//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. ========= // // The copyright to the contents herein is the property of Charles G. Cleveland. // The contents may be used and/or copied only with the written permission of // Charles G. Cleveland, or in accordance with the terms and conditions stipulated in // the agreement/contract under which the contents have been supplied. // // Purpose: // // $Workfile: AvHResearchManager.h $ // $Date: 2002/09/23 22:28:33 $ // //------------------------------------------------------------------------------- // $Log: AvHResearchManager.h,v $ // Revision 1.4 2002/09/23 22:28:33 Flayra // - Added GetIsResearching method, so automatic armory resupply could be added // // Revision 1.3 2002/05/23 02:33:20 Flayra // - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development. // //=============================================================================== #ifndef AVH_RESEARCHMANAGER_H #define AVH_RESEARCHMANAGER_H #include "types.h" #include "mod/AvHMessage.h" #include "mod/AvHTechTree.h" class AvHResearchNode { public: AvHResearchNode(AvHMessageID inMessageID, int inEntityIndex); bool GetCanEntityContinueResearch() const; int GetEntityIndex() const; AvHMessageID GetResearching() const; float GetTimeResearchDone() const; float GetTimeResearchStarted() const; bool UpdateResearch(); private: int mEntityIndex; AvHMessageID mResearch; float mTimeResearchDone; float mTimeResearchStarted; }; typedef vector ResearchListType; class AvHResearchManager { public: void AddTechNode(AvHMessageID inMessageID, AvHTechID inTechID, AvHTechID inPrereq1, AvHTechID inPrereq2, int inPointCost, int inBuildTime, bool inResearched, bool inAllowMultiples); const AvHTechTree& GetTechNodes() const; AvHTechTree& GetTechNodes(); bool GetResearchInfo(AvHMessageID inTech, bool& outIsResearchable, int& outCost, float& outTime) const; void TriggerAddTech(AvHTechID inTechID); void TriggerRemoveTech(AvHTechID inTechID); void Reset(); bool CancelResearch(int inEntityIndex, float& outResearchPercentage, AvHMessageID& outMessageID); bool GetIsMessageAvailable(AvHMessageID& inMessageID) const; TechNodeMap GetResearchNodesDependentOn(AvHTechID inTechID) const; bool GetIsResearchingTech(AvHMessageID inMessageID) const; bool GetIsResearching(int inEntityIndex) const; bool SetResearching(AvHMessageID inMessageID, int inEntityIndex); void SetTeamNumber(AvHTeamNumber inTeamNumber); void UpdateResearch(); private: bool SetResearchDone(AvHMessageID inTech, int inEntityIndex); ResearchListType mResearchingTech; AvHTechTree mTechNodes; AvHTeamNumber mTeamNumber; }; #endif