Debug
Win32
Release
Win32
{CE8DCBE4-D8DB-46E5-8607-8FCC5FA667FB}
Win32Proj
ricochetdll
DynamicLibrary
true
NotSet
DynamicLibrary
false
true
NotSet
true
$(Configuration)\$(ProjectName)\
$(Configuration)\$(ProjectName)\int\
mp
false
$(Configuration)\$(ProjectName)\
$(Configuration)\$(ProjectName)\int\
mp
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions)
..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories)
MultiThreadedDebug
Windows
true
$(ProjectDir)..\..\ricochet\dlls\mp.def
call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll
call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb
Performing Post-Build Event
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions)
..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories)
MultiThreaded
Windows
true
true
true
$(ProjectDir)..\..\ricochet\dlls\mp.def
call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll
call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb
Performing Post-Build Event