ns/releases/performance-3.0.5/manual/alien_chambers_o.html
2005-07-14 17:38:07 +00:00

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<TITLE>Natural Selection Manual</TITLE>
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<td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600"><a href="alien.html" class="sectionlink">Kharaa
Data</a> :: <a href="alien_chambers.html" class="sectionlink">Chambers</a>:
Offensive Chamber</font></span></td>
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<p>No evolutionary significance.</p>
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<p><b>Function:</b> offense chambers are the Kharaa
equivalent of turrets. Any creature entering their
area that is not hooked into the bacterium (i.e.,
an alien) is attacked with projectiles similar
in strength and speed to the Gorge's <a href="alien_gorge_inherent.html">spit</a>
attack.</p>
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<td width="50%"> <img src="images/tech_10/movement.gif" width="15" height="15">
<a href="alien_chambers_m.html">Movement</a>
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<td width="50%"><img src="images/tech_10/sensory.gif" width="15" height="15">
<a href="alien_chambers_s.html">Sensory</a></td>
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<td width="50%"><img src="images/tech_10/defence.gif" width="15" height="15">
<a href="alien_chambers_d.html">Defensive</a></td>
<td width="50%"><img src="images/tech_10/offense.gif" width="15" height="15">
<a href="alien_chambers_o.html">Offensive</a></td>
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<td width="50%"><img src="images/tech_10/resource.gif" width="15" height="15">
<a href="alien_chambers_r.html">Resource Chambers</a></td>
<td width="50%">&nbsp;</td>
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