ns/releases/3.2.0/server.cfg
tankefugl 8bda8397da o Added a server variable sv_structurelimit defaulting to 300
o Added sv_structurelimit to both server.cfg and listenserver.cfg
o Structurelimit restricts the number of structures in games, except hives, rts and CCs.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@427 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-27 11:54:47 +00:00

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2.6 KiB
INI

// Use this file to configure your DEDICATED server.
// This config file is executed everytime the server changes levels (disable by removing mapchangecfgfile at end)
//
// Please visit the server ops forum on www.natural-selection.org, or check out the manual if you have any questions about any of these settings.
//
////////////////////////////////////////////////////
// Common between listenserver.cfg and server.cfg //
////////////////////////////////////////////////////
// Default server name. Change to "Bob's Server", etc.
hostname "Natural Selection v3.2"
// Must specify sv_region, or it won't show up in Steam server browser
// 0: US East coast
// 1: US West coast
// 2: South America
// 3: Europe
// 4: Asia
// 5: Australia
// 6: Middle East
// 7: Africa
sv_region 0
// general gameplay
mp_autoconcede 4
mp_limitteams 1
mp_combattime 15
// block abusive console scripts (wait, special, etc.)?
mp_blockscripts 0
// Set to -1 to disallow voting (looks in mapcycle.txt for entries)
mp_mapvoteratio .6
// Enable HLTV proxies to connect
sv_proxies 1
// maximum client movement speed (needed for commander mode)
sv_maxspeed 4000
sv_allowdownload 1
mp_consistency 0
// Commander voting
mp_votedowntime 180
mp_votecasttime 2
mp_votepercentneeded .4
mp_minvotesneeded 3
// More obscure settings
mp_countdowntime .2
mp_latejointime 1.5
mp_logdetail 0
mp_falldamage 1
mp_killdelay 3
mp_flashlight 1
mp_footsteps 1
// disable autoaim and mad gibs
sv_aim 0
violence_hgibs 0
violence_agibs 0
// player bounding boxes (collisions, not clipping)
sv_clienttrace 3.5
/////////////////////////////////////////
// Server options (in listenserver UI) //
/////////////////////////////////////////
mp_tournamentmode 0
mp_friendlyfire 0
sv_cheats 0
mp_drawdamage 0
// Handicap one side (0-100)
mp_team1damagepercent 100
mp_team2damagepercent 100
// 60 minute timelimit (never ends match in progress)
mp_timelimit 60
///////////////////////////////
// Dedicated server specific //
///////////////////////////////
sv_lan 0
// Forces a limit on structures on the server
sv_structurelimit 300
// disable clients' ability to pause the server
pausable 0
// List server op WON or Steam ids here, delimited by semi-colons (eg, "STEAM_0:1:12345;STEAM_0:0:56736"), to display server op icon next to these players on this server.
mp_serverops ""
// Allows display of special authentication icons next to people's names (including developers, Constellation members, etc.)
mp_uplink 1
// Needed so this file is executed on map change, like pre-NS v2.1
mapchangecfgfile server.cfg