source-sdk-2013/sp/game/episodic/Scenes/episode_1/standoff_csoldier_beginscene.vcd

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// Choreo version 1
actor "!target1"
{
channel "pose"
{
event sequence "shoot_ar2"
{
time 0.013333 0.013333
param "Aim_all_SG"
event_ramp
{
0.0100 1.0000
}
fixedlength
}
}
channel "aim"
{
}
channel "chiggers"
{
}
channel "audio"
{
event generic "*shit.*"
{
time 0.027536 0.557680
param "debugtext *shit.*"
}
}
}
scalesettings
{
"CChoreoView" "92"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off