Debug
Win32
Release
Win32
{6C5EBEF4-40AE-4167-B3D5-26F0AB47E382}
Win32Proj
dmcdll
DynamicLibrary
true
NotSet
DynamicLibrary
false
true
NotSet
true
$(Configuration)\$(ProjectName)\
$(Configuration)\$(ProjectName)\int\
dmc
false
$(Configuration)\$(ProjectName)\
$(Configuration)\$(ProjectName)\int\
dmc
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;%(PreprocessorDefinitions)
..\..\public;..\..\game_shared;..\..\dmc\dlls;..\..\engine;..\..\common;..\..\dmc\pm_shared;..\..\dmc;%(AdditionalIncludeDirectories)
MultiThreadedDebug
Windows
true
$(ProjectDir)..\..\dmc\dlls\dmc.def
call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll
call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb
Performing Post-Build Event
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;%(PreprocessorDefinitions)
..\..\public;..\..\game_shared;..\..\dmc\dlls;..\..\engine;..\..\common;..\..\dmc\pm_shared;..\..\dmc;%(AdditionalIncludeDirectories)
MultiThreaded
Windows
true
true
true
$(ProjectDir)..\..\dmc\dlls\dmc.def
call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll
call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb
Performing Post-Build Event