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Merge 578b264b71
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@ -52,6 +52,11 @@ void LoadMaterialSystemInterface( CreateInterfaceFn fileSystemFactory )
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{
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Error( "Could not start the empty shader (shaderapiempty.dll)!" );
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}
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// loads game shader dlls from game directory
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// i.e. allows you to use custom lightmapped shaders in hammer
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// the respective call to ModShutdown() has been left out on purpose because it makes vbsp crash
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g_pMaterialSystem->ModInit();
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}
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void InitMaterialSystem( const char *materialBaseDirPath, CreateInterfaceFn fileSystemFactory )
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