<HTML> <HEAD> <TITLE>Natural Selection Manual</TITLE> <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> <link rel="stylesheet" href="css/marine.css" type="text/css"> <script language="JavaScript"> <!-- function MM_swapImgRestore() { //v3.0 var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc; } function MM_preloadImages() { //v3.0 var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array(); var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++) if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}} } function MM_findObj(n, d) { //v4.0 var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) { d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);} if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n]; for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); if(!x && document.getElementById) 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href="front_marine.html">Marine</a></span><span class="sectiontext"> :: </span><span class="sectionlink"><a href="weapons_main.html">Weaponry</a></span><span class="sectiontext">: <font color="#FF6600">Jet Pack</font></span></td> </tr> </table> </td> <td height="103" valign="top"><img src="images/design/surround_title_c.gif" width="82" height="103"></td> <td height="103" valign="top"> <table border="0" cellspacing="0" cellpadding="0" height="103"> <tr> <td><a href="introduction.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_nav','','images/design/buttons_nav_on.gif',1)"><img name="button_nav" border="0" src="images/design/buttons_nav_off.gif" width="175" height="25"></a></td> </tr> <tr> <td><a href="general.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_general','','images/design/buttons_gen_on.gif',1)"><img name="button_general" border="0" src="images/design/buttons_gen_off.gif" width="175" height="23"></a></td> </tr> <tr> <td><a 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src="images/design/background_n.gif" width="689" height="16"></p> <table border="0" cellspacing="0" cellpadding="0" align="center" width="100%" height="63"> <tr> <td align="center" valign="top"> <table width="100" border="0" cellspacing="0" cellpadding="0"> <tr> <td><img src="images/titles/weapons_jetpacks.gif" width="628" height="25" hspace="25"></td> </tr> <tr> <td> </td> </tr> <tr> <td> <table width="628" border="1" cellspacing="0" cellpadding="5" bgcolor="#000033" align="center" bordercolor="#0B7BEE"> <tr> <td> <table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td width="32%" height="77"><img src="images/tech_10/knife.gif" width="15" height="15"> <a href="weapons_knife.html"> Knife</a><br> <img src="images/tech_10/shotgun.gif" width="15" height="15"> <a href="weapons_shotgun.html">Shotgun</a><br> <img src="images/tech_10/mines.gif" width="15" height="15"> <a href="weapons_mines.html">Trip Mine</a><br> <img src="images/tech_10/jetpacks2.gif" width="15" height="15"> Jet Pack</td> <td width="34%" height="77"><img src="images/tech_10/pistol.gif" width="15" height="15"> <a href="weapons_pistol.html">Pistol</a><br> <img src="images/tech_10/hmg.gif" width="15" height="15"> <a href="weapons_hmg.html">Heavy Machine Gun</a><br> <img src="images/tech_10/welder.gif" width="15" height="15"> <a href="weapons_welders.html">Welder</a><br> <img src="images/tech_10/hmg.gif" width="15" height="15"> <a href="weapons_ha.html">Heavy Armor</a></td> <td width="34%" height="77"><img src="images/tech_10/lmg.gif" width="15" height="15"> <a href="weapons_lmg.html">Light Machine Gun</a><br> <img src="images/tech_10/grenadel.gif" width="15" height="15"> <a href="weapons_grenadelauncher.html">Grenade Launcher</a><br> <img src="images/tech_10/turret.gif" width="15" height="15"> <a href="weapons_turrets.html">Turret</a><br> <img src="images/tech_10/siege.gif" width="15" height="15"> <a href="weapons_siege.html">Siege Turret</a></td> </tr> </table> </td> </tr> </table> <table width="628" border="0" cellspacing="0" cellpadding="5" align="center"> <tr> <td> <table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td height="77"> <p><b>Desc.: </b><font color="#0B7BEE">back mounted maneuvering jets, <a href="items_main.html">dropped</a> by the <a href="front_commander.html">commander</a>.</font><br> <br> <img src="images/images/splitter.gif" width="100%" height="1"><br> <b><font color="#0B7BEE">Use:</font> </b>high mobility – the marine can ride the column of propulsion for rapid movement in any direction.<br> <br> <img src="images/images/splitter.gif" width="100%" height="1"><br> <b><font color="#0B7BEE">Data:</font></b> Jet Packs are still being refined, but so far have proven very valuable for evading enemy attacks, or rapid travel through otherwise inaccessible areas of the battlefield (ceiling vents, etc.). The power source is a rechargeable chemical catalyst battery, that spins the ram jets and creates two columns of super-heated air. The battery can recharge with the tiniest jolt from the command network – a fast process, but the marine must land to initiate it. Watch the jetpack energy meter on your HUD to know when to recharge. Running out of energy high above the ground is ill-advised. </p> </td> <td width="34%" height="77"><img src="images/images/jetpack.gif" width="200" height="200"></td> </tr> </table> </td> </tr> </table> </td> </tr> </table> <table border="0" cellspacing="0" cellpadding="0" align="center" width="100%"> <tr> <td align="center" valign="top"> <div align="center"> </div> </td> </tr> </table> </td> </tr> </table> </td> <td background="images/design/surround_e.gif"><img src="images/design/surround_e.gif" width="37" height="482"></td> </tr> <tr> <td colspan="3" height="2"><img src="images/design/surround_s.gif" width="768" height="81"></td> </tr> </table> </td> </tr> </table> </BODY> </HTML>