remove the old comment

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CookieCat 2025-02-19 09:26:32 -05:00 committed by GitHub
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commit 3768650f1e
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@ -307,7 +307,6 @@ void CTFGameMovement::ProcessMovement( CBasePlayer *pBasePlayer, CMoveData *pMov
player = m_pTFPlayer;
mv = pMove;
// The max speed is currently set to the scout - if this changes we need to change this!
mv->m_flMaxSpeed = tf_maxspeed_limit.GetFloat();
// Handle charging demomens