diff --git a/src/game/shared/hl2mp/weapon_rpg.cpp b/src/game/shared/hl2mp/weapon_rpg.cpp index 1859958e3..b67a8092c 100644 --- a/src/game/shared/hl2mp/weapon_rpg.cpp +++ b/src/game/shared/hl2mp/weapon_rpg.cpp @@ -454,7 +454,7 @@ void CMissile::IgniteThink( void ) SetModel("models/weapons/w_missile.mdl"); UTIL_SetSize( this, vec3_origin, vec3_origin ); RemoveSolidFlags( FSOLID_NOT_SOLID ); - + AddEFlags( EFL_NO_WATER_VELOCITY_CHANGE ); //TODO: Play opening sound Vector vecForward;