#ifndef AVH_VOICEHELPER_H #define AVH_VOICEHELPER_H #include "util/nowarnings.h" #include "dlls/extdll.h" #include "dlls/util.h" #include "dlls/cbase.h" #include "game_shared/voice_gamemgr.h" class AvHVoiceHelper : public IVoiceGameMgrHelper { public: virtual bool CanPlayerHearPlayer(CBasePlayer *pListener, CBasePlayer *pTalker); }; #endif