//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #ifndef VGUI_PROGRESSBAR_H #define VGUI_PROGRESSBAR_H #include #include namespace vgui { class VGUIAPI ProgressBar : public Panel { private: int _segmentCount; float _progress; public: ProgressBar(int segmentCount); protected: virtual void paintBackground(); public: virtual void setProgress(float progress); virtual int getSegmentCount(); }; } #endif