mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-26 22:21:17 +00:00
Updated HL1 SDK for the October 2, 2024 Steam patch
This commit is contained in:
parent
e5815c34e2
commit
2c78e5d994
15 changed files with 94 additions and 68 deletions
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@ -74,12 +74,14 @@ void WeaponsResource :: LoadWeaponSprites( WEAPON *pWeapon )
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{
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int i, iRes;
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#if !defined( _TFC )
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if (ScreenWidth > 2560 && ScreenHeight > 1600)
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iRes = 2560;
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else if (ScreenWidth >= 1280 && ScreenHeight > 720)
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iRes = 1280;
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else if (ScreenWidth >= 640)
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else
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#endif
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if (ScreenWidth >= 640)
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iRes = 640;
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else
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iRes = 320;
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@ -332,11 +334,14 @@ int CHudAmmo::VidInit(void)
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int nScale = 1;
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#if !defined( _TFC )
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if (ScreenWidth > 2560 && ScreenHeight > 1600)
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nScale = 4;
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else if (ScreenWidth >= 1280 && ScreenHeight > 720)
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nScale = 3;
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else if (ScreenWidth >= 640)
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else
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#endif
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if (ScreenWidth >= 640)
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nScale = 2;
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giABWidth = 10 * nScale;
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@ -77,8 +77,10 @@ inline struct cvar_s *CVAR_CREATE( const char *cv, const char *val, const int fl
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#define XPROJECT(x) ( (1.0f+(x))*ScreenWidth*0.5f )
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#define YPROJECT(y) ( (1.0f-(y))*ScreenHeight*0.5f )
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#define XRES(x) (x * ((float)ScreenWidth / 640))
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#define YRES(y) (y * ((float)ScreenHeight / 480))
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#define XRES(x) ((x) * ((float)ScreenWidth / 640))
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#define YRES(y) ((y) * ((float)ScreenHeight / 480))
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#define XRES_HD(x) ((x) * max(1.f, (float)ScreenWidth / 1280.f))
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#define YRES_HD(y) ((y) * max(1.f, (float)ScreenHeight / 720.f))
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#define GetScreenInfo (*gEngfuncs.pfnGetScreenInfo)
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#define ServerCmd (*gEngfuncs.pfnServerCmd)
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@ -101,6 +101,11 @@ int CHudDeathNotice :: Draw( float flTime )
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wrect_t& sprite = gHUD.GetSpriteRect(m_HUD_d_skull);
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gap = sprite.bottom - sprite.top;
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SCREENINFO screenInfo;
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screenInfo.iSize = sizeof(SCREENINFO);
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gEngfuncs.pfnGetScreenInfo(&screenInfo);
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gap = max( gap, screenInfo.iCharHeight );
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for ( int i = 0; i < MAX_DEATHNOTICES; i++ )
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{
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if ( rgDeathNoticeList[i].iId == 0 )
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@ -430,11 +430,14 @@ void CHud :: VidInit( void )
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m_hsprLogo = 0;
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m_hsprCursor = 0;
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#if !defined( _TFC )
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if (ScreenWidth > 2560 && ScreenHeight > 1600)
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m_iRes = 2560;
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else if (ScreenWidth >= 1280 && ScreenHeight > 720)
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m_iRes = 1280;
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else if (ScreenWidth >= 640)
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else
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#endif
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if (ScreenWidth >= 640)
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m_iRes = 640;
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else
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m_iRes = 320;
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@ -656,10 +656,10 @@ int CHudSpectator::Draw(float flTime)
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// check if name would be in inset window
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if ( m_pip->value != INSET_OFF )
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{
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if ( m_vPlayerPos[i][0] > XRES( m_OverviewData.insetWindowX ) &&
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m_vPlayerPos[i][1] > YRES( m_OverviewData.insetWindowY ) &&
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m_vPlayerPos[i][0] < XRES( m_OverviewData.insetWindowX + m_OverviewData.insetWindowWidth ) &&
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m_vPlayerPos[i][1] < YRES( m_OverviewData.insetWindowY + m_OverviewData.insetWindowHeight)
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if ( m_vPlayerPos[i][0] > XRES_HD( m_OverviewData.insetWindowX ) &&
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m_vPlayerPos[i][1] > YRES_HD( m_OverviewData.insetWindowY ) &&
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m_vPlayerPos[i][0] < XRES_HD( m_OverviewData.insetWindowX + m_OverviewData.insetWindowWidth ) &&
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m_vPlayerPos[i][1] < YRES_HD( m_OverviewData.insetWindowY + m_OverviewData.insetWindowHeight)
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) continue;
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}
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@ -264,12 +264,14 @@ int CHudMenu :: MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf )
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if ( !NeedMore )
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{ // we have the whole string, so we can localise it now
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strcpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ) );
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strncpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ), MAX_MENU_STRING );
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g_szMenuString[MAX_MENU_STRING - 1] = '\0';
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// Swap in characters
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if ( KB_ConvertString( g_szMenuString, &temp ) )
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{
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strcpy( g_szMenuString, temp );
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strncpy( g_szMenuString, temp, MAX_MENU_STRING );
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g_szMenuString[MAX_MENU_STRING - 1] = '\0';
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free( temp );
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}
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}
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@ -121,11 +121,14 @@ HSPRITE LoadSprite(const char *pszName)
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int iRes;
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char sz[256];
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#if !defined( _TFC )
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if (ScreenWidth > 2560 && ScreenHeight > 1600)
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iRes = 2560;
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else if (ScreenWidth >= 1280 && ScreenHeight > 720)
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iRes = 1280;
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else if (ScreenWidth >= 640)
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else
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#endif
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if (ScreenWidth >= 640)
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iRes = 640;
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else
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iRes = 320;
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@ -30,11 +30,11 @@ void CL_DLLEXPORT HUD_ChatInputPosition( int *x, int *y )
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{
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if ( gHUD.m_Spectator.m_pip->value == INSET_OFF )
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{
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*y = YRES( PANEL_HEIGHT );
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*y = YRES_HD( PANEL_HEIGHT );
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}
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else
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{
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*y = YRES( gHUD.m_Spectator.m_OverviewData.insetWindowHeight + 5 );
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*y = YRES_HD( gHUD.m_Spectator.m_OverviewData.insetWindowHeight + 5 );
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}
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}
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}
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@ -97,15 +97,15 @@ void SpectatorPanel::Initialize()
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SchemeHandle_t hSmallScheme = pSchemes->getSchemeHandle( "Team Info Text" );
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m_TopBorder = new CTransparentPanel(64, 0, 0, ScreenWidth, PANEL_HEIGHT);
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m_TopBorder = new CTransparentPanel(64, 0, 0, ScreenWidth, YRES_HD( PANEL_HEIGHT ));
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m_TopBorder->setParent(this);
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m_BottomBorder = new CTransparentPanel(64, 0, ScreenHeight - PANEL_HEIGHT, ScreenWidth, PANEL_HEIGHT);
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m_BottomBorder = new CTransparentPanel(64, 0, ScreenHeight - YRES_HD( PANEL_HEIGHT ), ScreenWidth, YRES_HD( PANEL_HEIGHT ) );
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m_BottomBorder->setParent(this);
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setPaintBackgroundEnabled(false);
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m_ExtraInfo = new Label( "Extra Info", 0, 0, wide, PANEL_HEIGHT );
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m_ExtraInfo = new Label( "Extra Info", 0, 0, wide, YRES_HD( PANEL_HEIGHT ) );
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m_ExtraInfo->setParent(m_TopBorder);
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m_ExtraInfo->setFont( pSchemes->getFont(hSmallScheme) );
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@ -118,24 +118,24 @@ void SpectatorPanel::Initialize()
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m_TimerImage = new CImageLabel( "timer", 0, 0, 14, 14 );
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m_TimerImage->setParent(m_TopBorder);
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m_TopBanner = new CImageLabel( "banner", 0, 0, XRES(BANNER_WIDTH), YRES(BANNER_HEIGHT) );
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m_TopBanner = new CImageLabel( "banner", 0, 0, XRES_HD(BANNER_WIDTH), YRES_HD(BANNER_HEIGHT) );
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m_TopBanner->setParent(this);
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m_CurrentTime = new Label( "00:00", 0, 0, wide, PANEL_HEIGHT );
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m_CurrentTime = new Label( "00:00", 0, 0, wide, YRES_HD(PANEL_HEIGHT) );
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m_CurrentTime->setParent(m_TopBorder);
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m_CurrentTime->setFont( pSchemes->getFont(hSmallScheme) );
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m_CurrentTime->setPaintBackgroundEnabled(false);
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m_CurrentTime->setFgColor( 143, 143, 54, 0 );
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m_CurrentTime->setContentAlignment( vgui::Label::a_west );
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m_Separator = new Panel( 0, 0, XRES( 64 ), YRES( 96 ));
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m_Separator = new Panel( 0, 0, XRES_HD( 64 ), YRES_HD( 96 ));
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m_Separator->setParent( m_TopBorder );
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m_Separator->setFgColor( 59, 58, 34, 48 );
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m_Separator->setBgColor( 59, 58, 34, 48 );
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for ( int j= 0; j < TEAM_NUMBER; j++ )
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{
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m_TeamScores[j] = new Label( " ", 0, 0, wide, PANEL_HEIGHT );
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m_TeamScores[j] = new Label( " ", 0, 0, wide, YRES_HD(PANEL_HEIGHT) );
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m_TeamScores[j]->setParent( m_TopBorder );
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m_TeamScores[j]->setFont( pSchemes->getFont(hSmallScheme) );
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m_TeamScores[j]->setPaintBackgroundEnabled(false);
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@ -146,8 +146,8 @@ void SpectatorPanel::Initialize()
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// Initialize command buttons.
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// m_OptionButton = new ColorButton( CHudTextMessage::BufferedLocaliseTextString( "#SPECT_OPTIONS" ), XRES(15), YRES(6), XRES(OPTIONS_BUTTON_X), YRES(20), false, false );
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m_OptionButton = new DropDownButton( CHudTextMessage::BufferedLocaliseTextString( "#SPECT_OPTIONS" ), XRES(15), YRES(6), XRES(OPTIONS_BUTTON_X), YRES(20), false, false );
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// m_OptionButton = new ColorButton( CHudTextMessage::BufferedLocaliseTextString( "#SPECT_OPTIONS" ), XRES_HD(15), YRES_HD(6), XRES_HD(OPTIONS_BUTTON_X), YRES_HD(20), false, false );
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m_OptionButton = new DropDownButton( CHudTextMessage::BufferedLocaliseTextString( "#SPECT_OPTIONS" ), XRES_HD(15), YRES_HD(6), XRES_HD(OPTIONS_BUTTON_X), YRES_HD(20), false, false );
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m_OptionButton->setParent( m_BottomBorder );
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m_OptionButton->setContentAlignment( vgui::Label::a_center );
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m_OptionButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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@ -157,7 +157,7 @@ void SpectatorPanel::Initialize()
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m_OptionButton->setUnArmedColor ( 143, 143, 54, 0 );
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m_OptionButton->setArmedColor ( 194, 202, 54, 0 );
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m_CamButton = new DropDownButton( CHudTextMessage::BufferedLocaliseTextString( "#CAM_OPTIONS" ), ScreenWidth - ( XRES ( CAMOPTIONS_BUTTON_X ) + 15 ), YRES(6), XRES ( CAMOPTIONS_BUTTON_X ), YRES(20), false, false );
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m_CamButton = new DropDownButton( CHudTextMessage::BufferedLocaliseTextString( "#CAM_OPTIONS" ), ScreenWidth - XRES_HD( CAMOPTIONS_BUTTON_X + 15 ), YRES_HD(6), XRES_HD( CAMOPTIONS_BUTTON_X ), YRES_HD(20), false, false );
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m_CamButton->setParent( m_BottomBorder );
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m_CamButton->setContentAlignment( vgui::Label::a_center );
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m_CamButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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@ -167,8 +167,8 @@ void SpectatorPanel::Initialize()
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m_CamButton->setUnArmedColor ( 143, 143, 54, 0 );
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m_CamButton->setArmedColor ( 194, 202, 54, 0 );
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// m_PrevPlayerButton= new ColorButton("<", XRES( 15 + OPTIONS_BUTTON_X + 15 ), YRES(6), XRES(24), YRES(20), false, false );
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m_PrevPlayerButton= new CImageButton("arrowleft", XRES( 15 + OPTIONS_BUTTON_X + 15 ), YRES(6), XRES(24), YRES(20), false, false );
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// m_PrevPlayerButton= new ColorButton("<", XRES_HD( 15 + OPTIONS_BUTTON_X + 15 ), YRES_HD(6), XRES_HD(24), YRES_HD(20), false, false );
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m_PrevPlayerButton= new CImageButton("arrowleft", XRES_HD( 15 + OPTIONS_BUTTON_X + 15 ), YRES_HD(6), XRES_HD(24), YRES_HD(20), false, false );
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m_PrevPlayerButton->setParent( m_BottomBorder );
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m_PrevPlayerButton->setContentAlignment( vgui::Label::a_center );
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m_PrevPlayerButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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@ -178,8 +178,8 @@ void SpectatorPanel::Initialize()
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m_PrevPlayerButton->setUnArmedColor ( 143, 143, 54, 0 );
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m_PrevPlayerButton->setArmedColor ( 194, 202, 54, 0 );
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// m_NextPlayerButton= new ColorButton(">", (ScreenWidth - (XRES ( CAMOPTIONS_BUTTON_X ) + 15)) - XRES ( 24 + 15 ), YRES(6), XRES(24), YRES(20),false, false );
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m_NextPlayerButton= new CImageButton("arrowright", (ScreenWidth - (XRES ( CAMOPTIONS_BUTTON_X ) + 15)) - XRES ( 24 + 15 ), YRES(6), XRES(24), YRES(20),false, false );
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// m_NextPlayerButton= new ColorButton(">", (ScreenWidth - (XRES_HD ( CAMOPTIONS_BUTTON_X ) + 15)) - XRES_HD ( 24 + 15 ), YRES_HD(6), XRES_HD(24), YRES_HD(20),false, false );
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m_NextPlayerButton= new CImageButton("arrowright", ScreenWidth - XRES_HD( CAMOPTIONS_BUTTON_X + 15) - XRES_HD( 24 + 15 ), YRES_HD(6), XRES_HD(24), YRES_HD(20), false, false );
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m_NextPlayerButton->setParent( m_BottomBorder );
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m_NextPlayerButton->setContentAlignment( vgui::Label::a_center );
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m_NextPlayerButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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@ -191,10 +191,10 @@ void SpectatorPanel::Initialize()
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// Initialize the bottom title.
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float flLabelSize = ( (ScreenWidth - (XRES ( CAMOPTIONS_BUTTON_X ) + 15)) - XRES ( 24 + 15 ) ) - XRES( (15 + OPTIONS_BUTTON_X + 15) + 38 );
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float flLabelSize = ScreenWidth - XRES_HD( CAMOPTIONS_BUTTON_X + 15 ) - XRES_HD( 24 + 15 ) - XRES_HD( (15 + OPTIONS_BUTTON_X + 15) + 38 );
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m_BottomMainButton = new DropDownButton("Spectator Bottom",
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XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES(6), flLabelSize, YRES(20),
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XRES_HD( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES_HD(6), flLabelSize, YRES_HD(20),
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false, false );
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m_BottomMainButton->setParent(m_BottomBorder);
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@ -211,7 +211,7 @@ void SpectatorPanel::Initialize()
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m_BottomMainLabel = new Label("Spectator Bottom",
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XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES(6), flLabelSize, YRES(20));
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XRES_HD( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES_HD(6), flLabelSize, YRES_HD(20));
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m_BottomMainLabel->setParent(m_BottomBorder);
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m_BottomMainLabel->setPaintBackgroundEnabled(false);
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@ -220,7 +220,7 @@ void SpectatorPanel::Initialize()
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m_BottomMainLabel->setBorder( NULL );
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m_BottomMainLabel->setVisible(false);
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m_InsetViewButton = new ColorButton("", XRES(2), YRES(2), XRES(240), YRES(180), false, false );
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m_InsetViewButton = new ColorButton("", XRES_HD(2), YRES_HD(2), XRES_HD(240), YRES_HD(180), false, false );
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m_InsetViewButton->setParent( this );
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m_InsetViewButton->setBoundKey( (char)255 );
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m_InsetViewButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_TOGGLE_INSET) );
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@ -259,11 +259,11 @@ void SpectatorPanel::ShowMenu(bool isVisible)
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m_BottomMainButton->setVisible(false);
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m_BottomMainLabel->getSize( iLabelSizeX, iLabelSizeY );
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m_BottomMainLabel->setPos( ( ScreenWidth / 2 ) - (iLabelSizeX/2), YRES(6) );
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m_BottomMainLabel->setPos( ( ScreenWidth / 2 ) - (iLabelSizeX/2), YRES_HD(6) );
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}
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else
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{
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m_BottomMainButton->setPos( XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES(6) );
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m_BottomMainButton->setPos( XRES_HD( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES_HD(6) );
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m_BottomMainLabel->setVisible(false);
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m_BottomMainButton->setVisible(true);
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}
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@ -331,18 +331,18 @@ void SpectatorPanel::EnableInsetView(bool isEnabled)
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if ( isEnabled )
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{
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// short black bar to see full inset
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m_TopBorder->setBounds( XRES(offset), 0, XRES(640 - offset ), PANEL_HEIGHT );
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m_TopBorder->setBounds( XRES_HD( offset ), 0, ScreenWidth - XRES_HD( offset ), YRES_HD( PANEL_HEIGHT ) );
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if ( gEngfuncs.IsSpectateOnly() )
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{
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m_TopBanner->setVisible( true );
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m_TopBanner->setPos( XRES(offset), 0 );
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m_TopBanner->setPos( XRES_HD( offset ), 0 );
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}
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else
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m_TopBanner->setVisible( false );
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m_InsetViewButton->setBounds( XRES( x -1 ), YRES( y ),
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XRES( wide +2), YRES( tall ) );
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m_InsetViewButton->setBounds( XRES_HD( x - 1 ), YRES_HD( y ),
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XRES_HD( wide + 2 ), YRES_HD( tall ) );
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m_InsetViewButton->setVisible(true);
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}
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else
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@ -357,7 +357,7 @@ void SpectatorPanel::EnableInsetView(bool isEnabled)
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else
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m_TopBanner->setVisible( false );
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m_TopBorder->setBounds( 0, 0, ScreenWidth, PANEL_HEIGHT );
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m_TopBorder->setBounds( 0, 0, ScreenWidth, YRES_HD(PANEL_HEIGHT) );
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m_InsetViewButton->setVisible(false);
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}
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@ -399,28 +399,28 @@ void SpectatorPanel::Update()
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m_ExtraInfo->getTextSize( iTextWidth, iTextHeight );
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m_CurrentTime->getTextSize( iTimeWidth, iTimeHeight );
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iTimeWidth += XRES ( SEPERATOR_WIDTH*2 + 1 ); // +timer icon
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iTimeWidth += ( SEPERATOR_WIDTH-(iTimeWidth%SEPERATOR_WIDTH) );
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iTimeWidth += XRES_HD( SEPERATOR_WIDTH*2 + 1 ); // +timer icon
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iTimeWidth += ( XRES_HD(SEPERATOR_WIDTH) - ( iTimeWidth % (int)XRES_HD(SEPERATOR_WIDTH) ) );
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if ( iTimeWidth > iTextWidth )
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iTextWidth = iTimeWidth;
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int xPos = ScreenWidth - ( iTextWidth + XRES ( SEPERATOR_WIDTH + offset ) );
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int xPos = ScreenWidth - ( iTextWidth + XRES_HD( SEPERATOR_WIDTH + offset ) );
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m_ExtraInfo->setBounds( xPos, YRES( SEPERATOR_HEIGHT ), iTextWidth, iTextHeight );
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m_ExtraInfo->setBounds( xPos, SEPERATOR_HEIGHT, iTextWidth, iTextHeight );
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m_TimerImage->setBounds( xPos, YRES( SEPERATOR_HEIGHT ) + iTextHeight , XRES(SEPERATOR_WIDTH*2 + 1), YRES(SEPERATOR_HEIGHT + 1) );
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m_TimerImage->setBounds( xPos, SEPERATOR_HEIGHT + iTextHeight , XRES_HD( SEPERATOR_WIDTH*2 + 1), SEPERATOR_HEIGHT + 1 );
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m_CurrentTime->setBounds( xPos + XRES ( SEPERATOR_WIDTH*2 + 1 ), YRES( SEPERATOR_HEIGHT ) + iTextHeight , iTimeWidth, iTimeHeight );
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m_CurrentTime->setBounds( xPos + XRES_HD( SEPERATOR_WIDTH*2 + 1 ), SEPERATOR_HEIGHT + iTextHeight, iTimeWidth, iTimeHeight );
|
||||
|
||||
m_Separator->setPos( ScreenWidth - ( iTextWidth + XRES ( 2*SEPERATOR_WIDTH+SEPERATOR_WIDTH/2+offset ) ) , YRES( 5 ) );
|
||||
m_Separator->setSize( XRES( 1 ), PANEL_HEIGHT - 10 );
|
||||
m_Separator->setPos( ScreenWidth - ( iTextWidth + XRES_HD( 2*SEPERATOR_WIDTH+SEPERATOR_WIDTH/2+offset ) ) , YRES_HD( 5 ) );
|
||||
m_Separator->setSize( XRES_HD( 1 ), YRES_HD( PANEL_HEIGHT - 10 ) );
|
||||
|
||||
for ( j= 0; j < TEAM_NUMBER; j++ )
|
||||
{
|
||||
int iwidth, iheight;
|
||||
|
||||
m_TeamScores[j]->getTextSize( iwidth, iheight );
|
||||
m_TeamScores[j]->setBounds( ScreenWidth - ( iTextWidth + XRES ( 2*SEPERATOR_WIDTH+2*SEPERATOR_WIDTH/2+offset ) + iwidth ), YRES( SEPERATOR_HEIGHT ) + ( iheight * j ), iwidth, iheight );
|
||||
m_TeamScores[j]->setBounds( ScreenWidth - ( iTextWidth + XRES_HD ( 2*SEPERATOR_WIDTH+2*SEPERATOR_WIDTH/2+offset ) + iwidth ), SEPERATOR_HEIGHT + ( iheight * j ), iwidth, iheight );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1594,10 +1594,10 @@ void V_CalcSpectatorRefdef ( struct ref_params_s * pparams )
|
|||
// second renderer cycle, inset window
|
||||
|
||||
// set inset parameters
|
||||
pparams->viewport[0] = XRES(gHUD.m_Spectator.m_OverviewData.insetWindowX); // change viewport to inset window
|
||||
pparams->viewport[1] = YRES(gHUD.m_Spectator.m_OverviewData.insetWindowY);
|
||||
pparams->viewport[2] = XRES(gHUD.m_Spectator.m_OverviewData.insetWindowWidth);
|
||||
pparams->viewport[3] = YRES(gHUD.m_Spectator.m_OverviewData.insetWindowHeight);
|
||||
pparams->viewport[0] = XRES_HD(gHUD.m_Spectator.m_OverviewData.insetWindowX); // change viewport to inset window
|
||||
pparams->viewport[1] = YRES_HD(gHUD.m_Spectator.m_OverviewData.insetWindowY);
|
||||
pparams->viewport[2] = XRES_HD(gHUD.m_Spectator.m_OverviewData.insetWindowWidth);
|
||||
pparams->viewport[3] = YRES_HD(gHUD.m_Spectator.m_OverviewData.insetWindowHeight);
|
||||
pparams->nextView = 0; // on further view
|
||||
|
||||
// override some settings in certain modes
|
||||
|
|
|
@ -832,7 +832,8 @@ void CBasePlayer::PackDeadPlayerItems( void )
|
|||
|
||||
if ( iAmmoRules == GR_PLR_DROP_AMMO_ACTIVE && iWeaponRules == GR_PLR_DROP_GUN_ACTIVE )
|
||||
{
|
||||
if ( FClassnameIs( rgpPackWeapons[0]->pev, "weapon_satchel" ) && ( iPackAmmo[0] == -1 || ( m_rgAmmo[iPackAmmo[0]] == 0 ) ) )
|
||||
if ( rgpPackWeapons[0] == nullptr
|
||||
|| ( FClassnameIs( rgpPackWeapons[0]->pev, "weapon_satchel" ) && ( iPackAmmo[0] == -1 || ( m_rgAmmo[iPackAmmo[0]] == 0 ) ) ) )
|
||||
{
|
||||
bPackItems = FALSE;
|
||||
}
|
||||
|
@ -3212,12 +3213,6 @@ int CBasePlayer::Restore( CRestore &restore )
|
|||
m_flNextAttack = UTIL_WeaponTimeBase();
|
||||
#endif
|
||||
|
||||
// Force a flashlight update for the HUD
|
||||
if ( m_flFlashLightTime == 0 )
|
||||
{
|
||||
m_flFlashLightTime = 1;
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
|
@ -4129,6 +4124,12 @@ void CBasePlayer :: UpdateClientData( void )
|
|||
FireTargets( "game_playerspawn", this, this, USE_TOGGLE, 0 );
|
||||
|
||||
InitStatusBar();
|
||||
|
||||
// Update initial flashlight state
|
||||
MESSAGE_BEGIN( MSG_ONE, gmsgFlashlight, NULL, pev );
|
||||
WRITE_BYTE( FlashlightIsOn() ? 1 : 0 );
|
||||
WRITE_BYTE( m_iFlashBattery );
|
||||
MESSAGE_END();
|
||||
}
|
||||
|
||||
if ( m_iHideHUD != m_iClientHideHUD )
|
||||
|
|
|
@ -263,12 +263,14 @@ int CHudMenu :: MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf )
|
|||
|
||||
if ( !NeedMore )
|
||||
{ // we have the whole string, so we can localise it now
|
||||
strcpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ) );
|
||||
strncpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ), MAX_MENU_STRING );
|
||||
g_szMenuString[MAX_MENU_STRING - 1] = '\0';
|
||||
|
||||
// Swap in characters
|
||||
if ( KB_ConvertString( g_szMenuString, &temp ) )
|
||||
{
|
||||
strcpy( g_szMenuString, temp );
|
||||
strncpy( g_szMenuString, temp, MAX_MENU_STRING );
|
||||
g_szMenuString[MAX_MENU_STRING - 1] = '\0';
|
||||
free( temp );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1539,7 +1539,8 @@ void TEXTURETYPE_Init()
|
|||
char buffer[512];
|
||||
int i, j;
|
||||
byte *pMemFile;
|
||||
int fileSize, filePos = 0;
|
||||
int fileSize = 0;
|
||||
int filePos = 0;
|
||||
|
||||
if (fTextureTypeInit)
|
||||
return;
|
||||
|
|
|
@ -169,12 +169,14 @@ int CHudMenu :: MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf )
|
|||
|
||||
if ( !NeedMore )
|
||||
{ // we have the whole string, so we can localise it now
|
||||
strcpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ) );
|
||||
strncpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ), MAX_MENU_STRING );
|
||||
g_szMenuString[MAX_MENU_STRING - 1] = '\0';
|
||||
|
||||
// Swap in characters
|
||||
if ( KB_ConvertString( g_szMenuString, &temp ) )
|
||||
{
|
||||
strcpy( g_szMenuString, temp );
|
||||
strncpy( g_szMenuString, temp, MAX_MENU_STRING );
|
||||
g_szMenuString[MAX_MENU_STRING - 1] = '\0';
|
||||
free( temp );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -60,8 +60,8 @@ extern int iTeamColors[5][3];
|
|||
#define MAX_SERVERNAME_LENGTH 32
|
||||
|
||||
// Use this to set any co-ords in 640x480 space
|
||||
#define XRES(x) (x * ((float)ScreenWidth / 640))
|
||||
#define YRES(y) (y * ((float)ScreenHeight / 480))
|
||||
#define XRES(x) ((x) * ((float)ScreenWidth / 640))
|
||||
#define YRES(y) ((y) * ((float)ScreenHeight / 480))
|
||||
|
||||
// Command Menu positions
|
||||
#define MAX_MENUS 40
|
||||
|
|
|
@ -1544,7 +1544,7 @@ void TEXTURETYPE_Init()
|
|||
char buffer[512];
|
||||
int i, j;
|
||||
byte *pMemFile;
|
||||
int fileSize, filePos = 0;
|
||||
int fileSize, filePos;
|
||||
|
||||
if (fTextureTypeInit)
|
||||
return;
|
||||
|
|
Loading…
Reference in a new issue