o Tweaked walljumping
- Skulk will no longer walljump when the player is looking at a wall
- Skulk will bounce slightly outward (velocity of 25) when jumping from a wall
- Fixed bug where skulk could not walljump from sloped walls (ie CC on eclipse)
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@305 67975925-1194-0748-b3d5-c16f83f1a3a1
o Differentiated detonation times for handgreandes and grenades from the grenade launcher.
o Added a new balance var: kHandGrenDetonateTime
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@302 67975925-1194-0748-b3d5-c16f83f1a3a1
Changed code to ignore weapon level when determining recoil - it is now constant for pistol, LMG, HMG, and shotgun. Original code was left in-line as a precaution.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@300 67975925-1194-0748-b3d5-c16f83f1a3a1
o nosounds are played for players being digested
o Marine can't use jetpack while being devoured
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@296 67975925-1194-0748-b3d5-c16f83f1a3a1