Zero Hive (inherent) Abilities
Spit, Building,
New Hive
Spit: corrosive wads of pulpy matter,
hucked impressive distances by their powerful
stomach muscles. Not the most powerful alien
weapon, but powerful enough to kill.
Building: the Gorge is the only
Kharaa that can create alien chambers.
This gives them a primary role in triggering
alien evolutions.
These growths can also serve defensive,
offensive, and sensory purposes. See the
chambers
section for more detail. Gorges seem to
need to accrue resource "points"
much as a commander
does, to build new chambers.
New Hive: As the bacterium
spreads, it identifies potential hive
locations these are usually the dampest
or warmest areas, though sometimes a location
is chosen for other instinctual reasons
not yet apparent to us. A visible bacterial
mat will spread throughout these areas,
in preparation for future growth. A Gorge
can trigger the growth of a second, then
third hive (we have never observed more
than three perhaps the ship or base
environments are not large or resource rich
enough to support them). Activating a new
hive is a significant expenditure of resources,
and the principle motivation of the Kharaa
to create and defend resource
chambers.
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