ns/releases/3.02/source/utils/vgui/include/VGUI_TextPanel.h
tankefugl 7b18f64309 Branched for 3.02 changes
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@16 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-30 12:54:33 +00:00

46 lines
1,021 B
C++

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_TEXTPANEL_H
#define VGUI_TEXTPANEL_H
#include<VGUI.h>
#include<VGUI_Panel.h>
#include<VGUI_Scheme.h>
//NOTE : If you are having trouble with this class, your problem is probably in TextImage
namespace vgui
{
class TextImage;
class Font;
class VGUIAPI TextPanel : public Panel
{
private:
TextImage* _textImage;
public:
TextPanel(const char* text,int x,int y,int wide,int tall);
public:
virtual void setText(const char* text);
virtual void setFont(vgui::Scheme::SchemeFont schemeFont);
virtual void setFont(vgui::Font* font);
virtual void setSize(int wide,int tall);
virtual void setFgColor(int r,int g,int b,int a);
virtual void setFgColor(Scheme::SchemeColor sc);
virtual TextImage* getTextImage();
protected:
virtual void paint();
};
}
#endif