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          <td valign="top" background="images/design/surround_title_s.gif"><span class="sectionlink"><a href="frontiersmen.html">...</a></span><span class="sectiontext"> 
            ::</span> <span class="sectionlink"><a href="front_commander.html"> 
            Commander</a></span><span class="sectiontext"> <span class="sectiontext">::</span> 
            <span class="sectionlink"><a href="front_comduties.html"> Command 
            Duties</a></span><span class="sectiontext"> <span class="sectiontext">::</span> 
            <span class="sectionlink"><a href="items_main.html"> Equipment</a></span></span>: 
            <font color="#FF6600">Weapons</font></span></td>
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                              <p><b>Summary:</b> The commander can create weapons, 
                                ammo packs and health packs. Weapons can only 
                                be placed within range of the appropriate <a href="structures.html">structure</a>. 
                                Jet packs and heavy armor are also dropped.</p>
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                              <p><img src="images/images/10_hud.gif" width="11" height="10"> 
                                Select the desired equipment from the equipment 
                                <a href="front_comhud_menu.html">menu</a>, and 
                                place the icon over an approved location (see 
                                equipment descriptions).</p>
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                                  <td width="32%"><img src="images/tech_10/hmg.gif" width="15" height="15"> 
                                    <a href="items_weapons.html"> Weapons</a><br>
                                    <a href="images/tech_10/heavya.gif"><img src="images/tech_10/jetpacks2.gif" width="15" height="15" border="0"></a> 
                                    <a href="items_jetpacksha.html">Jet packs 
                                    and Heavy Armor</a><br>
                                    <img src="images/tech_10/scan.gif" width="15" height="15"> 
                                    <a href="items_scanner.html">Scanner Sweeps</a><br>
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                                    <a href="items_ammo.html">Ammo</a><br>
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                                    <a href="items_medkit.html">Medkits</a><br>
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                                    <a href="items_distress.html">Distress Beacon</a> 
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                              <p><b>Weapons</b><br>
                                See the <a href="weapons_main.html">weaponry</a> 
                                section for descriptions. Weapons can only be 
                                dropped within range (appearing as a green field 
                                on the command HUD) of an <a href="structures_armory.html">armory</a> 
                                or <a href="structures_advarmory.html">advanced 
                                armory</a>. Note that while basic weapons can 
                                be deployed near any armory, advanced weapons 
                                can only be deployed near advanced armories. If 
                                a marine discards a weapon, and it remains on 
                                the ground for more than a few moments (roughly 
                                30 seconds), the command network activates its 
                                recycling protocol and disassembles it. <br>
                              </p>
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            <blockquote>
<blockquote>&nbsp;</blockquote>
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