Kharaa Data :: Species :: Gorge: Inherent Abilities

Summary: Belligerent and obese, Gorges serve as a kind of mobile hive and support unit. Their most important role is triggering new hives and creating chambers from lumps of raw matter
they … un-digest. Without them the aliens cannot keep pace with marine research and upgrades. To this end, they receive resources much faster than other species, and can tap a larger amount. They can also spray healing bacteria from their mouths, restoring chambers and other aliens to full effectiveness. Though their role is not as aggressive as the other species, they consistently find ways to cause mischief and support attacks on enemy positions. And with their spit, web and babbler abilities, underestimating them in combat is a dangerous mistake.        [Name]


Gorge

Zero Hive (inherent) Abilities
Spit, Building, New Hive

Spit: corrosive wads of pulpy matter, hucked impressive distances by their powerful stomach muscles. Not the most powerful alien weapon, but powerful enough to kill.

Building: the Gorge is the only Kharaa that can create alien chambers. This gives them a primary role in triggering alien evolutions. These growths can also serve defensive, offensive, and sensory purposes. See the chambers section for more detail. Gorges seem to need to accrue resource "points" much as a commander does, to build new chambers.

New Hive: As the bacterium spreads, it identifies potential hive locations – these are usually the dampest or warmest areas, though sometimes a location is chosen for other instinctual reasons not yet apparent to us. A visible bacterial mat will spread throughout these areas, in preparation for future growth. A Gorge can trigger the growth of a second, then third hive (we have never observed more than three – perhaps the ship or base environments are not large or resource rich enough to support them). Activating a new hive is a significant expenditure of resources, and the principle motivation of the Kharaa to create and defend resource chambers.