source-sdk-2013/sp/game/hl2/scenes/k_lab2/dog_move_street2.vcd

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// Choreo version 1
event stoppoint "stop"
{
time 5.786668 -1.000000
param "noaction"
}
event section "pause"
{
time 4.906667 -1.000000
param "noaction"
}
actor "Dog"
{
channel "audio"
{
}
channel "look at"
{
}
channel "move to"
{
event moveto "mark_dog_movestreet2"
{
time 2.800001 5.006667
param "mark_dog_movestreet2"
param2 "Run"
resumecondition
}
}
channel "face to"
{
event face "mark_GroundZero1"
{
time 4.346667 7.326667
param "mark_GroundZero1"
event_ramp
{
1.5107 0.9853
2.9468 0.9902
}
}
}
channel "Trigger"
{
}
channel "Sequence"
{
event sequence "pound"
{
time -0.026667 3.640000
param "pound"
event_ramp
{
0.5100 0.9932
2.6500 0.9966
3.0800 0.0103
}
fixedlength
}
}
faceposermodel "C:\VALVE\HL2\hl2\models\dog.mdl"
}
scalesettings
{
"CChoreoView" "25"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "20"
"SceneRampTool" "100"
}
fps 60
snap off