ns/dev/3.2-movements/source/ui/ChatPanel.h
tankefugl 1d385ec5bf o Created branch for movement codes
- added +attack2
- fade blink reworked
- onos charge reworked

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@348 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-14 20:18:27 +00:00

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C++

#ifndef CHAT_PANEL_H
#define CHAT_PANEL_H
#include <VGUI_Panel.h>
#include "game_shared/VGUI_DefaultInputSignal.h"
#include "mod/AvHFont.h"
#include <string>
class ChatPanel : public vgui::Panel, public vgui::CDefaultInputSignal
{
public:
ChatPanel(int x, int y, int wide, int tall);
void CancelChat();
void SetChatMode(std::string sChatMode);
void KeyDown(int virtualKey, int scanCode);
// Checks if a key was pushed since the chat window was opened.
bool WasKeyPushed(int virtualKey) const;
virtual void paint();
virtual void paintBackground();
const static char* chatModeAll;
const static char* chatModeTeam;
private:
std::string mText;
std::string mChatMode;
bool mKeyPushed[256];
};
#endif