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          <td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600"><a href="alien.html" class="sectionlink">Kharaa 
            Data</a> :: <span class="sectiontext"><font color="#FF6600"><a href="alien_hive.html" class="sectionlink">The 
            Hive</a></font></span>: Spawning Species</font></span></td>
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                              <p><b>Summary:</b> To destroy the human presence, 
                                the bacterium employs lifeforms of its own. These 
                                are the creatures that slaughter the crew of the 
                                ship or base, and the same creatures that are 
                                waiting for the Frontiersmen when they arrive 
                                to take the ship or base back. Kharaa species 
                                have natural weaponry and cunning that make them 
                                a match for the best equipped and most highly 
                                trained forces we can deploy. To read about these 
                                species, click <a href="alien_species.html">here</a>. 
                                Hives continue to spawn over the course of a conflict, 
                                replacing lost aliens. Destroying all hives is 
                                the only way to defeat the Kharaa.</p>
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                              <p> <img src="images/images/10red_data.gif" width="13" height="10"> 
                                The hives seem to act as living libraries &#150; they 
                                contain information the bacteria uses to respond 
                                to threats to its control of an area. The first 
                                hive provides basic information &#150; how to create 
                                <a href="alien_skulk.html">Skulks</a>, <a href="alien_gorge.html">Gorges</a> 
                                and <a href="alien_lerk.html">Lerks</a>. If the 
                                enemy presence is strong, a second hive, and even 
                                a third provide more and more information, allowing 
                                more complex species &#150; the <a href="alien_fade.html">Fade</a> 
                                and <a href="alien_onos.html">Onos</a>. The Kharaa 
                                will tend to conserve resources by upgrading their 
                                response one step at a time, until the threat 
                                is destroyed. </p>
                              <p>Hives do more than contain this information, 
                                they act as the birthing zone for Skulks. It is 
                                unlikely Skulks have always birthed this way &#150; 
                                it seems to be an example of highly specialized 
                                evolution. As the first step of response, Skulks 
                                are the most basic, resource-effective answer 
                                to the human presence. As more resources are made 
                                available, each Skulk can choose to gestate into 
                                a more complex species. The same individual Kharaa 
                                may gestate up through all five <a href="alien_species.html">species</a> 
                                over the course of a conflict.</p>
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