//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
//
// Purpose: 
//
// $NoKeywords: $
//=============================================================================

#ifndef VGUI_LINEBORDER_H
#define VGUI_LINEBORDER_H

#include<VGUI.h>
#include<VGUI_Border.h>
#include<VGUI_Color.h>

namespace vgui
{

class Panel;

class VGUIAPI LineBorder : public Border
{
private:
	Color _color;
public:
	LineBorder();
	LineBorder(int thickness);
	LineBorder(Color color);
	LineBorder(int thickness,Color color);

	inline void setLineColor(int r, int g, int b, int a) {_color = Color(r,g,b,a);}
private:
	virtual void init(int thickness,Color color);
protected:
	virtual void paint(Panel* panel);
};

}

#endif