// DON'T MESS WITH THIS.

// MONSTERS

// Alien Grunt
sk_agrunt_health1	"60"
sk_agrunt_health2	"90"
sk_agrunt_health3	"120"

sk_agrunt_dmg_punch1	"10"
sk_agrunt_dmg_punch2	"20"
sk_agrunt_dmg_punch3	"20"


// Apache 
sk_apache_health1	"150"
sk_apache_health2	"250"
sk_apache_health3	"400"


// Barney
sk_barney_health1	"35"
sk_barney_health2	"35"
sk_barney_health3	"35"


// Bullsquid
sk_bullsquid_health1	"40"
sk_bullsquid_health2	"40"
sk_bullsquid_health3	"120"

sk_bullsquid_dmg_bite1	"15"
sk_bullsquid_dmg_bite2	"25"
sk_bullsquid_dmg_bite3	"25"

sk_bullsquid_dmg_whip1	"25"
sk_bullsquid_dmg_whip2	"35"
sk_bullsquid_dmg_whip3	"35"

sk_bullsquid_dmg_spit1	"10"
sk_bullsquid_dmg_spit2	"10"
sk_bullsquid_dmg_spit3	"15"

// Big momma
sk_bigmomma_health_factor1 	"1.0"
sk_bigmomma_health_factor2 	"1.5"
sk_bigmomma_health_factor3 	"2"

sk_bigmomma_dmg_slash1 	"50"
sk_bigmomma_dmg_slash2 	"60"
sk_bigmomma_dmg_slash3 	"70"

sk_bigmomma_dmg_blast1 	"100"
sk_bigmomma_dmg_blast2 	"120"
sk_bigmomma_dmg_blast3 	"160"

sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"

// Gargantua
sk_gargantua_health1	"800"
sk_gargantua_health2	"800"
sk_gargantua_health3	"1000"

sk_gargantua_dmg_slash1	"10"
sk_gargantua_dmg_slash2	"30"
sk_gargantua_dmg_slash3	"30"

sk_gargantua_dmg_fire1	"3"
sk_gargantua_dmg_fire2	"5"
sk_gargantua_dmg_fire3	"5"

sk_gargantua_dmg_stomp1	"50"
sk_gargantua_dmg_stomp2	"100"
sk_gargantua_dmg_stomp3	"100"


// Hassassin
sk_hassassin_health1	"30"
sk_hassassin_health2	"50"
sk_hassassin_health3	"50"


// Headcrab
sk_headcrab_health1	"10"
sk_headcrab_health2	"10"
sk_headcrab_health3	"20"

sk_headcrab_dmg_bite1	"5"
sk_headcrab_dmg_bite2	"10"
sk_headcrab_dmg_bite3	"10"


// Hgrunt 
sk_hgrunt_health1		"50"
sk_hgrunt_health2		"50"
sk_hgrunt_health3		"80"

sk_hgrunt_kick1		"5"
sk_hgrunt_kick2		"10"
sk_hgrunt_kick3		"10"

sk_hgrunt_pellets1	"3"
sk_hgrunt_pellets2	"5"
sk_hgrunt_pellets3	"6"

sk_hgrunt_gspeed1	"400"
sk_hgrunt_gspeed2	"600"
sk_hgrunt_gspeed3	"800"

// Houndeye
sk_houndeye_health1	"20"
sk_houndeye_health2	"20"
sk_houndeye_health3	"30"

sk_houndeye_dmg_blast1	"10"
sk_houndeye_dmg_blast2	"15"
sk_houndeye_dmg_blast3	"15"


// ISlave
sk_islave_health1		"30"
sk_islave_health2		"30"
sk_islave_health3		"60"

sk_islave_dmg_claw1	"8"
sk_islave_dmg_claw2	"10"
sk_islave_dmg_claw3	"10"

sk_islave_dmg_clawrake1	"25"
sk_islave_dmg_clawrake2	"25"
sk_islave_dmg_clawrake3	"25"

sk_islave_dmg_zap1	"10"
sk_islave_dmg_zap2	"10"
sk_islave_dmg_zap3	"15"


// Icthyosaur
sk_ichthyosaur_health1	"200"
sk_ichthyosaur_health2	"200"
sk_ichthyosaur_health3	"400"

sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"


// Leech
sk_leech_health1	"2"
sk_leech_health2	"2"
sk_leech_health3	"2"

sk_leech_dmg_bite1	"2"
sk_leech_dmg_bite2	"2"
sk_leech_dmg_bite3	"2"


// Controller
sk_controller_health1	"60"
sk_controller_health2	"60"
sk_controller_health3	"100"

sk_controller_dmgzap1	"15"
sk_controller_dmgzap2	"25"
sk_controller_dmgzap3	"35"

sk_controller_speedball1	"650"
sk_controller_speedball2	"800"
sk_controller_speedball3	"1000"

sk_controller_dmgball1	"3"
sk_controller_dmgball2	"4"
sk_controller_dmgball3	"5"

// Nihilanth
sk_nihilanth_health1	"800"
sk_nihilanth_health2	"800"
sk_nihilanth_health3	"1000"

sk_nihilanth_zap1	"30"
sk_nihilanth_zap2	"30"
sk_nihilanth_zap3	"50"

// Scientist
sk_scientist_health1	"20"
sk_scientist_health2	"20"
sk_scientist_health3	"20"


// Snark
sk_snark_health1	"2"
sk_snark_health2	"2"
sk_snark_health3	"2"

sk_snark_dmg_bite1	"10"
sk_snark_dmg_bite2	"10"
sk_snark_dmg_bite3	"10"

sk_snark_dmg_pop1		"5"
sk_snark_dmg_pop2		"5"
sk_snark_dmg_pop3		"5"


// Zombie
sk_zombie_health1	"50"
sk_zombie_health2	"50"
sk_zombie_health3	"100"

sk_zombie_dmg_one_slash1	"10"
sk_zombie_dmg_one_slash2	"20"
sk_zombie_dmg_one_slash3	"20"

sk_zombie_dmg_both_slash1	"25"
sk_zombie_dmg_both_slash2	"40"
sk_zombie_dmg_both_slash3	"40"


//Turret
sk_turret_health1	"50"
sk_turret_health2	"50"
sk_turret_health3	"60"


// MiniTurret
sk_miniturret_health1	"40"
sk_miniturret_health2	"40"
sk_miniturret_health3	"50"


// Sentry Turret
sk_sentry_health1	"40"
sk_sentry_health2	"40"
sk_sentry_health3	"50"


// PLAYER WEAPONS

// Crowbar whack
sk_plr_crowbar1		"10"
sk_plr_crowbar2		"10"
sk_plr_crowbar3		"10"

// 9mmhandgun Round
sk_plr_9mm_bullet1	"8"
sk_plr_9mm_bullet2	"8"
sk_plr_9mm_bullet3	"8"

// 357 Round
sk_plr_357_bullet1	"40"
sk_plr_357_bullet2	"40"
sk_plr_357_bullet3	"40"

// 9mmAR Round
sk_plr_9mmAR_bullet1	"5"
sk_plr_9mmAR_bullet2	"5"
sk_plr_9mmAR_bullet3	"5"

// M203 grenade
sk_plr_9mmAR_grenade1	"100"
sk_plr_9mmAR_grenade2	"100"
sk_plr_9mmAR_grenade3	"100"

// Shotgun buckshot
sk_plr_buckshot1	"5"
sk_plr_buckshot2	"5"
sk_plr_buckshot3	"5"

// Crossbow
sk_plr_xbow_bolt_client1	"10"
sk_plr_xbow_bolt_client2	"10"
sk_plr_xbow_bolt_client3	"10"

sk_plr_xbow_bolt_monster1	"50"
sk_plr_xbow_bolt_monster2	"50"
sk_plr_xbow_bolt_monster3	"50"

// RPG
sk_plr_rpg1		"100"
sk_plr_rpg2		"100"
sk_plr_rpg3		"100"

// Gauss Gun
sk_plr_gauss1		"20"
sk_plr_gauss2		"20"
sk_plr_gauss3		"20"

// Egon Gun
sk_plr_egon_narrow1	"6"
sk_plr_egon_narrow2	"6"
sk_plr_egon_narrow3	"6"

sk_plr_egon_wide1		"14"
sk_plr_egon_wide2		"14"
sk_plr_egon_wide3		"14"

// Hand Grendade
sk_plr_hand_grenade1	"100"
sk_plr_hand_grenade2	"100"
sk_plr_hand_grenade3	"100"

// Satchel Charge
sk_plr_satchel1		"150"
sk_plr_satchel2		"150"
sk_plr_satchel3		"150"

// Tripmine
sk_plr_tripmine1	"150"
sk_plr_tripmine2	"150"
sk_plr_tripmine3	"150"

// MONSTER WEAPONS
sk_12mm_bullet1		"8"
sk_12mm_bullet2		"10"
sk_12mm_bullet3		"10"

sk_9mmAR_bullet1		"3"
sk_9mmAR_bullet2		"4"
sk_9mmAR_bullet3		"5"

sk_9mm_bullet1		"5"
sk_9mm_bullet2		"5"
sk_9mm_bullet3		"8"

// HORNET
sk_hornet_dmg1		"4"
sk_hornet_dmg2		"5"
sk_hornet_dmg3		"8"

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger1		"75"
sk_suitcharger2		"50"
sk_suitcharger3		"35"

sk_battery1			"15"
sk_battery2			"15"
sk_battery3			"10"

sk_healthcharger1		"50"
sk_healthcharger2		"40"
sk_healthcharger3		"25"

sk_healthkit1		"15"
sk_healthkit2		"15"
sk_healthkit3		"10"

sk_scientist_heal1	"25"
sk_scientist_heal2	"25"
sk_scientist_heal3	"25"

// monster damage adjusters
sk_monster_head1	"3"
sk_monster_head2	"3"
sk_monster_head3	"3"

sk_monster_chest1	"1"
sk_monster_chest2	"1"
sk_monster_chest3	"1"

sk_monster_stomach1	"1"
sk_monster_stomach2	"1"
sk_monster_stomach3	"1"

sk_monster_arm1		"1"
sk_monster_arm2		"1"
sk_monster_arm3		"1"

sk_monster_leg1		"1"
sk_monster_leg2		"1"
sk_monster_leg3		"1"

// player damage adjusters
sk_player_head1		"3"
sk_player_head2		"3"
sk_player_head3		"3"

sk_player_chest1	"1"
sk_player_chest2	"1"
sk_player_chest3	"1"

sk_player_stomach1	"1"
sk_player_stomach2	"1"
sk_player_stomach3	"1"

sk_player_arm1		"1"
sk_player_arm2		"1"
sk_player_arm3		"1"

sk_player_leg1		"1"
sk_player_leg2		"1"
sk_player_leg3		"1"