Commit graph

  • 8bc8d3d6f0 o Updated commander minimap blips o Added chevrons to comm upgrade icons. puzl 2006-05-23 16:27:14 +0000
  • 6823ecd986 Mantis: 0001126 o Fixed the weapon/res column for the readyroom. puzl 2006-05-21 13:52:01 +0000
  • f3bdf5244a Mantis: 0001128 o Fixed a bug where observatory actions ( e.g. scan ) were selectable during research. puzl 2006-05-21 13:38:58 +0000
  • 25fafb261e Mantis: 0001130 o Fixed a bug where the commanded has no pointer if the CC is entered while the popupmenu is active. puzl 2006-05-20 17:24:03 +0000
  • bf4d8c6295 heisenfugl dampener engaged: this and the previous revisions are the actual servers included in 494 puzl 2006-05-20 00:44:17 +0000
  • dc910b5e6f o Updated ns.dll tankefugl 2006-05-20 00:38:07 +0000
  • 1c428eb52a Mantis: 0001131 o Fixed an exploit where commanders could place structures silently. puzl 2006-05-20 00:27:27 +0000
  • aafcb5e0f2 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@494 67975925-1194-0748-b3d5-c16f83f1a3a1 tankefugl 2006-05-19 23:30:06 +0000
  • 87bc7b2c7e o Build 494 tankefugl 2006-05-19 23:18:20 +0000
  • bc4fafb6cf Updated ns_nancy: O New Vent from Port to Auxy Command. Should help aliens defend the port hive a little bit more. O Ladders at Cargo moved to the sides to help fades from getting stuck. O Most everything has texture alignment now. tankefugl 2006-05-19 22:55:00 +0000
  • eb17a1575f Mantis: 0001127 o Reset the crosshair show count on round reset, fixes the missing crosshair problem. puzl 2006-05-18 23:16:16 +0000
  • 1511d73d5f Mantis: 0001129 o If an advanced armory is lost and no other armories exist, the observatory and armslab are nolonger available until a new armory is built. puzl 2006-05-18 18:32:05 +0000
  • d0621b8645 o Fixed scoreboard sort order for dead players. o Changed use activation - +use first performs the same check that is done in 3.1. Hives can be used by simply touching them and pressing +use. - If +use fails to select anything and the players is an alien, then a trace check is performed. - If the trace determines that the alien is under the hive and looking at it puzl 2006-05-18 01:33:16 +0000
  • ab58736efb o Fixed bug that would cause charge to pushback only towards west. o Minor charge tweaks. tankefugl 2006-05-16 21:29:27 +0000
  • 2585bdd529 o Fixed crosshair issues. puzl 2006-05-15 00:15:10 +0000
  • dc2c2bb592 Build 486 puzl 2006-05-14 16:06:58 +0000
  • ed1bf79eb3 build 486 puzl 2006-05-14 16:04:10 +0000
  • f701283bdb Mantis: 0000798 o Added map name and round timer to scoreboard puzl 2006-05-14 15:52:53 +0000
  • 3c6b1bdfc1 Mantis: 0001125 o Added a 0.4 second cooldown to hive +use puzl 2006-05-14 15:07:54 +0000
  • 42ecbf1f4c o Removed a debug message. puzl 2006-05-14 13:16:07 +0000
  • db15b07ef4 Mantis: 0000538 o Fixed onos digestion progress bar puzl 2006-05-14 13:14:57 +0000
  • d0a185c664 build 480 puzl 2006-05-11 23:13:33 +0000
  • 08989c78a7 o Updates for build 480 puzl 2006-05-11 22:41:32 +0000
  • deee4b092d o Lerk flight changes ( phase 2 ) puzl 2006-05-11 22:27:28 +0000
  • 9eb7b4cf4c o Updated ns_shiva puzl 2006-05-11 17:27:29 +0000
  • d460818621 o Parasite can't cause 'the enemy approaches' alert. puzl 2006-05-11 17:06:43 +0000
  • 6cf91edff3 o Updates eclipse, veil and nothing. puzl 2006-05-11 01:39:23 +0000
  • c8908043ab o Fixed bug where +attack with charge selected could cause an infinite charge tankefugl 2006-05-11 01:05:09 +0000
  • 5fd78a9011 o Fixed bug that sometimes made the leap animations not play tankefugl 2006-05-10 00:25:59 +0000
  • 31406c2891 Mantis: 0001121 O added a progress bar for a marine being digested. puzl 2006-05-09 22:24:53 +0000
  • 59aa71585d o Fixed bug that disabled the commander's ability to give waypoints tankefugl 2006-05-09 21:46:29 +0000
  • d3a8529b3c o Fixed bug where blink and leap would not get silenced by the silence upgrade tankefugl 2006-05-09 21:17:17 +0000
  • 35ddb6b401 o Fixed the bug where the scoreboard wasn't rendered correctly when dead. puzl 2006-05-08 23:52:55 +0000
  • dc78814b90 o cl_customcrosshair now has values 0|1|2|3|4 o Value 0 is the current 3.1 NS crosshair sets o Value 1 is the default value o The game now supports crosshair resolution of 1600, though no sprites are provided. puzl 2006-05-08 22:21:53 +0000
  • 4b61e6873e o added 4th custom crosshair option puzl 2006-05-08 20:28:36 +0000
  • 82ff08f291 Changed cl_customcrosshair default to 1 puzl 2006-05-08 20:26:50 +0000
  • e6236686f9 463 linux server puzl 2006-05-07 20:01:09 +0000
  • 02b92ec110 463 linux server puzl 2006-05-07 20:00:32 +0000
  • d77290c497 o removed 'enemy approaches' warning during round warmup puzl 2006-05-07 19:35:45 +0000
  • 0a503f4af9 o Updated the installer -- it now checks whether Steam is running or not tankefugl 2006-05-07 12:39:52 +0000
  • 16fd277e80 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@461 67975925-1194-0748-b3d5-c16f83f1a3a1 tankefugl 2006-05-07 12:19:04 +0000
  • 8b7b600f95 o Updated windows binaries tankefugl 2006-05-07 12:14:28 +0000
  • 91fab3b3b4 o Custom xhairs from jason puzl 2006-05-07 11:40:01 +0000
  • 9e1c312661 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@458 67975925-1194-0748-b3d5-c16f83f1a3a1 tankefugl 2006-05-07 10:20:06 +0000
  • 345565f752 o fixed the +use oddities for aliens. puzl 2006-05-07 09:25:32 +0000
  • 57ed86bd75 o Leap no longer triggers 'the enemy approaches' o Hive no longer takes FF damage o Can no longer trigger 'the enemy approaches' during the pregame puzl 2006-05-07 08:37:00 +0000
  • bdec1fa8e1 o Fixed bug where +attack could trigger an infinite charge o Fixed bug where +attack would deduct more energy for charge than +movement tankefugl 2006-05-06 21:01:20 +0000
  • 01ead2bf70 o Reverted the throttling of players on entity reset tankefugl 2006-05-06 20:24:14 +0000
  • a8372fca14 o Fixed issue with some HUD icons rendered too brightly. o Changed the order the upgrade icons are drawn so it looks more like a stack. tankefugl 2006-05-06 20:12:22 +0000
  • 084eb4714a o Changed column label for player level in combat o Fixed chamber count display on reconnect puzl 2006-05-06 11:35:29 +0000
  • db871e2fc8 o changed 'has' to 'have' in the victory messages. puzl 2006-05-06 10:17:28 +0000
  • bdabe8abdb git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@450 67975925-1194-0748-b3d5-c16f83f1a3a1 puzl 2006-05-05 18:11:39 +0000
  • c75b69a123 o Built client.dll and ns.dll tankefugl 2006-05-05 18:05:35 +0000
  • 53025143dc Mantis: 1112 o Reverted the state variable and changed the protection around show map. puzl 2006-05-05 17:40:11 +0000
  • 36c88e8b48 Mantis:0001114 o Fixed a bug with the marine hud not reseting correctly puzl 2006-05-05 17:13:37 +0000
  • 2db34b8792 o Updates to shiva, bast and altair puzl 2006-05-04 17:51:03 +0000
  • 4daa572168 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@445 67975925-1194-0748-b3d5-c16f83f1a3a1 tankefugl 2006-05-04 17:40:15 +0000
  • 570407b90d o Fixed compile error on Linux tankefugl 2006-05-04 17:39:12 +0000
  • 8f85b6aa91 o Updated client.dll and ns.dll tankefugl 2006-05-04 17:27:43 +0000
  • 8f861f40f8 o Reduced pancaking some more. o Scoreboard shows the player's team first. o Fixed a bug with column labeling on the scoreboard. puzl 2006-05-03 01:12:17 +0000
  • d05ab49a2b o Lowered the rate of players being forced to the RR from 8/sec to 5/sec. o Added throttling to the resetting of players. It resets players at a rate of 6 players per 0.3s. tankefugl 2006-05-01 17:54:56 +0000
  • 3662dedb2e o Reverted debug error as it wasn't fixed after all =( o Updated the web sounds o Updated the tooltip for the web tankefugl 2006-05-01 14:52:14 +0000
  • 698eada0e5 o Fixed bug where the shotgun reload animation would not play o Fixed voice_banmgr.cpp debug error when compiling and running in debug mode tankefugl 2006-05-01 14:06:02 +0000
  • de4769abad o Updated the sounds for web tankefugl 2006-05-01 12:37:31 +0000
  • 5b8f78883e o Fixed bug with cl_labelhivesight where 0 and 1 was interchanged o Progress bar now uses the experience bar tankefugl 2006-04-29 15:06:23 +0000
  • 0c118de14d o Fixed hive +use o Redemption prioritises hives under attack last. puzl 2006-04-29 15:00:23 +0000
  • 96709be82c o Aliens can now trigger 'the enemy approaches' by attacking it. friendly fire does not change behaviour. Leap does not trigger it at all. puzl 2006-04-29 12:13:41 +0000
  • 9f5794660a o Updated armoury model puzl 2006-04-29 11:20:33 +0000
  • f6085719c5 o New Turret Factory model puzl 2006-04-29 10:33:45 +0000
  • 597bfa86ab o New marine RT hitbox puzl 2006-04-29 00:03:23 +0000
  • a8f13bbc91 o new siege model with more accurate hitboxes. puzl 2006-04-28 01:08:47 +0000
  • af57489981 o Changed dc variable health rate to 1% puzl 2006-04-28 01:04:44 +0000
  • 53fbfdf0aa o Revert range change on +use for hives as it caused issues when using other items. puzl 2006-04-28 01:01:28 +0000
  • 55ee213145 o Force sv_structurelimit to 300 when mp_tournamentmode is set to 1 tankefugl 2006-04-27 12:32:35 +0000
  • 8bda8397da o Added a server variable sv_structurelimit defaulting to 300 o Added sv_structurelimit to both server.cfg and listenserver.cfg o Structurelimit restricts the number of structures in games, except hives, rts and CCs. tankefugl 2006-04-27 11:54:47 +0000
  • b6111e19d2 o Added sprite for unhardened web strand o Hives under attack are prioritised with hive +use o inverted the cloakometer on j-'s request. puzl 2006-04-27 01:33:51 +0000
  • 49358f1199 o fixed the setgamma bug tankefugl 2006-04-27 00:56:31 +0000
  • 11803fda5c o Added alien cloaking indicator. puzl 2006-04-27 00:43:05 +0000
  • 6c3f031cf1 o Chambers and structures now do not play any effects upon death caused by game reset to prevent client disconnects. tankefugl 2006-04-26 23:51:53 +0000
  • 0a516f8fc1 o Changed cl_hidebliptext 0 to cl_labelhivesight 1 tankefugl 2006-04-26 23:20:52 +0000
  • 9bbe11742d o Reverted the endgame messages o Made hivesight text less intrusive by making it more transparent the further away from the center of the screen it is o Added cl_hidebliptext (default 0) which when set to 1 will turn off alien hivesight text tankefugl 2006-04-26 23:06:07 +0000
  • a9eaa0715a o Added new cloak meter sprite and modified energy meter. puzl 2006-04-26 19:13:43 +0000
  • 03418fc3fe o Added the missing end game texts from 3.1: - The TSA Marines have exterminated the alien infestation - The alien Kharaa have eradicated the human presence o Increased JP cost: 35 -> 45 res tankefugl 2006-04-26 17:40:36 +0000
  • 0e97b3fb95 o Updated pg model with smaller hitbox. puzl 2006-04-26 17:15:21 +0000
  • 4e1e36b099 o Fixed a bug where some marine hud upgrades were always been shown. o Added updated weapon icons puzl 2006-04-26 17:13:03 +0000
  • c89fe4e37e o fixed slowresearch for build times. o Added +use ability to hives which teleports the player to the next hive. - Hives are round robin in entity id order ( order will not change with hive creation and destruction ). - Hives under attack are not given priority. - Increased the range of +use by 2x for hives ( more options here, including 2d distance checks and traces ) puzl 2006-04-26 01:24:16 +0000
  • 3be39e1003 o Defence chambers now heal the base 10 + a variable 4% puzl 2006-04-25 23:21:34 +0000
  • df66303212 o Added hud icons for welder, mines and grenades. o made alien upgrade sprites a little smaller. puzl 2006-04-25 22:21:19 +0000
  • 3803fec124 O Jetpack changes: - Research time: 60s -> 75s - Jetpack cost: 15res -> 10res tankefugl 2006-04-25 22:17:29 +0000
  • 2de5be3e9e o Onos charge done, needs PT testing and feedback o Leap no longer does friendly fire damage tankefugl 2006-04-25 21:35:07 +0000
  • a12bd64a40 Fixed some client side animation bugs with leap. tankefugl 2006-04-25 20:51:54 +0000
  • 8ca100270c Corrected user.scr tankefugl 2006-04-25 20:04:44 +0000
  • 88f1ac3034 o Added custom crosshairs o cvar cl_customcrosshair 0|1|2|3, default 0, any other value forces default o Option added to advanced options o Multiple resolutions supported, if an xhair isn't available for the configured resolution, the next lowest available sprite is used. o Fully backwards compatible with 3.1 crosshair files. puzl 2006-04-25 19:22:46 +0000
  • 41e438d26a git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@408 67975925-1194-0748-b3d5-c16f83f1a3a1 puzl 2006-04-25 16:50:09 +0000
  • 130c98fed5 o Added +movement to trigger blink, leap and charge o +movement causes a marine player to reload o Added charge prototype - WIP tankefugl 2006-04-24 23:40:42 +0000
  • 2ba500a52a git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@406 67975925-1194-0748-b3d5-c16f83f1a3a1 tankefugl 2006-04-24 22:29:46 +0000
  • 630b9771b8 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@405 67975925-1194-0748-b3d5-c16f83f1a3a1 tankefugl 2006-04-22 00:14:15 +0000
  • dfe30dcd60 Changed version number to 3.1.4 tankefugl 2006-04-21 00:54:02 +0000
  • 216bdf7d13 Branched for 3.1.4 resource/rfk-testing. tankefugl 2006-04-21 00:51:55 +0000
  • 2eb8a45207 o Added per team column titles for Info - Weapon for marines, Res for aliens. o Moved the info column to be before score, so score, kills and deaths are together. ( it also makes more room for 'Weapon' to display uncluttered puzl 2006-04-20 19:18:42 +0000