34 lines
No EOL
935 B
C++
34 lines
No EOL
935 B
C++
|
|
#ifndef VGUI_INPUTSIGNAL_H
|
|
#define VGUI_INPUTSIGNAL_H
|
|
|
|
#include<VGUI.h>
|
|
|
|
namespace vgui
|
|
{
|
|
|
|
enum MouseCode;
|
|
enum KeyCode;
|
|
class Panel;
|
|
|
|
//these are lumped into one for simplicity sake right now
|
|
class VGUIAPI InputSignal
|
|
{
|
|
public:
|
|
virtual void cursorMoved(int x,int y,Panel* panel)=0;
|
|
virtual void cursorEntered(Panel* panel)=0;
|
|
virtual void cursorExited(Panel* panel)=0;
|
|
virtual void mousePressed(MouseCode code,Panel* panel)=0;
|
|
virtual void mouseDoublePressed(MouseCode code,Panel* panel)=0;
|
|
virtual void mouseReleased(MouseCode code,Panel* panel)=0;
|
|
virtual void mouseWheeled(int delta,Panel* panel)=0;
|
|
virtual void keyPressed(KeyCode code,Panel* panel)=0;
|
|
virtual void keyTyped(KeyCode code,Panel* panel)=0;
|
|
virtual void keyReleased(KeyCode code,Panel* panel)=0;
|
|
virtual void keyFocusTicked(Panel* panel)=0;
|
|
//virtual void hotKeyTyped(const HotKey* hotKey,Panel* panel)=0;
|
|
};
|
|
|
|
}
|
|
|
|
#endif |