//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. ========= // // The copyright to the contents herein is the property of Charles G. Cleveland. // The contents may be used and/or copied only with the written permission of // Charles G. Cleveland, or in accordance with the terms and conditions stipulated in // the agreement/contract under which the contents have been supplied. // // Purpose: // // $Workfile: AvHClientUtil.cpp $ // $Date: 2002/07/24 18:45:41 $ // //------------------------------------------------------------------------------- // $Log: AvHClientUtil.cpp,v $ // Revision 1.5 2002/07/24 18:45:41 Flayra // - Linux and scripting changes // // Revision 1.4 2002/07/23 16:59:41 Flayra // - AvHCUWorldToScreen now returns true if the position is in front of player // // Revision 1.3 2002/05/23 02:34:00 Flayra // - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development. // //=============================================================================== #include "mod/AvHClientUtil.h" #include "mod/AvHSpecials.h" #include "common/vector_util.h" #include "common/com_model.h" #include "cl_dll/studio_util.h" #include "cl_dll/r_studioint.h" #include "engine/studio.h" #include "cl_dll/hud.h" #include "cl_dll/cl_util.h" #include "common/cl_entity.h" #include "common/triangleapi.h" #include "cl_dll/vgui_TeamFortressViewport.h" #include "util/STLUtil.h" extern engine_studio_api_t IEngineStudio; int AvHCUGetIconHeightForPlayer(AvHUser3 theUser3) { int theIconHeight = 45; switch(theUser3) { case AVH_USER3_ALIEN_EMBRYO: case AVH_USER3_ALIEN_PLAYER1: case AVH_USER3_ALIEN_PLAYER2: case AVH_USER3_ALIEN_PLAYER3: theIconHeight = 25; break; case AVH_USER3_ALIEN_PLAYER4: theIconHeight = 60; break; case AVH_USER3_ALIEN_PLAYER5: theIconHeight = 80; break; } return theIconHeight; } void AvHCUGetViewAngles(cl_entity_t* inEntity, float* outViewAngles) { VectorCopy(inEntity->curstate.angles, outViewAngles); if(GetHasUpgrade(inEntity->curstate.iuser4, MASK_BUILDABLE)) { if(inEntity->curstate.iuser3 == AVH_USER3_TURRET) { studiohdr_t* m_pStudioHeader = (studiohdr_t *)IEngineStudio.Mod_Extradata(inEntity->model); mstudiobonecontroller_t* pbonecontroller = (mstudiobonecontroller_t *)((byte *)m_pStudioHeader + m_pStudioHeader->bonecontrollerindex); // Get attachment 0 for angles //int theAngle = pbone->bonecontroller[0]; mstudiobone_t* pbone = (mstudiobone_t *)((byte *)m_pStudioHeader + m_pStudioHeader->boneindex); pbone = pbone + pbonecontroller->bone; int theAngle = (int)(pbone->value[0]); if(theAngle != -1) { outViewAngles[1] = (float)theAngle; } } } } void AvHCUGetViewOrigin(cl_entity_t* inEntity, float* outViewOrigin) { VectorCopy(inEntity->origin, outViewOrigin); if(GetHasUpgrade(inEntity->curstate.iuser4, MASK_BUILDABLE)) { if(inEntity->curstate.iuser3 == AVH_USER3_TURRET) { } } } bool AvHCUWorldToScreen(float* inWorldCoords, float* outScreenCoords) { bool theIsOnScreen = false; ASSERT(inWorldCoords); ASSERT(outScreenCoords); if(!gEngfuncs.pTriAPI->WorldToScreen(inWorldCoords, outScreenCoords)) { outScreenCoords[0] = XPROJECT(outScreenCoords[0]); outScreenCoords[1] = YPROJECT(outScreenCoords[1]); outScreenCoords[2] = 0.0f; theIsOnScreen = true; } return theIsOnScreen; } bool AvHCUGetIsEntityInPVSAndVisible(int inEntityIndex) { bool theReturnCode = false; cl_entity_t* theLocalPlayer = gEngfuncs.GetLocalPlayer(); cl_entity_s* theClient = gEngfuncs.GetEntityByIndex(inEntityIndex); if(theLocalPlayer && theClient) { // Don't show an icon if the player is not in our PVS. if(theClient->curstate.messagenum >= theLocalPlayer->curstate.messagenum) { // Don't show an icon for dead or spectating players (ie: invisible entities). if(!(theClient->curstate.effects & EF_NODRAW)) { theReturnCode = true; } } } return theReturnCode; } void AvHCUTrimExtraneousLocationText(string& ioTranslatedString) { // Trim extra whitespace, carriage-returns and newlines TrimString(ioTranslatedString); // Now trim off the "Hive location" before hand, everything up to the - string theChoppedTranslatedLocationName; int theStartChopIndex = (int)ioTranslatedString.find_first_of("-") + 1; if((theStartChopIndex < 0) || (theStartChopIndex >= (int)(ioTranslatedString.length()))) { theStartChopIndex = 0; } int theLength = (int)ioTranslatedString.length() - theStartChopIndex; if(theLength > 0) { theChoppedTranslatedLocationName = ioTranslatedString.substr(theStartChopIndex, theLength); } ioTranslatedString = theChoppedTranslatedLocationName; // Remove any more spaces TrimString(ioTranslatedString); }