please contact Valve at +sourceengine@valvesoftware.com. diff --git a/mp/game/mod_hl2mp/GameInfo.txt b/mp/game/mod_hl2mp/GameInfo.txt index 31eba69d..95bf2d6d 100644 --- a/mp/game/mod_hl2mp/GameInfo.txt +++ b/mp/game/mod_hl2mp/GameInfo.txt @@ -16,7 +16,7 @@ FileSystem { - SteamAppId 243730 + SteamAppId 243750 // // The code that loads this file automatically does a few things here: diff --git a/mp/src/EverythingMP_SDK-2010.sln b/mp/src/EverythingMP_SDK-2010.sln index 38b94b6b..f0c0c7ba 100644 --- a/mp/src/EverythingMP_SDK-2010.sln +++ b/mp/src/EverythingMP_SDK-2010.sln @@ -1,13 +1,6 @@  Microsoft Visual Studio Solution File, Format Version 11.00 # Visual Studio 2010 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (HL2)", "game\client\client_hl2-2010.vcxproj", "{09E5D61D-4897-7B98-288B-C87442D14BFF}" - ProjectSection(ProjectDependencies) = postProject - {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} - {F69B3672-C5E8-CD1A-257F-253A25B5B939} = {F69B3672-C5E8-CD1A-257F-253A25B5B939} - {BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F} - EndProjectSection -EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (HL2MP)", "game\client\client_hl2mp-2010.vcxproj", "{17BCE59A-9037-EC8D-433E-F81339E2F1BA}" ProjectSection(ProjectDependencies) = postProject {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} @@ -15,12 +8,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (HL2MP)", "game\clie {BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F} EndProjectSection EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (HL2)", "game\server\server_hl2-2010.vcxproj", "{C3EE918E-6836-5578-1FA2-5703048552B9}" - ProjectSection(ProjectDependencies) = postProject - {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} - {BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F} - EndProjectSection -EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (HL2MP)", "game\server\server_hl2mp-2010.vcxproj", "{33B7DFDC-BECB-3678-1190-6C951E393EB3}" ProjectSection(ProjectDependencies) = postProject {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} = {EC1C516D-E1D9-BC0A-F79D-E91E954ED8EC} @@ -129,28 +116,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vgui_controls", "vgui2\vgui {BAB92FF0-D72A-D7E5-1988-74628D39B94F} = {BAB92FF0-D72A-D7E5-1988-74628D39B94F} EndProjectSection EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (Episodic)", "game\client\client_episodic-2010.vcxproj", "{353A799F-E73F-7A69-07AD-B2AD57F3B775}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (Episodic)", "game\server\server_episodic-2010.vcxproj", "{7855B476-B6D4-535D-F7A9-D623245F8B07}" -EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {09E5D61D-4897-7B98-288B-C87442D14BFF}.Debug|Win32.ActiveCfg = Debug|Win32 - {09E5D61D-4897-7B98-288B-C87442D14BFF}.Debug|Win32.Build.0 = Debug|Win32 - {09E5D61D-4897-7B98-288B-C87442D14BFF}.Release|Win32.ActiveCfg = Release|Win32 - {09E5D61D-4897-7B98-288B-C87442D14BFF}.Release|Win32.Build.0 = Release|Win32 {17BCE59A-9037-EC8D-433E-F81339E2F1BA}.Debug|Win32.ActiveCfg = Debug|Win32 {17BCE59A-9037-EC8D-433E-F81339E2F1BA}.Debug|Win32.Build.0 = Debug|Win32 {17BCE59A-9037-EC8D-433E-F81339E2F1BA}.Release|Win32.ActiveCfg = Release|Win32 {17BCE59A-9037-EC8D-433E-F81339E2F1BA}.Release|Win32.Build.0 = Release|Win32 - {C3EE918E-6836-5578-1FA2-5703048552B9}.Debug|Win32.ActiveCfg = Debug|Win32 - {C3EE918E-6836-5578-1FA2-5703048552B9}.Debug|Win32.Build.0 = Debug|Win32 - {C3EE918E-6836-5578-1FA2-5703048552B9}.Release|Win32.ActiveCfg = Release|Win32 - {C3EE918E-6836-5578-1FA2-5703048552B9}.Release|Win32.Build.0 = Release|Win32 {33B7DFDC-BECB-3678-1190-6C951E393EB3}.Debug|Win32.ActiveCfg = Debug|Win32 {33B7DFDC-BECB-3678-1190-6C951E393EB3}.Debug|Win32.Build.0 = Debug|Win32 {33B7DFDC-BECB-3678-1190-6C951E393EB3}.Release|Win32.ActiveCfg = Release|Win32 @@ -231,14 +206,6 @@ Global {F69B3672-C5E8-CD1A-257F-253A25B5B939}.Debug|Win32.Build.0 = Debug|Win32 {F69B3672-C5E8-CD1A-257F-253A25B5B939}.Release|Win32.ActiveCfg = Release|Win32 {F69B3672-C5E8-CD1A-257F-253A25B5B939}.Release|Win32.Build.0 = Release|Win32 - {353A799F-E73F-7A69-07AD-B2AD57F3B775}.Debug|Win32.ActiveCfg = Debug|Win32 - {353A799F-E73F-7A69-07AD-B2AD57F3B775}.Debug|Win32.Build.0 = Debug|Win32 - {353A799F-E73F-7A69-07AD-B2AD57F3B775}.Release|Win32.ActiveCfg = Release|Win32 - {353A799F-E73F-7A69-07AD-B2AD57F3B775}.Release|Win32.Build.0 = Release|Win32 - {7855B476-B6D4-535D-F7A9-D623245F8B07}.Debug|Win32.ActiveCfg = Debug|Win32 - {7855B476-B6D4-535D-F7A9-D623245F8B07}.Debug|Win32.Build.0 = Debug|Win32 - {7855B476-B6D4-535D-F7A9-D623245F8B07}.Release|Win32.ActiveCfg = Release|Win32 - {7855B476-B6D4-535D-F7A9-D623245F8B07}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/mp/src/common/SteamCommon.h b/mp/src/common/SteamCommon.h new file mode 100644 index 00000000..ac008ff1 --- /dev/null +++ b/mp/src/common/SteamCommon.h @@ -0,0 +1,703 @@ + +//========= Copyright Valve Corporation, All rights reserved. ============// +/* +** The copyright to the contents herein is the property of Valve Corporation. +** The contents may be used and/or copied only with the written permission of +** Valve, or in accordance with the terms and conditions stipulated in +** the agreement/contract under which the contents have been supplied. +** +******************************************************************************* +** +** Contents: +** +** Common types used in the Steam DLL interface. +** +** This file is distributed to Steam application developers. +** +** +** +*******************************************************************************/ + +#ifndef INCLUDED_STEAM_COMMON_STEAMCOMMON_H +#define INCLUDED_STEAM_COMMON_STEAMCOMMON_H + +#if defined(_MSC_VER) && (_MSC_VER > 1000) +#pragma once +#endif + + +#ifdef __cplusplus +extern "C" +{ +#endif + +/* Applications should not define STEAM_EXPORTS. */ + +#if defined ( _WIN32 ) + +#ifdef STEAM_EXPORTS +#define STEAM_API __declspec(dllexport) +#else +#define STEAM_API __declspec(dllimport) +#endif + +#define STEAM_CALL __cdecl + +#else + +#define STEAM_API /* */ +#define STEAM_CALL /* */ + +#endif + +typedef void (STEAM_CALL *KeyValueIteratorCallback_t )(const char *Key, const char *Val, void *pvParam); + + +/****************************************************************************** +** +** Exported macros and constants +** +******************************************************************************/ + +/* DEPRECATED -- these are ignored now, all API access is granted on SteamStartup */ +#define STEAM_USING_FILESYSTEM (0x00000001) +#define STEAM_USING_LOGGING (0x00000002) +#define STEAM_USING_USERID (0x00000004) +#define STEAM_USING_ACCOUNT (0x00000008) +#define STEAM_USING_ALL (0x0000000f) +/* END DEPRECATED */ + +#define STEAM_MAX_PATH (255) +#define STEAM_QUESTION_MAXLEN (255) +#define STEAM_SALT_SIZE (8) +#define STEAM_PROGRESS_PERCENT_SCALE (0x00001000) + +/* These are maximum significant string lengths, excluding nul-terminator. */ +#define STEAM_CARD_NUMBER_SIZE (17) +#define STEAM_CARD_HOLDERNAME_SIZE (100) +#define STEAM_CARD_EXPYEAR_SIZE (4) +#define STEAM_CARD_EXPMONTH_SIZE (2) +#define STEAM_CARD_CVV2_SIZE (5) +#define STEAM_BILLING_ADDRESS1_SIZE (128) +#define STEAM_BILLING_ADDRESS2_SIZE (128) +#define STEAM_BILLING_CITY_SIZE (50) +#define STEAM_BILLING_ZIP_SIZE (16) +#define STEAM_BILLING_STATE_SIZE (32) +#define STEAM_BILLING_COUNTRY_SIZE (32) +#define STEAM_BILLING_PHONE_SIZE (20) +#define STEAM_BILLING_EMAIL_ADDRESS_SIZE (100) +#define STEAM_TYPE_OF_PROOF_OF_PURCHASE_SIZE (20) +#define STEAM_PROOF_OF_PURCHASE_TOKEN_SIZE (200) +#define STEAM_EXTERNAL_ACCOUNTNAME_SIZE (100) +#define STEAM_EXTERNAL_ACCOUNTPASSWORD_SIZE (80) +#define STEAM_BILLING_CONFIRMATION_CODE_SIZE (22) +#define STEAM_BILLING_CARD_APPROVAL_CODE_SIZE (100) +#define STEAM_BILLING_TRANS_DATE_SIZE (9) // mm/dd/yy +#define STEAM_BILLING_TRANS_TIME_SIZE (9) // hh:mm:ss + +/****************************************************************************** +** +** Scalar type and enumerated type definitions. +** +******************************************************************************/ + + +typedef unsigned int SteamHandle_t; + +typedef void * SteamUserIDTicketValidationHandle_t; + +typedef unsigned int SteamCallHandle_t; + +#if defined(_MSC_VER) +typedef unsigned __int64 SteamUnsigned64_t; +#else +typedef unsigned long long SteamUnsigned64_t; +#endif + +typedef enum +{ + eSteamSeekMethodSet = 0, + eSteamSeekMethodCur = 1, + eSteamSeekMethodEnd = 2 +} ESteamSeekMethod; + +typedef enum +{ + eSteamBufferMethodFBF = 0, + eSteamBufferMethodNBF = 1 +} ESteamBufferMethod; + +typedef enum +{ + eSteamErrorNone = 0, + eSteamErrorUnknown = 1, + eSteamErrorLibraryNotInitialized = 2, + eSteamErrorLibraryAlreadyInitialized = 3, + eSteamErrorConfig = 4, + eSteamErrorContentServerConnect = 5, + eSteamErrorBadHandle = 6, + eSteamErrorHandlesExhausted = 7, + eSteamErrorBadArg = 8, + eSteamErrorNotFound = 9, + eSteamErrorRead = 10, + eSteamErrorEOF = 11, + eSteamErrorSeek = 12, + eSteamErrorCannotWriteNonUserConfigFile = 13, + eSteamErrorCacheOpen = 14, + eSteamErrorCacheRead = 15, + eSteamErrorCacheCorrupted = 16, + eSteamErrorCacheWrite = 17, + eSteamErrorCacheSession = 18, + eSteamErrorCacheInternal = 19, + eSteamErrorCacheBadApp = 20, + eSteamErrorCacheVersion = 21, + eSteamErrorCacheBadFingerPrint = 22, + + eSteamErrorNotFinishedProcessing = 23, + eSteamErrorNothingToDo = 24, + eSteamErrorCorruptEncryptedUserIDTicket = 25, + eSteamErrorSocketLibraryNotInitialized = 26, + eSteamErrorFailedToConnectToUserIDTicketValidationServer = 27, + eSteamErrorBadProtocolVersion = 28, + eSteamErrorReplayedUserIDTicketFromClient = 29, + eSteamErrorReceiveResultBufferTooSmall = 30, + eSteamErrorSendFailed = 31, + eSteamErrorReceiveFailed = 32, + eSteamErrorReplayedReplyFromUserIDTicketValidationServer = 33, + eSteamErrorBadSignatureFromUserIDTicketValidationServer = 34, + eSteamErrorValidationStalledSoAborted = 35, + eSteamErrorInvalidUserIDTicket = 36, + eSteamErrorClientLoginRateTooHigh = 37, + eSteamErrorClientWasNeverValidated = 38, + eSteamErrorInternalSendBufferTooSmall = 39, + eSteamErrorInternalReceiveBufferTooSmall = 40, + eSteamErrorUserTicketExpired = 41, + eSteamErrorCDKeyAlreadyInUseOnAnotherClient = 42, + + eSteamErrorNotLoggedIn = 101, + eSteamErrorAlreadyExists = 102, + eSteamErrorAlreadySubscribed = 103, + eSteamErrorNotSubscribed = 104, + eSteamErrorAccessDenied = 105, + eSteamErrorFailedToCreateCacheFile = 106, + eSteamErrorCallStalledSoAborted = 107, + eSteamErrorEngineNotRunning = 108, + eSteamErrorEngineConnectionLost = 109, + eSteamErrorLoginFailed = 110, + eSteamErrorAccountPending = 111, + eSteamErrorCacheWasMissingRetry = 112, + eSteamErrorLocalTimeIncorrect = 113, + eSteamErrorCacheNeedsDecryption = 114, + eSteamErrorAccountDisabled = 115, + eSteamErrorCacheNeedsRepair = 116, + eSteamErrorRebootRequired = 117, + + eSteamErrorNetwork = 200, + eSteamErrorOffline = 201 + + +} ESteamError; + + +typedef enum +{ + eNoDetailedErrorAvailable, + eStandardCerrno, + eWin32LastError, + eWinSockLastError, + eDetailedPlatformErrorCount +} EDetailedPlatformErrorType; + +typedef enum /* Filter elements returned by SteamFind{First,Next} */ +{ + eSteamFindLocalOnly, /* limit search to local filesystem */ + eSteamFindRemoteOnly, /* limit search to remote repository */ + eSteamFindAll /* do not limit search (duplicates allowed) */ +} ESteamFindFilter; + + +/****************************************************************************** +** +** Exported structure and complex type definitions. +** +******************************************************************************/ + + +typedef struct +{ + ESteamError eSteamError; + EDetailedPlatformErrorType eDetailedErrorType; + int nDetailedErrorCode; + char szDesc[STEAM_MAX_PATH]; +} TSteamError; + + + +typedef struct +{ + int bIsDir; /* If non-zero, element is a directory; if zero, element is a file */ + unsigned int uSizeOrCount; /* If element is a file, this contains size of file in bytes */ + int bIsLocal; /* If non-zero, reported item is a standalone element on local filesystem */ + char cszName[STEAM_MAX_PATH]; /* Base element name (no path) */ + long lLastAccessTime; /* Seconds since 1/1/1970 (like time_t) when element was last accessed */ + long lLastModificationTime; /* Seconds since 1/1/1970 (like time_t) when element was last modified */ + long lCreationTime; /* Seconds since 1/1/1970 (like time_t) when element was created */ +} TSteamElemInfo; + + +typedef struct +{ + unsigned int uNumSubscriptions; + unsigned int uMaxNameChars; + unsigned int uMaxApps; + +} TSteamSubscriptionStats; + + +typedef struct +{ + unsigned int uNumApps; + unsigned int uMaxNameChars; + unsigned int uMaxInstallDirNameChars; + unsigned int uMaxVersionLabelChars; + unsigned int uMaxLaunchOptions; + unsigned int uMaxLaunchOptionDescChars; + unsigned int uMaxLaunchOptionCmdLineChars; + unsigned int uMaxNumIcons; + unsigned int uMaxIconSize; + unsigned int uMaxDependencies; + +} TSteamAppStats; + +typedef struct +{ + char *szLabel; + unsigned int uMaxLabelChars; + unsigned int uVersionId; + int bIsNotAvailable; +} TSteamAppVersion; + +typedef struct +{ + char *szDesc; + unsigned int uMaxDescChars; + char *szCmdLine; + unsigned int uMaxCmdLineChars; + unsigned int uIndex; + unsigned int uIconIndex; + int bNoDesktopShortcut; + int bNoStartMenuShortcut; + int bIsLongRunningUnattended; + +} TSteamAppLaunchOption; + + +typedef struct +{ + char *szName; + unsigned int uMaxNameChars; + char *szLatestVersionLabel; + unsigned int uMaxLatestVersionLabelChars; + char *szCurrentVersionLabel; + unsigned int uMaxCurrentVersionLabelChars; + char *szInstallDirName; + unsigned int uMaxInstallDirNameChars; + unsigned int uId; + unsigned int uLatestVersionId; + unsigned int uCurrentVersionId; + unsigned int uMinCacheFileSizeMB; + unsigned int uMaxCacheFileSizeMB; + unsigned int uNumLaunchOptions; + unsigned int uNumIcons; + unsigned int uNumVersions; + unsigned int uNumDependencies; + +} TSteamApp; + +typedef enum +{ + eNoCost = 0, + eBillOnceOnly = 1, + eBillMonthly = 2, + eProofOfPrepurchaseOnly = 3, + eGuestPass = 4, + eHardwarePromo = 5, + eNumBillingTypes, +} EBillingType; + +typedef struct +{ + char *szName; + unsigned int uMaxNameChars; + unsigned int *puAppIds; + unsigned int uMaxAppIds; + unsigned int uId; + unsigned int uNumApps; + EBillingType eBillingType; + unsigned int uCostInCents; + unsigned int uNumDiscounts; + int bIsPreorder; + int bRequiresShippingAddress; + unsigned int uDomesticShippingCostInCents; + unsigned int uInternationalShippingCostInCents; + bool bIsCyberCafeSubscription; + unsigned int uGameCode; + char szGameCodeDesc[STEAM_MAX_PATH]; + bool bIsDisabled; + bool bRequiresCD; + unsigned int uTerritoryCode; + bool bIsSteam3Subscription; + +} TSteamSubscription; + +typedef struct +{ + char szName[STEAM_MAX_PATH]; + unsigned int uDiscountInCents; + unsigned int uNumQualifiers; + +} TSteamSubscriptionDiscount; + +typedef struct +{ + char szName[STEAM_MAX_PATH]; + unsigned int uRequiredSubscription; + int bIsDisqualifier; + +} TSteamDiscountQualifier; + +typedef struct TSteamProgress +{ + int bValid; /* non-zero if call provides progress info */ + unsigned int uPercentDone; /* 0 to 100 * STEAM_PROGRESS_PERCENT_SCALE if bValid */ + char szProgress[STEAM_MAX_PATH]; /* additional progress info */ +} TSteamProgress; + +typedef enum +{ + eSteamNotifyTicketsWillExpire, + eSteamNotifyAccountInfoChanged, + eSteamNotifyContentDescriptionChanged, + eSteamNotifyPleaseShutdown, + eSteamNotifyNewContentServer, + eSteamNotifySubscriptionStatusChanged, + eSteamNotifyContentServerConnectionLost, + eSteamNotifyCacheLoadingCompleted, + eSteamNotifyCacheNeedsDecryption, + eSteamNotifyCacheNeedsRepair +} ESteamNotificationCallbackEvent; + + +typedef void(*SteamNotificationCallback_t)(ESteamNotificationCallbackEvent eEvent, unsigned int nData); + + +typedef char SteamPersonalQuestion_t[ STEAM_QUESTION_MAXLEN + 1 ]; + +typedef struct +{ + unsigned char uchSalt[STEAM_SALT_SIZE]; +} SteamSalt_t; + +typedef enum +{ + eVisa = 1, + eMaster = 2, + eAmericanExpress = 3, + eDiscover = 4, + eDinnersClub = 5, + eJCB = 6 +} ESteamPaymentCardType; + +typedef struct +{ + ESteamPaymentCardType eCardType; + char szCardNumber[ STEAM_CARD_NUMBER_SIZE +1 ]; + char szCardHolderName[ STEAM_CARD_HOLDERNAME_SIZE + 1]; + char szCardExpYear[ STEAM_CARD_EXPYEAR_SIZE + 1 ]; + char szCardExpMonth[ STEAM_CARD_EXPMONTH_SIZE+ 1 ]; + char szCardCVV2[ STEAM_CARD_CVV2_SIZE + 1 ]; + char szBillingAddress1[ STEAM_BILLING_ADDRESS1_SIZE + 1 ]; + char szBillingAddress2[ STEAM_BILLING_ADDRESS2_SIZE + 1 ]; + char szBillingCity[ STEAM_BILLING_CITY_SIZE + 1 ]; + char szBillingZip[ STEAM_BILLING_ZIP_SIZE + 1 ]; + char szBillingState[ STEAM_BILLING_STATE_SIZE + 1 ]; + char szBillingCountry[ STEAM_BILLING_COUNTRY_SIZE + 1 ]; + char szBillingPhone[ STEAM_BILLING_PHONE_SIZE + 1 ]; + char szBillingEmailAddress[ STEAM_BILLING_EMAIL_ADDRESS_SIZE + 1 ]; + unsigned int uExpectedCostInCents; + unsigned int uExpectedTaxInCents; + /* If the TSteamSubscription says that shipping info is required, */ + /* then the following fields must be filled out. */ + /* If szShippingName is empty, then assumes so are the rest. */ + char szShippingName[ STEAM_CARD_HOLDERNAME_SIZE + 1]; + char szShippingAddress1[ STEAM_BILLING_ADDRESS1_SIZE + 1 ]; + char szShippingAddress2[ STEAM_BILLING_ADDRESS2_SIZE + 1 ]; + char szShippingCity[ STEAM_BILLING_CITY_SIZE + 1 ]; + char szShippingZip[ STEAM_BILLING_ZIP_SIZE + 1 ]; + char szShippingState[ STEAM_BILLING_STATE_SIZE + 1 ]; + char szShippingCountry[ STEAM_BILLING_COUNTRY_SIZE + 1 ]; + char szShippingPhone[ STEAM_BILLING_PHONE_SIZE + 1 ]; + unsigned int uExpectedShippingCostInCents; + +} TSteamPaymentCardInfo; + +typedef struct +{ + char szTypeOfProofOfPurchase[ STEAM_TYPE_OF_PROOF_OF_PURCHASE_SIZE + 1 ]; + + /* A ProofOfPurchase token is not necessarily a nul-terminated string; it may be binary data + (perhaps encrypted). Hence we need a length and an array of bytes. */ + unsigned int uLengthOfBinaryProofOfPurchaseToken; + char cBinaryProofOfPurchaseToken[ STEAM_PROOF_OF_PURCHASE_TOKEN_SIZE + 1 ]; +} TSteamPrepurchaseInfo; + +typedef struct +{ + char szAccountName[ STEAM_EXTERNAL_ACCOUNTNAME_SIZE + 1 ]; + char szPassword[ STEAM_EXTERNAL_ACCOUNTPASSWORD_SIZE + 1 ]; +} TSteamExternalBillingInfo; + +typedef enum +{ + ePaymentCardInfo = 1, + ePrepurchasedInfo = 2, + eAccountBillingInfo = 3, + eExternalBillingInfo = 4, /* indirect billing via ISP etc (not supported yet) */ + ePaymentCardReceipt = 5, + ePrepurchaseReceipt = 6, + eEmptyReceipt = 7 +} ESteamSubscriptionBillingInfoType; + +typedef struct +{ + ESteamSubscriptionBillingInfoType eBillingInfoType; + union { + TSteamPaymentCardInfo PaymentCardInfo; + TSteamPrepurchaseInfo PrepurchaseInfo; + TSteamExternalBillingInfo ExternalBillingInfo; + char bUseAccountBillingInfo; + }; + +} TSteamSubscriptionBillingInfo; + +typedef enum +{ + /* Subscribed */ + eSteamSubscriptionOK = 0, /* Subscribed */ + eSteamSubscriptionPending = 1, /* Awaiting transaction completion */ + eSteamSubscriptionPreorder = 2, /* Is currently a pre-order */ + eSteamSubscriptionPrepurchaseTransferred = 3, /* hop to this account */ + /* Unusbscribed */ + eSteamSubscriptionPrepurchaseInvalid = 4, /* Invalid cd-key */ + eSteamSubscriptionPrepurchaseRejected = 5, /* hopped out / banned / etc */ + eSteamSubscriptionPrepurchaseRevoked = 6, /* hop away from this account */ + eSteamSubscriptionPaymentCardDeclined = 7, /* CC txn declined */ + eSteamSubscriptionCancelledByUser = 8, /* Cancelled by client */ + eSteamSubscriptionCancelledByVendor = 9, /* Cancelled by us */ + eSteamSubscriptionPaymentCardUseLimit = 10, /* Card used too many times, potential fraud */ + eSteamSubscriptionPaymentCardAlert = 11, /* Got a "pick up card" or the like from bank */ + eSteamSubscriptionFailed = 12, /* Other Error in subscription data or transaction failed/lost */ + eSteamSubscriptionPaymentCardAVSFailure = 13, /* Card failed Address Verification check */ + eSteamSubscriptionPaymentCardInsufficientFunds = 14, /* Card failed due to insufficient funds */ + eSteamSubscriptionRestrictedCountry = 15 /* The subscription is not available in the user's country */ + +} ESteamSubscriptionStatus; + +typedef struct +{ + ESteamPaymentCardType eCardType; + char szCardLastFourDigits[ 4 + 1 ]; + char szCardHolderName[ STEAM_CARD_HOLDERNAME_SIZE + 1]; + char szBillingAddress1[ STEAM_BILLING_ADDRESS1_SIZE + 1 ]; + char szBillingAddress2[ STEAM_BILLING_ADDRESS2_SIZE + 1 ]; + char szBillingCity[ STEAM_BILLING_CITY_SIZE + 1 ]; + char szBillingZip[ STEAM_BILLING_ZIP_SIZE + 1 ]; + char szBillingState[ STEAM_BILLING_STATE_SIZE + 1 ]; + char szBillingCountry[ STEAM_BILLING_COUNTRY_SIZE + 1 ]; + + // The following are only available after the subscription leaves "pending" status + char szCardApprovalCode[ STEAM_BILLING_CARD_APPROVAL_CODE_SIZE + 1]; + char szTransDate[ STEAM_BILLING_TRANS_DATE_SIZE + 1]; /* mm/dd/yy */ + char szTransTime[ STEAM_BILLING_TRANS_TIME_SIZE + 1]; /* hh:mm:ss */ + unsigned int uPriceWithoutTax; + unsigned int uTaxAmount; + unsigned int uShippingCost; + +} TSteamPaymentCardReceiptInfo; + +typedef struct +{ + char szTypeOfProofOfPurchase[ STEAM_TYPE_OF_PROOF_OF_PURCHASE_SIZE + 1 ]; +} TSteamPrepurchaseReceiptInfo; + +typedef struct +{ + ESteamSubscriptionStatus eStatus; + ESteamSubscriptionStatus ePreviousStatus; + ESteamSubscriptionBillingInfoType eReceiptInfoType; + char szConfirmationCode[ STEAM_BILLING_CONFIRMATION_CODE_SIZE + 1]; + union { + TSteamPaymentCardReceiptInfo PaymentCardReceiptInfo; + TSteamPrepurchaseReceiptInfo PrepurchaseReceiptInfo; + }; + +} TSteamSubscriptionReceipt; + +typedef enum +{ + ePhysicalBytesReceivedThisSession = 1, + eAppReadyToLaunchStatus = 2, + eAppPreloadStatus = 3, + eAppEntireDepot = 4, + eCacheBytesPresent = 5 +} ESteamAppUpdateStatsQueryType; + +typedef struct +{ + SteamUnsigned64_t uBytesTotal; + SteamUnsigned64_t uBytesPresent; +} TSteamUpdateStats; + +typedef enum +{ + eSteamUserAdministrator = 0x00000001, /* May subscribe, unsubscribe, etc */ + eSteamUserDeveloper = 0x00000002, /* Steam or App developer */ + eSteamUserCyberCafe = 0x00000004 /* CyberCafe, school, etc -- UI should ask for password */ + /* before allowing logout, unsubscribe, etc */ +} ESteamUserTypeFlags; + +typedef enum +{ + eSteamAccountStatusDefault = 0x00000000, + eSteamAccountStatusEmailVerified = 0x00000001, + /* Note: Mask value 0x2 is reserved for future use. (Some, but not all, public accounts already have this set.) */ + eSteamAccountDisabled = 0x00000004 +} ESteamAccountStatusBitFields ; + + +typedef enum +{ + eSteamBootstrapperError = -1, + eSteamBootstrapperDontCheckForUpdate = 0, + eSteamBootstrapperCheckForUpdateAndRerun = 7 + +} ESteamBootStrapperClientAppResult; + +typedef enum +{ + eSteamOnline = 0, + eSteamOffline = 1, + eSteamNoAuthMode = 2, + eSteamBillingOffline = 3 +} eSteamOfflineStatus; + +typedef struct +{ + int eOfflineNow; + int eOfflineNextSession; +} TSteamOfflineStatus; + +typedef struct +{ + unsigned int uAppId; + int bIsSystemDefined; + char szMountPath[STEAM_MAX_PATH]; +} TSteamAppDependencyInfo; + +typedef enum +{ + eSteamOpenFileRegular = 0x0, + eSteamOpenFileIgnoreLocal = 0x1, + eSteamOpenFileChecksumReads = 0x2 +} ESteamOpenFileFlags; + +typedef enum +{ + eSteamValveCDKeyValidationServer = 0, + eSteamHalfLifeMasterServer = 1, + eSteamFriendsServer = 2, + eSteamCSERServer = 3, + eSteamHalfLife2MasterServer = 4, + eSteamRDKFMasterServer = 5, + eMaxServerTypes = 6 +} ESteamServerType; + +/****************************************************************************** +** +** More exported constants +** +******************************************************************************/ + + +#ifdef __cplusplus + +const SteamHandle_t STEAM_INVALID_HANDLE = 0; +const SteamCallHandle_t STEAM_INVALID_CALL_HANDLE = 0; +const SteamUserIDTicketValidationHandle_t STEAM_INACTIVE_USERIDTICKET_VALIDATION_HANDLE = 0; +const unsigned int STEAM_USE_LATEST_VERSION = 0xFFFFFFFF; + +#else + +#define STEAM_INVALID_HANDLE ((SteamHandle_t)(0)) +#define STEAM_INVALID_CALL_HANDLE ((SteamCallHandle_t)(0)) +#define STEAM_INACTIVE_USERIDTICKET_VALIDATION_HANDLE ((SteamUserIDTicketValidationHandle_t)(0)) +#define STEAM_USE_LATEST_VERSION (0xFFFFFFFFu); + +#endif + + +/****************************************************************************** +** Each Steam instance (licensed Steam Service Provider) has a unique SteamInstanceID_t. +** +** Each Steam instance as its own DB of users. +** Each user in the DB has a unique SteamLocalUserID_t (a serial number, with possible +** rare gaps in the sequence). +** +******************************************************************************/ + +typedef unsigned short SteamInstanceID_t; // MUST be 16 bits + + +#if defined ( _WIN32 ) +typedef unsigned __int64 SteamLocalUserID_t; // MUST be 64 bits +#else +typedef unsigned long long SteamLocalUserID_t; // MUST be 64 bits +#endif + +/****************************************************************************** +** +** Applications need to be able to authenticate Steam users from ANY instance. +** So a SteamIDTicket contains SteamGlobalUserID, which is a unique combination of +** instance and user id. +** +** SteamLocalUserID is an unsigned 64-bit integer. +** For platforms without 64-bit int support, we provide access via a union that splits it into +** high and low unsigned 32-bit ints. Such platforms will only need to compare LocalUserIDs +** for equivalence anyway - not perform arithmetic with them. +** +********************************************************************************/ +typedef struct +{ + unsigned int Low32bits; + unsigned int High32bits; +} TSteamSplitLocalUserID; + +typedef struct +{ + SteamInstanceID_t m_SteamInstanceID; + + union + { + SteamLocalUserID_t As64bits; + TSteamSplitLocalUserID Split; + } m_SteamLocalUserID; + +} TSteamGlobalUserID; + + +#ifdef __cplusplus +} +#endif + + +#endif diff --git a/mp/src/common/userid.h b/mp/src/common/userid.h new file mode 100644 index 00000000..48968a44 --- /dev/null +++ b/mp/src/common/userid.h @@ -0,0 +1,35 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef USERID_H +#define USERID_H +#ifdef _WIN32 +#pragma once +#endif + +#if !defined( INCLUDED_STEAM_STEAMUSERIDTYPES_H ) + #include "SteamCommon.h" +#endif + +#define IDTYPE_WON 0 +#define IDTYPE_STEAM 1 +#define IDTYPE_VALVE 2 +#define IDTYPE_HLTV 3 +#define IDTYPE_REPLAY 4 +typedef struct USERID_s +{ + int idtype; + + union + { + TSteamGlobalUserID steamid; + } uid; + +// unsigned int clientip; +} USERID_t; + +#endif // USERID_H diff --git a/mp/src/game/client/replay/replayyoutubeapi.cpp b/mp/src/game/client/replay/replayyoutubeapi.cpp index 649416b8..e39d5dcb 100644 --- a/mp/src/game/client/replay/replayyoutubeapi.cpp +++ b/mp/src/game/client/replay/replayyoutubeapi.cpp @@ -43,6 +43,9 @@ static ConVar youtube_username( "youtube_username", "", FCVAR_ARCHIVE, "Username extern IReplayMovieManager *g_pReplayMovieManager; extern const char *COM_GetModDirectory(); +extern void GetYouTubeAPIKey( const char *pGameDir, bool bOnSteamPublic, const char **ppSource, const char **ppDeveloperTag, const char **ppDeveloperKey ); + + //----------------------------------------------------------------------------- @@ -385,42 +388,7 @@ protected: const char *pDeveloperTag = NULL; const char *pDeveloperKey = NULL; - // Team Fortress 2? - if ( FStrEq( pGameDir, "tf" ) ) - { - pSource = "Team Fortress 2"; - pDeveloperTag = "TF2"; - pDeveloperKey = bOnSteamPublic ? - "AI39si6dQGxX2TWkOT9V9ihFpKmokaDhqIw3mgJcnnRFjX5f00HMRXqj69Fg1ulTdYF9Aw4wIt5NYHCxQAXHPPEcbQ89rEaCeg" : - "AI39si5q3V-l7DhNbdSn-F2P3l0sUOIOnHBqJC5kvdGsuwpIinmcOH5GFC1PGG0olcZM2ID0Fvbsodj6g0pOUkKhuRNxcEErLQ"; - } - // Team Fortress 2 Beta? - else if ( FStrEq( pGameDir, "tf_beta" ) ) - { - pSource = "Team Fortress 2 Beta"; - pDeveloperTag = "TF2"; - pDeveloperKey = bOnSteamPublic ? - "AI39si7XuLuXg3-2T06aVUaM-45HSXYFqzXfyPR6y5K4XotWKf78lfCByXnD1T8Kj9jeIR85NelpjGYGsH8pR3RO4k3TrwlTbw" : - "AI39si79TOshUv9FcIT6cjEH0Q9KK_eEOH1q6-_lIdNIsmHrKcal1R8Uf0TzMhdq-rQ7iUEZ3uqSKlLXa2J-lQvuKwNq5SSnMA"; - } - // Counter-Strike: Source? - else if ( FStrEq( pGameDir, "cstrike" ) ) - { - pSource = "Counter-Strike: Source"; - pDeveloperTag = "CSS"; - pDeveloperKey = bOnSteamPublic ? - "AI39si7JIn2nj67YoxWPzmsGHO2R-WSpN0su1f3-BF9lVC5jWz9DEOPbOxFz-MiXuaMtoCZnS3nSPjwGfqHenXC6RKGcICI5HQ" : - "AI39si4bpW1q3D0gcWWNWFNHjHgsM7YL3RGCdEAIKV2k_mH5Cwj-YwXinVv933tFhy-6583HcuZ8NWTrvfbB8XTWEI-hYidEjA"; - } - // Counter-Strike: Source Beta? - else if ( FStrEq( pGameDir, "cstrike_beta" ) ) - { - pSource = "Counter-Strike: Source Beta"; - pDeveloperTag = "CSS"; - pDeveloperKey = bOnSteamPublic ? - "AI39si5JUyCvGdavFg02OusWk9lkSxkpEX99KnJCjTwOzLJH7N9MS40YMFk-o8dTwyO0w2Qi2CSU8qrB4bdTohHj35mAa0iMDQ" : - "AI39si4Oq2O35MHD5qahqODCKQfsssq5STE6ISolJKsvFuxtPpqhG4sQbDF8pGdZ02c-_s5KRB5nhTjqZMLB4h0lKKHh8I52Tg"; - } + GetYouTubeAPIKey( pGameDir, bOnSteamPublic, &pSource, &pDeveloperTag, &pDeveloperKey ); Assert( pSource ); Assert( pDeveloperTag ); diff --git a/mp/src/game/client/replay/replayyoutubeapi_key_sdk.cpp b/mp/src/game/client/replay/replayyoutubeapi_key_sdk.cpp new file mode 100644 index 00000000..ba113f88 --- /dev/null +++ b/mp/src/game/client/replay/replayyoutubeapi_key_sdk.cpp @@ -0,0 +1,16 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" + + +void GetYouTubeAPIKey( const char *pGameDir, bool bOnSteamPublic, const char **ppSource, const char **ppDeveloperTag, const char **ppDeveloperKey ) +{ + // Put your YouTube Developer key here if you're going to upload videos to YouTube + *ppSource = "your Mod Name"; + *ppDeveloperTag = "Your mod tag"; + *ppDeveloperKey = "Your mod's developer key"; +} diff --git a/mp/src/lib/public/appframework.lib b/mp/src/lib/public/appframework.lib index 31bed72a..9c1694d7 100644 Binary files a/mp/src/lib/public/appframework.lib and b/mp/src/lib/public/appframework.lib differ diff --git a/mp/src/lib/public/matsys_controls.lib b/mp/src/lib/public/matsys_controls.lib index 191f2d90..4d4cdb2e 100644 Binary files a/mp/src/lib/public/matsys_controls.lib and b/mp/src/lib/public/matsys_controls.lib differ diff --git a/mp/src/lib/public/particles.lib b/mp/src/lib/public/particles.lib index 3cf17a60..bc3aeb08 100644 Binary files a/mp/src/lib/public/particles.lib and b/mp/src/lib/public/particles.lib differ diff --git a/mp/src/lib/public/tier1.lib b/mp/src/lib/public/tier1.lib index 24548c28..7107147c 100644 Binary files a/mp/src/lib/public/tier1.lib and b/mp/src/lib/public/tier1.lib differ diff --git a/mp/src/lib/public/tier3.lib b/mp/src/lib/public/tier3.lib index 12943cf1..916a1f2c 100644 Binary files a/mp/src/lib/public/tier3.lib and b/mp/src/lib/public/tier3.lib differ diff --git a/mp/src/lib/public/vgui_controls.lib b/mp/src/lib/public/vgui_controls.lib index 67e26fec..83e7df83 100644 Binary files a/mp/src/lib/public/vgui_controls.lib and b/mp/src/lib/public/vgui_controls.lib differ diff --git a/mp/src/lib/public/vstdlib.lib b/mp/src/lib/public/vstdlib.lib index e6bea6d4..fc97e842 100644 Binary files a/mp/src/lib/public/vstdlib.lib and b/mp/src/lib/public/vstdlib.lib differ diff --git a/mp/src/public/tier1/ilocalize.h b/mp/src/public/tier1/ilocalize.h index c96b3ff7..348986ad 100644 --- a/mp/src/public/tier1/ilocalize.h +++ b/mp/src/public/tier1/ilocalize.h @@ -135,8 +135,11 @@ private: typedef char locchar_t; #define loc_snprintf Q_snprintf + #define loc_sprintf_safe V_snprintf_safe #define loc_sncat Q_strncat + #define loc_scat_safe V_strcat_safe #define loc_sncpy Q_strncpy + #define loc_scpy_safe V_strcpy_safe #define loc_strlen Q_strlen #define LOCCHAR( x ) x @@ -145,8 +148,11 @@ private: typedef wchar_t locchar_t; #define loc_snprintf V_snwprintf + #define loc_sprintf_safe V_snwprintf_safe #define loc_sncat V_wcsncat + #define loc_scat_safe V_wcscat_safe #define loc_sncpy Q_wcsncpy + #define loc_scpy_safe V_wcscpy_safe #define loc_strlen Q_wcslen #define LOCCHAR(x) L ## x diff --git a/sp/src/common/SteamCommon.h b/sp/src/common/SteamCommon.h new file mode 100644 index 00000000..ac008ff1 --- /dev/null +++ b/sp/src/common/SteamCommon.h @@ -0,0 +1,703 @@ + +//========= Copyright Valve Corporation, All rights reserved. ============// +/* +** The copyright to the contents herein is the property of Valve Corporation. +** The contents may be used and/or copied only with the written permission of +** Valve, or in accordance with the terms and conditions stipulated in +** the agreement/contract under which the contents have been supplied. +** +******************************************************************************* +** +** Contents: +** +** Common types used in the Steam DLL interface. +** +** This file is distributed to Steam application developers. +** +** +** +*******************************************************************************/ + +#ifndef INCLUDED_STEAM_COMMON_STEAMCOMMON_H +#define INCLUDED_STEAM_COMMON_STEAMCOMMON_H + +#if defined(_MSC_VER) && (_MSC_VER > 1000) +#pragma once +#endif + + +#ifdef __cplusplus +extern "C" +{ +#endif + +/* Applications should not define STEAM_EXPORTS. */ + +#if defined ( _WIN32 ) + +#ifdef STEAM_EXPORTS +#define STEAM_API __declspec(dllexport) +#else +#define STEAM_API __declspec(dllimport) +#endif + +#define STEAM_CALL __cdecl + +#else + +#define STEAM_API /* */ +#define STEAM_CALL /* */ + +#endif + +typedef void (STEAM_CALL *KeyValueIteratorCallback_t )(const char *Key, const char *Val, void *pvParam); + + +/****************************************************************************** +** +** Exported macros and constants +** +******************************************************************************/ + +/* DEPRECATED -- these are ignored now, all API access is granted on SteamStartup */ +#define STEAM_USING_FILESYSTEM (0x00000001) +#define STEAM_USING_LOGGING (0x00000002) +#define STEAM_USING_USERID (0x00000004) +#define STEAM_USING_ACCOUNT (0x00000008) +#define STEAM_USING_ALL (0x0000000f) +/* END DEPRECATED */ + +#define STEAM_MAX_PATH (255) +#define STEAM_QUESTION_MAXLEN (255) +#define STEAM_SALT_SIZE (8) +#define STEAM_PROGRESS_PERCENT_SCALE (0x00001000) + +/* These are maximum significant string lengths, excluding nul-terminator. */ +#define STEAM_CARD_NUMBER_SIZE (17) +#define STEAM_CARD_HOLDERNAME_SIZE (100) +#define STEAM_CARD_EXPYEAR_SIZE (4) +#define STEAM_CARD_EXPMONTH_SIZE (2) +#define STEAM_CARD_CVV2_SIZE (5) +#define STEAM_BILLING_ADDRESS1_SIZE (128) +#define STEAM_BILLING_ADDRESS2_SIZE (128) +#define STEAM_BILLING_CITY_SIZE (50) +#define STEAM_BILLING_ZIP_SIZE (16) +#define STEAM_BILLING_STATE_SIZE (32) +#define STEAM_BILLING_COUNTRY_SIZE (32) +#define STEAM_BILLING_PHONE_SIZE (20) +#define STEAM_BILLING_EMAIL_ADDRESS_SIZE (100) +#define STEAM_TYPE_OF_PROOF_OF_PURCHASE_SIZE (20) +#define STEAM_PROOF_OF_PURCHASE_TOKEN_SIZE (200) +#define STEAM_EXTERNAL_ACCOUNTNAME_SIZE (100) +#define STEAM_EXTERNAL_ACCOUNTPASSWORD_SIZE (80) +#define STEAM_BILLING_CONFIRMATION_CODE_SIZE (22) +#define STEAM_BILLING_CARD_APPROVAL_CODE_SIZE (100) +#define STEAM_BILLING_TRANS_DATE_SIZE (9) // mm/dd/yy +#define STEAM_BILLING_TRANS_TIME_SIZE (9) // hh:mm:ss + +/****************************************************************************** +** +** Scalar type and enumerated type definitions. +** +******************************************************************************/ + + +typedef unsigned int SteamHandle_t; + +typedef void * SteamUserIDTicketValidationHandle_t; + +typedef unsigned int SteamCallHandle_t; + +#if defined(_MSC_VER) +typedef unsigned __int64 SteamUnsigned64_t; +#else +typedef unsigned long long SteamUnsigned64_t; +#endif + +typedef enum +{ + eSteamSeekMethodSet = 0, + eSteamSeekMethodCur = 1, + eSteamSeekMethodEnd = 2 +} ESteamSeekMethod; + +typedef enum +{ + eSteamBufferMethodFBF = 0, + eSteamBufferMethodNBF = 1 +} ESteamBufferMethod; + +typedef enum +{ + eSteamErrorNone = 0, + eSteamErrorUnknown = 1, + eSteamErrorLibraryNotInitialized = 2, + eSteamErrorLibraryAlreadyInitialized = 3, + eSteamErrorConfig = 4, + eSteamErrorContentServerConnect = 5, + eSteamErrorBadHandle = 6, + eSteamErrorHandlesExhausted = 7, + eSteamErrorBadArg = 8, + eSteamErrorNotFound = 9, + eSteamErrorRead = 10, + eSteamErrorEOF = 11, + eSteamErrorSeek = 12, + eSteamErrorCannotWriteNonUserConfigFile = 13, + eSteamErrorCacheOpen = 14, + eSteamErrorCacheRead = 15, + eSteamErrorCacheCorrupted = 16, + eSteamErrorCacheWrite = 17, + eSteamErrorCacheSession = 18, + eSteamErrorCacheInternal = 19, + eSteamErrorCacheBadApp = 20, + eSteamErrorCacheVersion = 21, + eSteamErrorCacheBadFingerPrint = 22, + + eSteamErrorNotFinishedProcessing = 23, + eSteamErrorNothingToDo = 24, + eSteamErrorCorruptEncryptedUserIDTicket = 25, + eSteamErrorSocketLibraryNotInitialized = 26, + eSteamErrorFailedToConnectToUserIDTicketValidationServer = 27, + eSteamErrorBadProtocolVersion = 28, + eSteamErrorReplayedUserIDTicketFromClient = 29, + eSteamErrorReceiveResultBufferTooSmall = 30, + eSteamErrorSendFailed = 31, + eSteamErrorReceiveFailed = 32, + eSteamErrorReplayedReplyFromUserIDTicketValidationServer = 33, + eSteamErrorBadSignatureFromUserIDTicketValidationServer = 34, + eSteamErrorValidationStalledSoAborted = 35, + eSteamErrorInvalidUserIDTicket = 36, + eSteamErrorClientLoginRateTooHigh = 37, + eSteamErrorClientWasNeverValidated = 38, + eSteamErrorInternalSendBufferTooSmall = 39, + eSteamErrorInternalReceiveBufferTooSmall = 40, + eSteamErrorUserTicketExpired = 41, + eSteamErrorCDKeyAlreadyInUseOnAnotherClient = 42, + + eSteamErrorNotLoggedIn = 101, + eSteamErrorAlreadyExists = 102, + eSteamErrorAlreadySubscribed = 103, + eSteamErrorNotSubscribed = 104, + eSteamErrorAccessDenied = 105, + eSteamErrorFailedToCreateCacheFile = 106, + eSteamErrorCallStalledSoAborted = 107, + eSteamErrorEngineNotRunning = 108, + eSteamErrorEngineConnectionLost = 109, + eSteamErrorLoginFailed = 110, + eSteamErrorAccountPending = 111, + eSteamErrorCacheWasMissingRetry = 112, + eSteamErrorLocalTimeIncorrect = 113, + eSteamErrorCacheNeedsDecryption = 114, + eSteamErrorAccountDisabled = 115, + eSteamErrorCacheNeedsRepair = 116, + eSteamErrorRebootRequired = 117, + + eSteamErrorNetwork = 200, + eSteamErrorOffline = 201 + + +} ESteamError; + + +typedef enum +{ + eNoDetailedErrorAvailable, + eStandardCerrno, + eWin32LastError, + eWinSockLastError, + eDetailedPlatformErrorCount +} EDetailedPlatformErrorType; + +typedef enum /* Filter elements returned by SteamFind{First,Next} */ +{ + eSteamFindLocalOnly, /* limit search to local filesystem */ + eSteamFindRemoteOnly, /* limit search to remote repository */ + eSteamFindAll /* do not limit search (duplicates allowed) */ +} ESteamFindFilter; + + +/****************************************************************************** +** +** Exported structure and complex type definitions. +** +******************************************************************************/ + + +typedef struct +{ + ESteamError eSteamError; + EDetailedPlatformErrorType eDetailedErrorType; + int nDetailedErrorCode; + char szDesc[STEAM_MAX_PATH]; +} TSteamError; + + + +typedef struct +{ + int bIsDir; /* If non-zero, element is a directory; if zero, element is a file */ + unsigned int uSizeOrCount; /* If element is a file, this contains size of file in bytes */ + int bIsLocal; /* If non-zero, reported item is a standalone element on local filesystem */ + char cszName[STEAM_MAX_PATH]; /* Base element name (no path) */ + long lLastAccessTime; /* Seconds since 1/1/1970 (like time_t) when element was last accessed */ + long lLastModificationTime; /* Seconds since 1/1/1970 (like time_t) when element was last modified */ + long lCreationTime; /* Seconds since 1/1/1970 (like time_t) when element was created */ +} TSteamElemInfo; + + +typedef struct +{ + unsigned int uNumSubscriptions; + unsigned int uMaxNameChars; + unsigned int uMaxApps; + +} TSteamSubscriptionStats; + + +typedef struct +{ + unsigned int uNumApps; + unsigned int uMaxNameChars; + unsigned int uMaxInstallDirNameChars; + unsigned int uMaxVersionLabelChars; + unsigned int uMaxLaunchOptions; + unsigned int uMaxLaunchOptionDescChars; + unsigned int uMaxLaunchOptionCmdLineChars; + unsigned int uMaxNumIcons; + unsigned int uMaxIconSize; + unsigned int uMaxDependencies; + +} TSteamAppStats; + +typedef struct +{ + char *szLabel; + unsigned int uMaxLabelChars; + unsigned int uVersionId; + int bIsNotAvailable; +} TSteamAppVersion; + +typedef struct +{ + char *szDesc; + unsigned int uMaxDescChars; + char *szCmdLine; + unsigned int uMaxCmdLineChars; + unsigned int uIndex; + unsigned int uIconIndex; + int bNoDesktopShortcut; + int bNoStartMenuShortcut; + int bIsLongRunningUnattended; + +} TSteamAppLaunchOption; + + +typedef struct +{ + char *szName; + unsigned int uMaxNameChars; + char *szLatestVersionLabel; + unsigned int uMaxLatestVersionLabelChars; + char *szCurrentVersionLabel; + unsigned int uMaxCurrentVersionLabelChars; + char *szInstallDirName; + unsigned int uMaxInstallDirNameChars; + unsigned int uId; + unsigned int uLatestVersionId; + unsigned int uCurrentVersionId; + unsigned int uMinCacheFileSizeMB; + unsigned int uMaxCacheFileSizeMB; + unsigned int uNumLaunchOptions; + unsigned int uNumIcons; + unsigned int uNumVersions; + unsigned int uNumDependencies; + +} TSteamApp; + +typedef enum +{ + eNoCost = 0, + eBillOnceOnly = 1, + eBillMonthly = 2, + eProofOfPrepurchaseOnly = 3, + eGuestPass = 4, + eHardwarePromo = 5, + eNumBillingTypes, +} EBillingType; + +typedef struct +{ + char *szName; + unsigned int uMaxNameChars; + unsigned int *puAppIds; + unsigned int uMaxAppIds; + unsigned int uId; + unsigned int uNumApps; + EBillingType eBillingType; + unsigned int uCostInCents; + unsigned int uNumDiscounts; + int bIsPreorder; + int bRequiresShippingAddress; + unsigned int uDomesticShippingCostInCents; + unsigned int uInternationalShippingCostInCents; + bool bIsCyberCafeSubscription; + unsigned int uGameCode; + char szGameCodeDesc[STEAM_MAX_PATH]; + bool bIsDisabled; + bool bRequiresCD; + unsigned int uTerritoryCode; + bool bIsSteam3Subscription; + +} TSteamSubscription; + +typedef struct +{ + char szName[STEAM_MAX_PATH]; + unsigned int uDiscountInCents; + unsigned int uNumQualifiers; + +} TSteamSubscriptionDiscount; + +typedef struct +{ + char szName[STEAM_MAX_PATH]; + unsigned int uRequiredSubscription; + int bIsDisqualifier; + +} TSteamDiscountQualifier; + +typedef struct TSteamProgress +{ + int bValid; /* non-zero if call provides progress info */ + unsigned int uPercentDone; /* 0 to 100 * STEAM_PROGRESS_PERCENT_SCALE if bValid */ + char szProgress[STEAM_MAX_PATH]; /* additional progress info */ +} TSteamProgress; + +typedef enum +{ + eSteamNotifyTicketsWillExpire, + eSteamNotifyAccountInfoChanged, + eSteamNotifyContentDescriptionChanged, + eSteamNotifyPleaseShutdown, + eSteamNotifyNewContentServer, + eSteamNotifySubscriptionStatusChanged, + eSteamNotifyContentServerConnectionLost, + eSteamNotifyCacheLoadingCompleted, + eSteamNotifyCacheNeedsDecryption, + eSteamNotifyCacheNeedsRepair +} ESteamNotificationCallbackEvent; + + +typedef void(*SteamNotificationCallback_t)(ESteamNotificationCallbackEvent eEvent, unsigned int nData); + + +typedef char SteamPersonalQuestion_t[ STEAM_QUESTION_MAXLEN + 1 ]; + +typedef struct +{ + unsigned char uchSalt[STEAM_SALT_SIZE]; +} SteamSalt_t; + +typedef enum +{ + eVisa = 1, + eMaster = 2, + eAmericanExpress = 3, + eDiscover = 4, + eDinnersClub = 5, + eJCB = 6 +} ESteamPaymentCardType; + +typedef struct +{ + ESteamPaymentCardType eCardType; + char szCardNumber[ STEAM_CARD_NUMBER_SIZE +1 ]; + char szCardHolderName[ STEAM_CARD_HOLDERNAME_SIZE + 1]; + char szCardExpYear[ STEAM_CARD_EXPYEAR_SIZE + 1 ]; + char szCardExpMonth[ STEAM_CARD_EXPMONTH_SIZE+ 1 ]; + char szCardCVV2[ STEAM_CARD_CVV2_SIZE + 1 ]; + char szBillingAddress1[ STEAM_BILLING_ADDRESS1_SIZE + 1 ]; + char szBillingAddress2[ STEAM_BILLING_ADDRESS2_SIZE + 1 ]; + char szBillingCity[ STEAM_BILLING_CITY_SIZE + 1 ]; + char szBillingZip[ STEAM_BILLING_ZIP_SIZE + 1 ]; + char szBillingState[ STEAM_BILLING_STATE_SIZE + 1 ]; + char szBillingCountry[ STEAM_BILLING_COUNTRY_SIZE + 1 ]; + char szBillingPhone[ STEAM_BILLING_PHONE_SIZE + 1 ]; + char szBillingEmailAddress[ STEAM_BILLING_EMAIL_ADDRESS_SIZE + 1 ]; + unsigned int uExpectedCostInCents; + unsigned int uExpectedTaxInCents; + /* If the TSteamSubscription says that shipping info is required, */ + /* then the following fields must be filled out. */ + /* If szShippingName is empty, then assumes so are the rest. */ + char szShippingName[ STEAM_CARD_HOLDERNAME_SIZE + 1]; + char szShippingAddress1[ STEAM_BILLING_ADDRESS1_SIZE + 1 ]; + char szShippingAddress2[ STEAM_BILLING_ADDRESS2_SIZE + 1 ]; + char szShippingCity[ STEAM_BILLING_CITY_SIZE + 1 ]; + char szShippingZip[ STEAM_BILLING_ZIP_SIZE + 1 ]; + char szShippingState[ STEAM_BILLING_STATE_SIZE + 1 ]; + char szShippingCountry[ STEAM_BILLING_COUNTRY_SIZE + 1 ]; + char szShippingPhone[ STEAM_BILLING_PHONE_SIZE + 1 ]; + unsigned int uExpectedShippingCostInCents; + +} TSteamPaymentCardInfo; + +typedef struct +{ + char szTypeOfProofOfPurchase[ STEAM_TYPE_OF_PROOF_OF_PURCHASE_SIZE + 1 ]; + + /* A ProofOfPurchase token is not necessarily a nul-terminated string; it may be binary data + (perhaps encrypted). Hence we need a length and an array of bytes. */ + unsigned int uLengthOfBinaryProofOfPurchaseToken; + char cBinaryProofOfPurchaseToken[ STEAM_PROOF_OF_PURCHASE_TOKEN_SIZE + 1 ]; +} TSteamPrepurchaseInfo; + +typedef struct +{ + char szAccountName[ STEAM_EXTERNAL_ACCOUNTNAME_SIZE + 1 ]; + char szPassword[ STEAM_EXTERNAL_ACCOUNTPASSWORD_SIZE + 1 ]; +} TSteamExternalBillingInfo; + +typedef enum +{ + ePaymentCardInfo = 1, + ePrepurchasedInfo = 2, + eAccountBillingInfo = 3, + eExternalBillingInfo = 4, /* indirect billing via ISP etc (not supported yet) */ + ePaymentCardReceipt = 5, + ePrepurchaseReceipt = 6, + eEmptyReceipt = 7 +} ESteamSubscriptionBillingInfoType; + +typedef struct +{ + ESteamSubscriptionBillingInfoType eBillingInfoType; + union { + TSteamPaymentCardInfo PaymentCardInfo; + TSteamPrepurchaseInfo PrepurchaseInfo; + TSteamExternalBillingInfo ExternalBillingInfo; + char bUseAccountBillingInfo; + }; + +} TSteamSubscriptionBillingInfo; + +typedef enum +{ + /* Subscribed */ + eSteamSubscriptionOK = 0, /* Subscribed */ + eSteamSubscriptionPending = 1, /* Awaiting transaction completion */ + eSteamSubscriptionPreorder = 2, /* Is currently a pre-order */ + eSteamSubscriptionPrepurchaseTransferred = 3, /* hop to this account */ + /* Unusbscribed */ + eSteamSubscriptionPrepurchaseInvalid = 4, /* Invalid cd-key */ + eSteamSubscriptionPrepurchaseRejected = 5, /* hopped out / banned / etc */ + eSteamSubscriptionPrepurchaseRevoked = 6, /* hop away from this account */ + eSteamSubscriptionPaymentCardDeclined = 7, /* CC txn declined */ + eSteamSubscriptionCancelledByUser = 8, /* Cancelled by client */ + eSteamSubscriptionCancelledByVendor = 9, /* Cancelled by us */ + eSteamSubscriptionPaymentCardUseLimit = 10, /* Card used too many times, potential fraud */ + eSteamSubscriptionPaymentCardAlert = 11, /* Got a "pick up card" or the like from bank */ + eSteamSubscriptionFailed = 12, /* Other Error in subscription data or transaction failed/lost */ + eSteamSubscriptionPaymentCardAVSFailure = 13, /* Card failed Address Verification check */ + eSteamSubscriptionPaymentCardInsufficientFunds = 14, /* Card failed due to insufficient funds */ + eSteamSubscriptionRestrictedCountry = 15 /* The subscription is not available in the user's country */ + +} ESteamSubscriptionStatus; + +typedef struct +{ + ESteamPaymentCardType eCardType; + char szCardLastFourDigits[ 4 + 1 ]; + char szCardHolderName[ STEAM_CARD_HOLDERNAME_SIZE + 1]; + char szBillingAddress1[ STEAM_BILLING_ADDRESS1_SIZE + 1 ]; + char szBillingAddress2[ STEAM_BILLING_ADDRESS2_SIZE + 1 ]; + char szBillingCity[ STEAM_BILLING_CITY_SIZE + 1 ]; + char szBillingZip[ STEAM_BILLING_ZIP_SIZE + 1 ]; + char szBillingState[ STEAM_BILLING_STATE_SIZE + 1 ]; + char szBillingCountry[ STEAM_BILLING_COUNTRY_SIZE + 1 ]; + + // The following are only available after the subscription leaves "pending" status + char szCardApprovalCode[ STEAM_BILLING_CARD_APPROVAL_CODE_SIZE + 1]; + char szTransDate[ STEAM_BILLING_TRANS_DATE_SIZE + 1]; /* mm/dd/yy */ + char szTransTime[ STEAM_BILLING_TRANS_TIME_SIZE + 1]; /* hh:mm:ss */ + unsigned int uPriceWithoutTax; + unsigned int uTaxAmount; + unsigned int uShippingCost; + +} TSteamPaymentCardReceiptInfo; + +typedef struct +{ + char szTypeOfProofOfPurchase[ STEAM_TYPE_OF_PROOF_OF_PURCHASE_SIZE + 1 ]; +} TSteamPrepurchaseReceiptInfo; + +typedef struct +{ + ESteamSubscriptionStatus eStatus; + ESteamSubscriptionStatus ePreviousStatus; + ESteamSubscriptionBillingInfoType eReceiptInfoType; + char szConfirmationCode[ STEAM_BILLING_CONFIRMATION_CODE_SIZE + 1]; + union { + TSteamPaymentCardReceiptInfo PaymentCardReceiptInfo; + TSteamPrepurchaseReceiptInfo PrepurchaseReceiptInfo; + }; + +} TSteamSubscriptionReceipt; + +typedef enum +{ + ePhysicalBytesReceivedThisSession = 1, + eAppReadyToLaunchStatus = 2, + eAppPreloadStatus = 3, + eAppEntireDepot = 4, + eCacheBytesPresent = 5 +} ESteamAppUpdateStatsQueryType; + +typedef struct +{ + SteamUnsigned64_t uBytesTotal; + SteamUnsigned64_t uBytesPresent; +} TSteamUpdateStats; + +typedef enum +{ + eSteamUserAdministrator = 0x00000001, /* May subscribe, unsubscribe, etc */ + eSteamUserDeveloper = 0x00000002, /* Steam or App developer */ + eSteamUserCyberCafe = 0x00000004 /* CyberCafe, school, etc -- UI should ask for password */ + /* before allowing logout, unsubscribe, etc */ +} ESteamUserTypeFlags; + +typedef enum +{ + eSteamAccountStatusDefault = 0x00000000, + eSteamAccountStatusEmailVerified = 0x00000001, + /* Note: Mask value 0x2 is reserved for future use. (Some, but not all, public accounts already have this set.) */ + eSteamAccountDisabled = 0x00000004 +} ESteamAccountStatusBitFields ; + + +typedef enum +{ + eSteamBootstrapperError = -1, + eSteamBootstrapperDontCheckForUpdate = 0, + eSteamBootstrapperCheckForUpdateAndRerun = 7 + +} ESteamBootStrapperClientAppResult; + +typedef enum +{ + eSteamOnline = 0, + eSteamOffline = 1, + eSteamNoAuthMode = 2, + eSteamBillingOffline = 3 +} eSteamOfflineStatus; + +typedef struct +{ + int eOfflineNow; + int eOfflineNextSession; +} TSteamOfflineStatus; + +typedef struct +{ + unsigned int uAppId; + int bIsSystemDefined; + char szMountPath[STEAM_MAX_PATH]; +} TSteamAppDependencyInfo; + +typedef enum +{ + eSteamOpenFileRegular = 0x0, + eSteamOpenFileIgnoreLocal = 0x1, + eSteamOpenFileChecksumReads = 0x2 +} ESteamOpenFileFlags; + +typedef enum +{ + eSteamValveCDKeyValidationServer = 0, + eSteamHalfLifeMasterServer = 1, + eSteamFriendsServer = 2, + eSteamCSERServer = 3, + eSteamHalfLife2MasterServer = 4, + eSteamRDKFMasterServer = 5, + eMaxServerTypes = 6 +} ESteamServerType; + +/****************************************************************************** +** +** More exported constants +** +******************************************************************************/ + + +#ifdef __cplusplus + +const SteamHandle_t STEAM_INVALID_HANDLE = 0; +const SteamCallHandle_t STEAM_INVALID_CALL_HANDLE = 0; +const SteamUserIDTicketValidationHandle_t STEAM_INACTIVE_USERIDTICKET_VALIDATION_HANDLE = 0; +const unsigned int STEAM_USE_LATEST_VERSION = 0xFFFFFFFF; + +#else + +#define STEAM_INVALID_HANDLE ((SteamHandle_t)(0)) +#define STEAM_INVALID_CALL_HANDLE ((SteamCallHandle_t)(0)) +#define STEAM_INACTIVE_USERIDTICKET_VALIDATION_HANDLE ((SteamUserIDTicketValidationHandle_t)(0)) +#define STEAM_USE_LATEST_VERSION (0xFFFFFFFFu); + +#endif + + +/****************************************************************************** +** Each Steam instance (licensed Steam Service Provider) has a unique SteamInstanceID_t. +** +** Each Steam instance as its own DB of users. +** Each user in the DB has a unique SteamLocalUserID_t (a serial number, with possible +** rare gaps in the sequence). +** +******************************************************************************/ + +typedef unsigned short SteamInstanceID_t; // MUST be 16 bits + + +#if defined ( _WIN32 ) +typedef unsigned __int64 SteamLocalUserID_t; // MUST be 64 bits +#else +typedef unsigned long long SteamLocalUserID_t; // MUST be 64 bits +#endif + +/****************************************************************************** +** +** Applications need to be able to authenticate Steam users from ANY instance. +** So a SteamIDTicket contains SteamGlobalUserID, which is a unique combination of +** instance and user id. +** +** SteamLocalUserID is an unsigned 64-bit integer. +** For platforms without 64-bit int support, we provide access via a union that splits it into +** high and low unsigned 32-bit ints. Such platforms will only need to compare LocalUserIDs +** for equivalence anyway - not perform arithmetic with them. +** +********************************************************************************/ +typedef struct +{ + unsigned int Low32bits; + unsigned int High32bits; +} TSteamSplitLocalUserID; + +typedef struct +{ + SteamInstanceID_t m_SteamInstanceID; + + union + { + SteamLocalUserID_t As64bits; + TSteamSplitLocalUserID Split; + } m_SteamLocalUserID; + +} TSteamGlobalUserID; + + +#ifdef __cplusplus +} +#endif + + +#endif diff --git a/sp/src/common/userid.h b/sp/src/common/userid.h new file mode 100644 index 00000000..48968a44 --- /dev/null +++ b/sp/src/common/userid.h @@ -0,0 +1,35 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef USERID_H +#define USERID_H +#ifdef _WIN32 +#pragma once +#endif + +#if !defined( INCLUDED_STEAM_STEAMUSERIDTYPES_H ) + #include "SteamCommon.h" +#endif + +#define IDTYPE_WON 0 +#define IDTYPE_STEAM 1 +#define IDTYPE_VALVE 2 +#define IDTYPE_HLTV 3 +#define IDTYPE_REPLAY 4 +typedef struct USERID_s +{ + int idtype; + + union + { + TSteamGlobalUserID steamid; + } uid; + +// unsigned int clientip; +} USERID_t; + +#endif // USERID_H diff --git a/sp/src/game/client/replay/replayyoutubeapi.cpp b/sp/src/game/client/replay/replayyoutubeapi.cpp index 649416b8..e39d5dcb 100644 --- a/sp/src/game/client/replay/replayyoutubeapi.cpp +++ b/sp/src/game/client/replay/replayyoutubeapi.cpp @@ -43,6 +43,9 @@ static ConVar youtube_username( "youtube_username", "", FCVAR_ARCHIVE, "Username extern IReplayMovieManager *g_pReplayMovieManager; extern const char *COM_GetModDirectory(); +extern void GetYouTubeAPIKey( const char *pGameDir, bool bOnSteamPublic, const char **ppSource, const char **ppDeveloperTag, const char **ppDeveloperKey ); + + //----------------------------------------------------------------------------- @@ -385,42 +388,7 @@ protected: const char *pDeveloperTag = NULL; const char *pDeveloperKey = NULL; - // Team Fortress 2? - if ( FStrEq( pGameDir, "tf" ) ) - { - pSource = "Team Fortress 2"; - pDeveloperTag = "TF2"; - pDeveloperKey = bOnSteamPublic ? - "AI39si6dQGxX2TWkOT9V9ihFpKmokaDhqIw3mgJcnnRFjX5f00HMRXqj69Fg1ulTdYF9Aw4wIt5NYHCxQAXHPPEcbQ89rEaCeg" : - "AI39si5q3V-l7DhNbdSn-F2P3l0sUOIOnHBqJC5kvdGsuwpIinmcOH5GFC1PGG0olcZM2ID0Fvbsodj6g0pOUkKhuRNxcEErLQ"; - } - // Team Fortress 2 Beta? - else if ( FStrEq( pGameDir, "tf_beta" ) ) - { - pSource = "Team Fortress 2 Beta"; - pDeveloperTag = "TF2"; - pDeveloperKey = bOnSteamPublic ? - "AI39si7XuLuXg3-2T06aVUaM-45HSXYFqzXfyPR6y5K4XotWKf78lfCByXnD1T8Kj9jeIR85NelpjGYGsH8pR3RO4k3TrwlTbw" : - "AI39si79TOshUv9FcIT6cjEH0Q9KK_eEOH1q6-_lIdNIsmHrKcal1R8Uf0TzMhdq-rQ7iUEZ3uqSKlLXa2J-lQvuKwNq5SSnMA"; - } - // Counter-Strike: Source? - else if ( FStrEq( pGameDir, "cstrike" ) ) - { - pSource = "Counter-Strike: Source"; - pDeveloperTag = "CSS"; - pDeveloperKey = bOnSteamPublic ? - "AI39si7JIn2nj67YoxWPzmsGHO2R-WSpN0su1f3-BF9lVC5jWz9DEOPbOxFz-MiXuaMtoCZnS3nSPjwGfqHenXC6RKGcICI5HQ" : - "AI39si4bpW1q3D0gcWWNWFNHjHgsM7YL3RGCdEAIKV2k_mH5Cwj-YwXinVv933tFhy-6583HcuZ8NWTrvfbB8XTWEI-hYidEjA"; - } - // Counter-Strike: Source Beta? - else if ( FStrEq( pGameDir, "cstrike_beta" ) ) - { - pSource = "Counter-Strike: Source Beta"; - pDeveloperTag = "CSS"; - pDeveloperKey = bOnSteamPublic ? - "AI39si5JUyCvGdavFg02OusWk9lkSxkpEX99KnJCjTwOzLJH7N9MS40YMFk-o8dTwyO0w2Qi2CSU8qrB4bdTohHj35mAa0iMDQ" : - "AI39si4Oq2O35MHD5qahqODCKQfsssq5STE6ISolJKsvFuxtPpqhG4sQbDF8pGdZ02c-_s5KRB5nhTjqZMLB4h0lKKHh8I52Tg"; - } + GetYouTubeAPIKey( pGameDir, bOnSteamPublic, &pSource, &pDeveloperTag, &pDeveloperKey ); Assert( pSource ); Assert( pDeveloperTag ); diff --git a/sp/src/game/client/replay/replayyoutubeapi_key_sdk.cpp b/sp/src/game/client/replay/replayyoutubeapi_key_sdk.cpp new file mode 100644 index 00000000..ba113f88 --- /dev/null +++ b/sp/src/game/client/replay/replayyoutubeapi_key_sdk.cpp @@ -0,0 +1,16 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" + + +void GetYouTubeAPIKey( const char *pGameDir, bool bOnSteamPublic, const char **ppSource, const char **ppDeveloperTag, const char **ppDeveloperKey ) +{ + // Put your YouTube Developer key here if you're going to upload videos to YouTube + *ppSource = "your Mod Name"; + *ppDeveloperTag = "Your mod tag"; + *ppDeveloperKey = "Your mod's developer key"; +} diff --git a/sp/src/lib/public/matsys_controls.lib b/sp/src/lib/public/matsys_controls.lib index d37d474b..3e434d5a 100644 Binary files a/sp/src/lib/public/matsys_controls.lib and b/sp/src/lib/public/matsys_controls.lib differ diff --git a/sp/src/lib/public/particles.lib b/sp/src/lib/public/particles.lib index d07a5533..9774b663 100644 Binary files a/sp/src/lib/public/particles.lib and b/sp/src/lib/public/particles.lib differ diff --git a/sp/src/lib/public/tier3.lib b/sp/src/lib/public/tier3.lib index adf955c2..55686465 100644 Binary files a/sp/src/lib/public/tier3.lib and b/sp/src/lib/public/tier3.lib differ