diff --git a/src/game/shared/vscript_shared.cpp b/src/game/shared/vscript_shared.cpp index 17f510832..0a7814d08 100644 --- a/src/game/shared/vscript_shared.cpp +++ b/src/game/shared/vscript_shared.cpp @@ -105,7 +105,7 @@ HSCRIPT VScriptCompileScript( const char *pszScriptName, bool bWarnMissing ) bool bResult = false; // ignore map-packed serverspawn files, allows server owners to run scripts before the map - if ( V_strcmp( pszScriptName, "serverspawn" ) == 0 || V_strcmp( pszScriptName, CFmtStr("serverspawn%s", pszVMExtension) ) == 0 ) + if ( V_strcmp( pszScriptName, "serverspawn" ) == 0 || V_strcmp( pszScriptName, CFmtStr( "serverspawn%s", pszVMExtension ) ) == 0 ) { bResult = filesystem->ReadFile( scriptPath, "MOD", bufferScript ); }