//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. =========== // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of // Valve, L.L.C., or in accordance with the terms and conditions stipulated in // the agreement/contract under which the contents have been supplied. // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //============================================================================= #include "hud.h" #include "vgui_SchemeManager.h" #include "cvardef.h" #include cvar_t *g_CV_BitmapFonts; void Scheme_Init() { g_CV_BitmapFonts = gEngfuncs.pfnRegisterVariable("bitmapfonts", "1", 0); } //----------------------------------------------------------------------------- // Purpose: Scheme managers data container //----------------------------------------------------------------------------- class CSchemeManager::CScheme { public: enum { SCHEME_NAME_LENGTH = 32, FONT_NAME_LENGTH = 48, FONT_FILENAME_LENGTH = 64, }; // name char schemeName[SCHEME_NAME_LENGTH]; // font char fontName[FONT_NAME_LENGTH]; int fontSize; int fontWeight; vgui::Font *font; int ownFontPointer; // true if the font is ours to delete // scheme byte fgColor[4]; byte bgColor[4]; byte armedFgColor[4]; byte armedBgColor[4]; byte mousedownFgColor[4]; byte mousedownBgColor[4]; byte borderColor[4]; // construction/destruction CScheme(); ~CScheme(); }; CSchemeManager::CScheme::CScheme() { schemeName[0] = 0; fontName[0] = 0; fontSize = 0; fontWeight = 0; font = NULL; ownFontPointer = false; } CSchemeManager::CScheme::~CScheme() { // only delete our font pointer if we own it if ( ownFontPointer ) { delete font; } } //----------------------------------------------------------------------------- // Purpose: resolution information // !! needs to be shared out //----------------------------------------------------------------------------- static int g_ResArray[] = { 320, 400, 512, 640, 800, 1024, 1152, 1280, 1600 }; static int g_NumReses = sizeof(g_ResArray) / sizeof(int); static byte *LoadFileByResolution( const char *filePrefix, int xRes, const char *filePostfix ) { // find our resolution in the res array int resNum = g_NumReses - 1; while ( g_ResArray[resNum] > xRes ) { resNum--; if ( resNum < 0 ) return NULL; } // try open the file byte *pFile = NULL; while ( 1 ) { // try load char fname[256]; sprintf( fname, "%s%d%s", filePrefix, g_ResArray[resNum], filePostfix ); pFile = gEngfuncs.COM_LoadFile( fname, 5, NULL ); if ( pFile ) break; if ( resNum == 0 ) return NULL; resNum--; }; return pFile; } static void ParseRGBAFromString( byte colorArray[4], const char *colorVector ) { int r, g, b, a; sscanf( colorVector, "%d %d %d %d", &r, &g, &b, &a ); colorArray[0] = r; colorArray[1] = g; colorArray[2] = b; colorArray[3] = a; } //----------------------------------------------------------------------------- // Purpose: initializes the scheme manager // loading the scheme files for the current resolution // Input : xRes - // yRes - dimensions of output window //----------------------------------------------------------------------------- CSchemeManager::CSchemeManager( int xRes, int yRes ) { // basic setup m_pSchemeList = NULL; m_iNumSchemes = 0; // find the closest matching scheme file to our resolution char token[1024]; char *pFile = (char*)LoadFileByResolution( "", xRes, "_textscheme.txt" ); m_xRes = xRes; char *pFileStart = pFile; byte *pFontData; int fontFileLength; char fontFilename[512]; // // Read the scheme descriptions from the text file, into a temporary array // format is simply: // = // // a of "SchemeName" signals a new scheme is being described // const static int numTmpSchemes = 64; static CScheme tmpSchemes[numTmpSchemes]; memset( tmpSchemes, 0, sizeof(tmpSchemes) ); int currentScheme = -1; CScheme *pScheme = NULL; if ( !pFile ) { gEngfuncs.Con_DPrintf( "Unable to find *_textscheme.txt\n"); goto buildDefaultFont; } // record what has been entered so we can create defaults from the different values bool hasFgColor, hasBgColor, hasArmedFgColor, hasArmedBgColor, hasMouseDownFgColor, hasMouseDownBgColor; pFile = gEngfuncs.COM_ParseFile( pFile, token ); while ( strlen(token) > 0 && (currentScheme < numTmpSchemes) ) { // get the paramName name static const int tokenSize = 64; char paramName[tokenSize], paramValue[tokenSize]; strncpy( paramName, token, tokenSize ); paramName[tokenSize-1] = 0; // ensure null termination // get the '=' character pFile = gEngfuncs.COM_ParseFile( pFile, token ); if ( stricmp( token, "=" ) ) { if ( currentScheme < 0 ) { gEngfuncs.Con_Printf( "error parsing font scheme text file at file start - expected '=', found '%s''\n", token ); } else { gEngfuncs.Con_Printf( "error parsing font scheme text file at scheme '%s' - expected '=', found '%s''\n", tmpSchemes[currentScheme].schemeName, token ); } break; } // get paramValue pFile = gEngfuncs.COM_ParseFile( pFile, token ); strncpy( paramValue, token, tokenSize ); paramValue[tokenSize-1] = 0; // ensure null termination // is this a new scheme? if ( !stricmp(paramName, "SchemeName") ) { // setup the defaults for the current scheme if ( pScheme ) { // foreground color defaults (normal -> armed -> mouse down) if ( !hasFgColor ) { pScheme->fgColor[0] = pScheme->fgColor[1] = pScheme->fgColor[2] = pScheme->fgColor[3] = 255; } if ( !hasArmedFgColor ) { memcpy( pScheme->armedFgColor, pScheme->fgColor, sizeof(pScheme->armedFgColor) ); } if ( !hasMouseDownFgColor ) { memcpy( pScheme->mousedownFgColor, pScheme->armedFgColor, sizeof(pScheme->mousedownFgColor) ); } // background color (normal -> armed -> mouse down) if ( !hasBgColor ) { pScheme->bgColor[0] = pScheme->bgColor[1] = pScheme->bgColor[2] = pScheme->bgColor[3] = 0; } if ( !hasArmedBgColor ) { memcpy( pScheme->armedBgColor, pScheme->bgColor, sizeof(pScheme->armedBgColor) ); } if ( !hasMouseDownBgColor ) { memcpy( pScheme->mousedownBgColor, pScheme->armedBgColor, sizeof(pScheme->mousedownBgColor) ); } // font size if ( !pScheme->fontSize ) { pScheme->fontSize = 17; } if ( !pScheme->fontName[0] ) { strcpy( pScheme->fontName, "Arial" ); } } // create the new scheme currentScheme++; pScheme = &tmpSchemes[currentScheme]; hasFgColor = hasBgColor = hasArmedFgColor = hasArmedBgColor = hasMouseDownFgColor = hasMouseDownBgColor = false; strncpy( pScheme->schemeName, paramValue, CScheme::SCHEME_NAME_LENGTH ); pScheme->schemeName[CScheme::SCHEME_NAME_LENGTH-1] = '\0'; // ensure null termination of string } if ( !pScheme ) { gEngfuncs.Con_Printf( "font scheme text file MUST start with a 'SchemeName'\n"); break; } // pull the data out into the scheme if ( !stricmp(paramName, "FontName") ) { strncpy( pScheme->fontName, paramValue, CScheme::FONT_NAME_LENGTH ); pScheme->fontName[CScheme::FONT_NAME_LENGTH-1] = 0; } else if ( !stricmp(paramName, "FontSize") ) { pScheme->fontSize = atoi( paramValue ); } else if ( !stricmp(paramName, "FontWeight") ) { pScheme->fontWeight = atoi( paramValue ); } else if ( !stricmp(paramName, "FgColor") ) { ParseRGBAFromString( pScheme->fgColor, paramValue ); hasFgColor = true; } else if ( !stricmp(paramName, "BgColor") ) { ParseRGBAFromString( pScheme->bgColor, paramValue ); hasBgColor = true; } else if ( !stricmp(paramName, "FgColorArmed") ) { ParseRGBAFromString( pScheme->armedFgColor, paramValue ); hasArmedFgColor = true; } else if ( !stricmp(paramName, "BgColorArmed") ) { ParseRGBAFromString( pScheme->armedBgColor, paramValue ); hasArmedBgColor = true; } else if ( !stricmp(paramName, "FgColorMousedown") ) { ParseRGBAFromString( pScheme->mousedownFgColor, paramValue ); hasMouseDownFgColor = true; } else if ( !stricmp(paramName, "BgColorMousedown") ) { ParseRGBAFromString( pScheme->mousedownBgColor, paramValue ); hasMouseDownBgColor = true; } else if ( !stricmp(paramName, "BorderColor") ) { ParseRGBAFromString( pScheme->borderColor, paramValue ); hasMouseDownBgColor = true; } // get the new token last, so we now if the loop needs to be continued or not pFile = gEngfuncs.COM_ParseFile( pFile, token ); } // free the file gEngfuncs.COM_FreeFile( pFileStart ); buildDefaultFont: // make sure we have at least 1 valid font if ( currentScheme < 0 ) { currentScheme = 0; strcpy( tmpSchemes[0].schemeName, "Default Scheme" ); strcpy( tmpSchemes[0].fontName, "Arial" ); tmpSchemes[0].fontSize = 0; tmpSchemes[0].fgColor[0] = tmpSchemes[0].fgColor[1] = tmpSchemes[0].fgColor[2] = tmpSchemes[0].fgColor[3] = 255; tmpSchemes[0].armedFgColor[0] = tmpSchemes[0].armedFgColor[1] = tmpSchemes[0].armedFgColor[2] = tmpSchemes[0].armedFgColor[3] = 255; tmpSchemes[0].mousedownFgColor[0] = tmpSchemes[0].mousedownFgColor[1] = tmpSchemes[0].mousedownFgColor[2] = tmpSchemes[0].mousedownFgColor[3] = 255; } // we have the full list of schemes in the tmpSchemes array // now allocate the correct sized list m_iNumSchemes = currentScheme + 1; // 0-based index m_pSchemeList = new CScheme[ m_iNumSchemes ]; // copy in the data memcpy( m_pSchemeList, tmpSchemes, sizeof(CScheme) * m_iNumSchemes ); // create the fonts for ( int i = 0; i < m_iNumSchemes; i++ ) { m_pSchemeList[i].font = NULL; // see if the current font values exist in a previously loaded font for ( int j = 0; j < i; j++ ) { // check if the font name, size, and weight are the same if ( !stricmp(m_pSchemeList[i].fontName, m_pSchemeList[j].fontName) && m_pSchemeList[i].fontSize == m_pSchemeList[j].fontSize && m_pSchemeList[i].fontWeight == m_pSchemeList[j].fontWeight ) { // copy the pointer, but mark i as not owning it m_pSchemeList[i].font = m_pSchemeList[j].font; m_pSchemeList[i].ownFontPointer = false; } } // if we haven't found the font already, load it ourselves if ( !m_pSchemeList[i].font ) { fontFileLength = -1; pFontData = NULL; if(g_CV_BitmapFonts && g_CV_BitmapFonts->value) { sprintf(fontFilename, "gfx\\vgui\\fonts\\%d_%s.tga", m_xRes, m_pSchemeList[i].schemeName); pFontData = gEngfuncs.COM_LoadFile( fontFilename, 5, &fontFileLength ); } m_pSchemeList[i].font = new vgui::Font( m_pSchemeList[i].fontName, pFontData, fontFileLength, m_pSchemeList[i].fontSize, 0, 0, m_pSchemeList[i].fontWeight, false, false, false, false); m_pSchemeList[i].ownFontPointer = true; } // fix up alpha values; VGUI uses 1-A (A=0 being solid, A=255 transparent) m_pSchemeList[i].fgColor[3] = 255 - m_pSchemeList[i].fgColor[3]; m_pSchemeList[i].bgColor[3] = 255 - m_pSchemeList[i].bgColor[3]; m_pSchemeList[i].armedFgColor[3] = 255 - m_pSchemeList[i].armedFgColor[3]; m_pSchemeList[i].armedBgColor[3] = 255 - m_pSchemeList[i].armedBgColor[3]; m_pSchemeList[i].mousedownFgColor[3] = 255 - m_pSchemeList[i].mousedownFgColor[3]; m_pSchemeList[i].mousedownBgColor[3] = 255 - m_pSchemeList[i].mousedownBgColor[3]; } } //----------------------------------------------------------------------------- // Purpose: frees all the memory used by the scheme manager //----------------------------------------------------------------------------- CSchemeManager::~CSchemeManager() { delete [] m_pSchemeList; m_iNumSchemes = 0; } //----------------------------------------------------------------------------- // Purpose: Finds a scheme in the list, by name // Input : char *schemeName - string name of the scheme // Output : SchemeHandle_t handle to the scheme //----------------------------------------------------------------------------- SchemeHandle_t CSchemeManager::getSchemeHandle( const char *schemeName ) { // iterate through the list for ( int i = 0; i < m_iNumSchemes; i++ ) { if ( !stricmp(schemeName, m_pSchemeList[i].schemeName) ) return i; } return 0; } //----------------------------------------------------------------------------- // Purpose: always returns a valid scheme handle // Input : schemeHandle - // Output : CScheme //----------------------------------------------------------------------------- CSchemeManager::CScheme *CSchemeManager::getSafeScheme( SchemeHandle_t schemeHandle ) { if ( schemeHandle < m_iNumSchemes ) return m_pSchemeList + schemeHandle; return m_pSchemeList; } //----------------------------------------------------------------------------- // Purpose: Returns the schemes pointer to a font // Input : schemeHandle - // Output : vgui::Font //----------------------------------------------------------------------------- vgui::Font *CSchemeManager::getFont( SchemeHandle_t schemeHandle ) { return getSafeScheme( schemeHandle )->font; } void CSchemeManager::getFgColor( SchemeHandle_t schemeHandle, int &r, int &g, int &b, int &a ) { CScheme *pScheme = getSafeScheme( schemeHandle ); r = pScheme->fgColor[0]; g = pScheme->fgColor[1]; b = pScheme->fgColor[2]; a = pScheme->fgColor[3]; } void CSchemeManager::getBgColor( SchemeHandle_t schemeHandle, int &r, int &g, int &b, int &a ) { CScheme *pScheme = getSafeScheme( schemeHandle ); r = pScheme->bgColor[0]; g = pScheme->bgColor[1]; b = pScheme->bgColor[2]; a = pScheme->bgColor[3]; } void CSchemeManager::getFgArmedColor( SchemeHandle_t schemeHandle, int &r, int &g, int &b, int &a ) { CScheme *pScheme = getSafeScheme( schemeHandle ); r = pScheme->armedFgColor[0]; g = pScheme->armedFgColor[1]; b = pScheme->armedFgColor[2]; a = pScheme->armedFgColor[3]; } void CSchemeManager::getBgArmedColor( SchemeHandle_t schemeHandle, int &r, int &g, int &b, int &a ) { CScheme *pScheme = getSafeScheme( schemeHandle ); r = pScheme->armedBgColor[0]; g = pScheme->armedBgColor[1]; b = pScheme->armedBgColor[2]; a = pScheme->armedBgColor[3]; } void CSchemeManager::getFgMousedownColor( SchemeHandle_t schemeHandle, int &r, int &g, int &b, int &a ) { CScheme *pScheme = getSafeScheme( schemeHandle ); r = pScheme->mousedownFgColor[0]; g = pScheme->mousedownFgColor[1]; b = pScheme->mousedownFgColor[2]; a = pScheme->mousedownFgColor[3]; } void CSchemeManager::getBgMousedownColor( SchemeHandle_t schemeHandle, int &r, int &g, int &b, int &a ) { CScheme *pScheme = getSafeScheme( schemeHandle ); r = pScheme->mousedownBgColor[0]; g = pScheme->mousedownBgColor[1]; b = pScheme->mousedownBgColor[2]; a = pScheme->mousedownBgColor[3]; } void CSchemeManager::getBorderColor( SchemeHandle_t schemeHandle, int &r, int &g, int &b, int &a ) { CScheme *pScheme = getSafeScheme( schemeHandle ); r = pScheme->borderColor[0]; g = pScheme->borderColor[1]; b = pScheme->borderColor[2]; a = pScheme->borderColor[3]; }