source-sdk-2013/sp/game/ep2/Scenes/outland_11/cit_ambush_overhere.vcd

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// Choreo version 1
event section "pause"
{
time 1.530315 -1.000000
param "noaction"
}
actor "!Target1"
{
channel "audio"
{
event speak "ep_02.reb_silo_extrahands"
{
time 1.340580 3.900580
param "ep_02.reb_silo_extrahands"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "!player"
{
time 0.623188 3.739131
param "!player"
event_ramp
{
0.9667 1.0000
2.4643 1.0000
}
}
}
channel "face to"
{
event face "!player"
{
time 0.630434 3.753623
param "!player"
event_ramp
{
0.9333 1.0000
2.4643 0.9928
}
}
}
channel "move to"
{
event moveto "mark_cit_ambush_1"
{
time 0.014493 3.536233
param "mark_cit_ambush_1"
param2 "Run"
resumecondition
}
}
channel "Postures"
{
}
channel "Gestures"
{
event gesture "wave"
{
time 1.413043 3.713042
param "g_wave"
absolutetags playback_time
{
"in" 0.352941
"loop" 0.779412
"end" 0.794118
"out" 0.808824
}
absolutetags shifted_time
{
"in" 0.352941
"loop" 0.779412
"end" 0.794118
"out" 0.808824
}
sequenceduration 2.300000
}
}
channel "facial"
{
}
channel "Trigger"
{
event interrupt "int"
{
time 0.123189 3.898551
param "int"
}
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\ep1_c17_00.bsp"
scalesettings
{
"CChoreoView" "92"
"SceneRampTool" "100"
"RampTool" "84"
"ExpressionTool" "66"
"GestureTool" "100"
}
fps 60
snap off