Commit graph

13 commits

Author SHA1 Message Date
tankefugl
61941dbbae Mantis 0000241 and 0001053:
o Fixed bug where a dead player would not respawn while any key was pressed. Also accounted for all +commands.

player.cpp had a check to disable respawning while any keys were registering. I commented out that check.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@154 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 11:36:34 +00:00
tankefugl
4de2903d84 Rolled out a CLIENT_WEAPONS defined part of the weapon code that would disable firing while drawing the weapon, reloading and using objects.
Removed check for reload in AvHBasePlayerWeapon::ProcessValidAttack, as it is redundant.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@131 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-24 19:38:27 +00:00
puzl
ed8ea7c662 Mantis 980
o buildings produce less smoke and more sparks when recycled 

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@115 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-14 18:02:46 +00:00
tankefugl
be31c02eff o Compiled and modified build for playtesting (directory nsp)
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@109 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-11 21:53:28 +00:00
puzl
277d6d6fa2 AVH_PLAYTEST_BUILD setup
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@107 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-11 19:21:19 +00:00
XP-Cagey
9b7e6bab76 Added playtest configurations to win32 build
Added #define AVH_NO_NEXUS to compile NS without Nexus
Temporarily #define'd AVH_PLAYTEST_BUILD to automatically #define AVH_NO_NEXUS
Fixed Balance.h ordering issues that became apparent when BALANCE_ENABLED is #define'd.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@106 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-10 15:18:45 +00:00
tankefugl
fae8e99a33 o Merge with ns/dev/tankefugl:
- Merged source dir

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@97 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:04:51 +00:00
puzl
8184bf4ccb Cleanup for 3.1 linux server
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@93 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-03 09:08:22 +00:00
XP-Cagey
2f71850ff0 Fixed incorrect message size for SetResearch
Removed outdated comment from player.cpp
Revised MsgFunc_CurAmmo to evaluate flags only if message had a valid weapon
Changed AvHPlayer.cpp permissions to allow switching teams before a round starts and disallow joining active teams that aren't used by the map.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@33 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-05 00:30:35 +00:00
XP-Cagey
43a20ad0c5 Fixed issues with "Developer - release" configuration; implementation of AvHTunnelToServer.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@26 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-03 22:38:16 +00:00
XP-Cagey
60007652a3 The big merge...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@21 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:04:57 +00:00
puzl
02f0196da7 3.01 candidate
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@2 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 00:00:11 +00:00
Karl
8552ac617c Import from old repository
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-09 01:31:56 +00:00