//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. ========= // // The copyright to the contents herein is the property of Charles G. Cleveland. // The contents may be used and/or copied only with the written permission of // Charles G. Cleveland, or in accordance with the terms and conditions stipulated in // the agreement/contract under which the contents have been supplied. // // Purpose: // // $Workfile: AvHBlipConstants.h $ // $Date: $ // //------------------------------------------------------------------------------- // $Log: $ //=============================================================================== #ifndef AVH_BLIPCONSTANTS_H #define AVH_BLIPCONSTANTS_H // Make sure to change BlipStatus_* in titles.txt when changing these #define kNumBlipTypes 9 #define kBlipSprite "blip" const int kEnemyBlipStatus = 0; const int kVulnerableEnemyBlipStatus = 1; const int kFriendlyBlipStatus = 2; const int kVulnerableFriendlyBlipStatus = 3; const int kMarineEnemyBlipStatus = 4; const int kGorgeBlipStatus = 5; const int kHiveBlipStatus = 6; const int kEnemyStructureBlipsStatus = 7; const int kUnbuiltHiveBlipsStatus = 8; const int kBaseBlipInfoOffset = 32; #endif