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No RTTI on dmc and ricochet
Just as in the original .dsp files.
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2 changed files with 204 additions and 206 deletions
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@ -153,7 +153,6 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<AdditionalIncludeDirectories>..\..\public;..\..\game_shared;..\..\dmc\dlls;..\..\engine;..\..\common;..\..\dmc\pm_shared;..\..\dmc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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@ -156,7 +156,6 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;VALVE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<AdditionalIncludeDirectories>..\..\ricochet\dlls;..\..\engine;..\..\common;..\..\public;..\..\game_shared;..\..\ricochet\pm_shared;..\..\ricochet;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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