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20 lines
502 B
C
20 lines
502 B
C
//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef VGUI_LOADTGA_H
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#define VGUI_LOADTGA_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_bitmaptga.h"
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vgui::BitmapTGA* vgui_LoadTGA(char const *pFilename, bool bInvertAlpha = true);
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vgui::BitmapTGA* vgui_LoadTGANoInvertAlpha(char const *pFilename);
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#endif // VGUI_LOADTGA_H
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