diff --git a/projects/vs2010/hl_cdll.vcxproj b/projects/vs2010/hl_cdll.vcxproj
index 9a13b74..e415081 100644
--- a/projects/vs2010/hl_cdll.vcxproj
+++ b/projects/vs2010/hl_cdll.vcxproj
@@ -58,6 +58,7 @@
WIN32;_DEBUG;_WINDOWS;CLIENT_DLL;CLIENT_WEAPONS;HL_DLL;%(PreprocessorDefinitions)
MultiThreadedDebug
..\..\dlls;..\..\cl_dll;..\..\public;..\..\common;..\..\pm_shared;..\..\engine;..\..\utils\vgui\include;..\..\game_shared;..\..\external;%(AdditionalIncludeDirectories)
+ true
Windows
@@ -85,6 +86,7 @@ call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\cl_dlls
WIN32;NDEBUG;_WINDOWS;CLIENT_DLL;CLIENT_WEAPONS;HL_DLL;%(PreprocessorDefinitions)
MultiThreaded
..\..\dlls;..\..\cl_dll;..\..\public;..\..\common;..\..\pm_shared;..\..\engine;..\..\utils\vgui\include;..\..\game_shared;..\..\external;%(AdditionalIncludeDirectories)
+ true
Windows
diff --git a/projects/vs2010/hldll.vcxproj b/projects/vs2010/hldll.vcxproj
index c429be4..49b126d 100644
--- a/projects/vs2010/hldll.vcxproj
+++ b/projects/vs2010/hldll.vcxproj
@@ -1,257 +1,258 @@
-
-
-
-
- Debug
- Win32
-
-
- Release
- Win32
-
-
-
- {69DDADC0-97F4-419E-86EB-C91781A0D2E0}
- Win32Proj
- hldll
-
-
-
- DynamicLibrary
- true
- NotSet
-
-
- DynamicLibrary
- false
- true
- NotSet
-
-
-
-
-
-
-
-
-
-
-
-
- true
- $(Configuration)\$(ProjectName)\
- $(Configuration)\$(ProjectName)\int\
- hl
-
-
- false
- $(Configuration)\$(ProjectName)\
- $(Configuration)\$(ProjectName)\int\
- hl
-
-
-
-
-
- Level3
- Disabled
- WIN32;_DEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;CLIENT_WEAPONS;%(PreprocessorDefinitions)
- true
- ..\..\dlls;..\..\engine;..\..\common;..\..\pm_shared;..\..\game_shared;..\..\public;%(AdditionalIncludeDirectories)
- MultiThreadedDebug
-
-
- Windows
- true
- $(ProjectDir)..\..\dlls\hl.def
-
-
- call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll
-call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb
-
-
- Performing Post-Build Event
-
-
-
-
- Level3
-
-
- MaxSpeed
- true
- true
- WIN32;NDEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;CLIENT_WEAPONS;%(PreprocessorDefinitions)
- ..\..\dlls;..\..\engine;..\..\common;..\..\pm_shared;..\..\game_shared;..\..\public;%(AdditionalIncludeDirectories)
- MultiThreaded
-
-
- Windows
- true
- true
- true
- $(ProjectDir)..\..\dlls\hl.def
-
-
- call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll
-call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb
-
-
- Performing Post-Build Event
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+ Debug
+ Win32
+
+
+ Release
+ Win32
+
+
+
+ {69DDADC0-97F4-419E-86EB-C91781A0D2E0}
+ Win32Proj
+ hldll
+
+
+
+ DynamicLibrary
+ true
+ NotSet
+
+
+ DynamicLibrary
+ false
+ true
+ NotSet
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(Configuration)\$(ProjectName)\
+ $(Configuration)\$(ProjectName)\int\
+ hl
+
+
+ false
+ $(Configuration)\$(ProjectName)\
+ $(Configuration)\$(ProjectName)\int\
+ hl
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;CLIENT_WEAPONS;%(PreprocessorDefinitions)
+ true
+ ..\..\dlls;..\..\engine;..\..\common;..\..\pm_shared;..\..\game_shared;..\..\public;%(AdditionalIncludeDirectories)
+ MultiThreadedDebug
+
+
+ Windows
+ true
+ $(ProjectDir)..\..\dlls\hl.def
+
+
+ call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll
+call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb
+
+
+ Performing Post-Build Event
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;CLIENT_WEAPONS;%(PreprocessorDefinitions)
+ ..\..\dlls;..\..\engine;..\..\common;..\..\pm_shared;..\..\game_shared;..\..\public;%(AdditionalIncludeDirectories)
+ MultiThreaded
+ true
+
+
+ Windows
+ true
+ true
+ true
+ $(ProjectDir)..\..\dlls\hl.def
+
+
+ call ..\..\filecopy.bat $(TargetPath) ..\..\..\game\mod\dlls\$(TargetName).dll
+call ..\..\filecopy.bat $(TargetDir)\$(TargetName).pdb ..\..\..\game\mod\dlls\$(TargetName).pdb
+
+
+ Performing Post-Build Event
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file